Arma 3
Heart of Evil for ARMA 3
70 Comments
Recaldy  [author] 2 Dec, 2024 @ 2:41pm 
O_o Try with just the listed mods? IDK
ChaosSkin 2 Dec, 2024 @ 6:09am 
i run the campaing in solo and game freeze, any suggestion?
Recaldy  [author] 8 Nov, 2024 @ 10:28pm 
Campaign updated, see change log. :steamthumbsup:
Also check out my new Campaign! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353813001 (It's worth repeating.) :steamhappy:
techpriest2721 8 Nov, 2024 @ 6:03pm 
cannot pick the tool in radio tower mission 4
Gopan 3 Nov, 2024 @ 11:24am 
It's so boring to run several kilometers without time acceleration. Why did you turn it off?
Gopan 1 Nov, 2024 @ 10:50am 
Don`t like arma 3 vanila weapons amd vehicles. RHS and S.O.G are the best.
Recaldy  [author] 31 Oct, 2024 @ 5:59pm 
Besure to play my new Campaign: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353813001

(It has third person.)
Gopan 31 Oct, 2024 @ 5:49pm 
Yeeeeees!!!!!! Thank you very much!!! I was waiting for it 1 year!!!
Gopan 31 Oct, 2024 @ 3:59pm 
I am waitnig for it almost 1 year! :steamhappy:
Gopan 25 Oct, 2024 @ 11:00am 
I want to play this one with 3rd view. It will takes few minutes to make it. All who wanted to play without 3rd view? already did it.
Recaldy  [author] 23 Oct, 2024 @ 10:35pm 
Campaign updated, see change log. :steamthumbsup:

Also checkout my NEW singleplayer campaign: Unforeseen Consequences!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3353813001 :steamhappy:
Recaldy  [author] 18 Oct, 2024 @ 4:28pm 
I have a new campaign coming out in a few days that'll have third person.
Maybe i'll add it to this one if it's received well. ;)
Gopan 18 Oct, 2024 @ 2:15pm 
plz!
Gopan 17 Oct, 2024 @ 9:50am 
Plz allow 3rd person view!
kevinhale443 22 Sep, 2024 @ 6:42am 
Hi Recaldy thanks for the tips, managed to shoot down Huey however had to cheat to next mission as I could not pick up the rotor spanner off the table in the radio shack and could not open the cage to get the other spanner. Anyway it hasn't detracted me from completing the Campaign. Big thumbs up for your work.
Recaldy  [author] 21 Sep, 2024 @ 3:18pm 
First time hearing about that. Barney -should- be safe where he's at. Could just be the AI being pushed that direction. I'd say either just start another save or cheat to blow up the helicopter. It's supposed to just fly off and not do anything. Thanks for playing though. :steamhappy:
kevinhale443 21 Sep, 2024 @ 4:40am 
Hi, am loving this campaign so far, however I'm on part 4, I've found the Huey and now have to find the 4 tools to fix it, on my way to one of the locations I see a chopper leave then a while later I get a message Barney has been killed and the mission ends, I am presuming the chopper is responsible, some advice please, do I A: go back to Barney when I get the message "locate extract vehicle" or B: try and take down he chopper and its crew?
Recaldy  [author] 18 Sep, 2024 @ 10:48pm 
Thanks for playing! There's no real ending to part 13. By the way, i -should- be releasing my 2nd singleplayer campaign next month. :steamhappy:
SuccDePP 18 Sep, 2024 @ 8:03pm 
Hi, I very much enjoyed this campaign, though is Part 13 supposed to be an endless mission?
Recaldy  [author] 14 Jul, 2024 @ 7:49pm 
Nice to hear! I copied over the zombie loot script I have in "Ravage Mayhem Tour: Cam Lao". Zombies have a chance to have single item from a long'ish list of things. (Ravage items and/or PF ammo magazine.) There's a locker object or two inside long PF buildings that you can loot if you see them but most of the map is barren for that kinda thing.
Hans(z) 8 Jul, 2024 @ 11:20pm 
Nice QOL update! I completed campaign again and the gameplay is so much better.
I spotted only one problem. Part (mission) 13 uses ravage survival system, but I cannot find any food or drinks. Lootable map objects don't not spawn any loot. I cannot find any consumables in AI inventory either.
Recaldy  [author] 23 Nov, 2023 @ 7:51pm 
Campaign updated with new content, quality of life adjustments and other things! See change log though it -may- contain spoilers. :steamthumbsup:
Recaldy  [author] 30 Sep, 2023 @ 5:00pm 
Put the numbers together, go to those coordinates.
belmont :3 30 Sep, 2023 @ 3:35pm 
how do i complete the 11th mission? i got all radio and got some numbers on the map
Recaldy  [author] 21 May, 2023 @ 10:45am 
Cleaned some folders and re-uploaded. :steamthumbsup:
atanisi 21 May, 2023 @ 6:48am 
This task is on my task list, but I clicked 'Play' without responding. I used PBOManager to open the task's pbo file, which shows that it is corrupt. All mods have been loaded. The issue of re subscribing to this task remains the same
Recaldy  [author] 13 Apr, 2023 @ 6:30pm 
Campaign updated, see change log! (Change in mod dependency among other things.) :steamthumbsup:
Recaldy  [author] 25 Mar, 2023 @ 8:37am 
The letter/numbers spell out a word...look for that word inside the building.
Little 25 Mar, 2023 @ 6:59am 
Hi, great campaign !
But i'm stuck in part 4, i read two note in building but after?
Gopan 9 Nov, 2022 @ 12:10pm 
Cam you upload your unpacked (not PBO) to googledrive and send link? I will try to fix it by my self and share ot with my friends (theu hate 1st person view too).
Recaldy  [author] 8 Nov, 2022 @ 3:56pm 
I won't be changing it, sorry.
Gopan 8 Nov, 2022 @ 3:30pm 
I dont know why? but I hate to play 1st person view. Maybe you can give players right to chose how to play please?
Recaldy  [author] 8 Nov, 2022 @ 3:27pm 
I have it turned off since Half-life doesn't have thirdperson without console commands. I could enable it for the last scenario though
Gopan 8 Nov, 2022 @ 2:43pm 
Can you switch on third person camera?
VaneTrainFleetofPain 1 Oct, 2022 @ 9:41pm 
Awesome campaign otherwise
VaneTrainFleetofPain 1 Oct, 2022 @ 9:41pm 
Are the saves for part five supposed to be disabled? Because I cannot save and can barely make it into the city without getting sharpshot by an ai. Also can the zombie respawn time be toned down? Cause they seem to spawn almost instantly and also they sometimes spawn right in front of me and it really bums me out.
Recaldy  [author] 28 Sep, 2022 @ 3:10pm 
Thanks for letting me know. I updated the campaign. :steamthumbsup:

Necroplague Mutants behave like that normally it seems and IDK what to do about'em. :(
Hans(z) 28 Sep, 2022 @ 9:31am 
Right now I'm stuck in mission 9, where you start at temple. I'm dealing with constant waves of big monsters, it looks like they spawn, and almost in no time they know my position and aggro on me.
Also, I think monsters animation are not synced with their actual hitbox.... I my gameplay they freeze in one place (bullets fly righht through them, without damage), then you can only see jump animation and you are dead. I think, I restarted mission like 10x but with no difference. I cheated only in mission, where you are looking for fuel in town, I was sandwitched between army and zeds all the time, so I used teleport. I don't want to use cheats to complete another mission, so I'm asking for help!?
Hans(z) 28 Sep, 2022 @ 9:12am 
@Recaldy, I think you set ammoboxes to some sort of dynamic simulation. You save a lot of performance, but player is not able to grab anything out of ammoboxes, or inventory of the vehicles (at least not directly, there is a workaround tho, see below).
@williamspinto, there is a workaround, where you drag item from box to the ground, then you can grab it in to your inventory
williamspinto 28 Sep, 2022 @ 7:03am 
I cant grab any gun. I tested the virtual arsenal, but not work. I load 6 itens to play this mission. thz for your help. :)
Recaldy  [author] 27 Sep, 2022 @ 9:45am 
Did you load Heart of Evil for ARMA 3 as a mod? Do that and it'll show up under Campaign.
williamspinto 27 Sep, 2022 @ 5:42am 
I tested and dont work. thz.
Recaldy  [author] 25 Sep, 2022 @ 6:45pm 
Campaign updated, see change log. :steamthumbsup:
Recaldy  [author] 18 Sep, 2022 @ 2:58pm 
Thanks for the feedback, I'll look into it.
Otha 18 Sep, 2022 @ 1:13pm 
@Nobutora I completely agree with you
Nobutora 18 Sep, 2022 @ 9:14am 
Not sure what happens in "Part Eight" you cannot chose anymore weapons or anything and if you try to go to virtual arsenal, mission breaks, also it doesn't tell you where to go like most missions
- The spawn rate of zombies needs to be reviewed, it's insane how much they respawn and there's barely any ammo with that many amount of zombies
- No tasking, lots of times you are confused and where to go like in first mission you completed all tasks but you need to travel more further to meet with the colonel i had more than once to use zeus to know where to go
- Some missions are very repetitive
- The loading times are insane, i recommend to use the eden module to hide units until the player is nearby
- Hunger/Thirsty system needs to be reviewed too or put more supplies in zombies
Recaldy  [author] 17 Sep, 2022 @ 4:07pm 
Campaign updated, see change log.:steamthumbsup:

I mostly referenced the original mod though Barney and the Officer are close to the "Napalm Edition" models.
namapo 17 Sep, 2022 @ 3:45pm 
Just wondering is this a remake of the original release or is it a remake of the remake?
Otha 17 Sep, 2022 @ 11:54am 
I just discovered a bug the fuel truck stops not far from the bridge?