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here is the taped fix. thanks again
here : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790029103&searchtext=better
Honestly I cannot understand why CA has not implemented something like this themselves. It's just so much simpler and satisfying to use.
I was wondering if you had considered merging some of the skills further, or maybe it's a technical limitation that makes it impossible to mod in?
Personally it makes more sense for me if there were just 4 skills like so:
- missile units (both infantry, monsters and artillery) Could all be the same skill.
- the charge bonus skill could be removed, and the bonus it gives, included in the monster and cavalry skill respectively.
Not trying to make you do it or anything...
Just wondering if you considered doing it like that at some point?
Are there any similar mod that does the same for technology buffs?
it was too much work to sort them out
fixed they will get it from the artillery one
fixed.
fixed.
fixed wolf rats not effected from the monster red skill buff
I will fix it
-Beastmen red line fixed.
-skaven war machine buff added.