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I am nerfing them down to 4500 meters max depth in the next update but thats all I have planned
But I get your point
get this error with last update
Sprite "C:/Users/marma/AppData/Local/Daedalic Entertainment GmbH/Barotrauma/WorkshopMods/Installed/2863528116/Items/Containers/containers_ek.png" not found!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2819477619
https://i.imgur.com/aanlpsN.png
https://i.imgur.com/SFwvrXD.png
A lot of people seem to want the hardsuit nerfed.
I may just change the use of the hardsuit.
Right now it’s meant to be used like body armor. I may change it to be slower and have slightly more defense then the original mod. It won’t use hull oxygen and hearing will be more difficult. There might be a -10 medical, electrical, mechanical, and helm debuff. However the suit will give lots of protection. This will make the suit like a tank. I may also make it so creatures are more attracted to the suit. This will give the PUCS usage while keeping some of the best advantages of the mk2 and giving it a new, unique role in a dive team.
Still a bit low.
I wonder if 4x physicorium, 4x dementonite as the main mats would cut it.
I do have a request tho, could you make the mk2's even harder to obtain? they are OP and make every other suit useless. maybe talent locking it? Thx for the mod.