Total War: WARHAMMER III

Total War: WARHAMMER III

Warbands Expanded - Kislev - Mount and Blade Style-ish
20 Comments
BurNIng 28 Aug, 2023 @ 9:09am 
the best warband mod!
Faleg 24 Sep, 2022 @ 10:52am 
I think it might have been one of the Landmark mods I use interacting with it yeah. It gives me options to get skeleton horsemen from one place and some ogres from another, also imperial artillery from another landmark.., so it's the likely culprit. But hey, it works without issues, so I call this a feature, even if unintended.
Triarii  [author] 24 Sep, 2022 @ 10:31am 
Yes it does. That's interesting.

So one of your mods gives Kislev the "permission" to interact with those ogre troops. Probably through the mercenary mod you have.

WHTW has a one stop shop called military permission groups. If a unit is assigned to a faction in there, it receives that unit for ALL permissions. For example, if a building allows you to recruit ogres but you don't have permission to do so, you can still create the building but won't be able to recruit anything. This is how CA controls having one thing or feature do different things depending on who's using it.

The same applies to the warband upgrade system. If you've permission for the unit, the game assumes that it's your faction's inherent unit and displays the upgrade cards. It looks ok-ish so far. I've yet to find the time to refine the UI of my mod so there are some overlaps but I dunno, unintended mod-conflict but looks pretty cool to be able to upgrade your ogre mercs.
Faleg 23 Sep, 2022 @ 11:53pm 
Triarii  [author] 23 Sep, 2022 @ 9:52pm 
You can upload them to imgur and paste the images here.

https://imgur.com/gallery/zwK7XG6
Faleg 23 Sep, 2022 @ 12:21am 
Oh the 5th one has skeletal archers no kislev units for some reason. I'm uploading some screenshots and gonna try to figure out how to show them to you. I'd say it's very likely it's some massive script cataclysm happening on my end rather than the mod itself causing it.
Faleg 23 Sep, 2022 @ 12:16am 
I have 5 buttons. 3 for kislev units (which I'm playing), 1 for ogres (weird, but ok, I hired some ogre mercs and buttons work for them), and 1 which has empire cannons and mortars. I'm gonna guess it's my mod list causing problems again.
Triarii  [author] 22 Sep, 2022 @ 11:31pm 
@Faleg

What do you mean 5 buttons? There should only be two pages of unit upgrades; two vertical yellow buttons in the top right of the upgrade page.
Triarii  [author] 22 Sep, 2022 @ 11:29pm 
@Fbardhgu the Man-Seeker

I want to get to them all eventually and redo a ton of them. Separate the RoRs instead of making them a stop along the progression path.

Also redo some behind the scenes UI stuff.
Faleg 22 Sep, 2022 @ 11:01pm 
Ok so installed the all-in-one warband expanded collection instead of this, and the problem doesn't persist. There are now 5 buttons, instead of 3, and the unit cards are properly distributed among them, no other changes in my mod list.
Faleg 22 Sep, 2022 @ 10:50pm 
Yeah, it's probably some mess with my load order, I have about a 100 mods running.
yuzu sour 22 Sep, 2022 @ 3:45pm 
Do you have any plans to make a version for beastmen?
Triarii  [author] 22 Sep, 2022 @ 12:22pm 
If you disable all other mods and just load up the game, does it still do that? Other people have been having issues with mod conflicts where their mods are doing something beneath the hood and it's causing unit permission things conflicts.

It's all spaghetti underneath the hood.

I'm slowly getting to fixing this by moving my spaghetti to the side, separate from the rest of the pasta.

Try now.
Faleg 22 Sep, 2022 @ 10:14am 
When I use this mod it works as intended, but the unit cards also have ogre unit cards - the ogre cards don't do anything, and I can upgrade kislev units no problem, it's just a visual thing, but they obstruct the view of functional cards. Just wanted to let you know it's a bug that happened.
老龙牙 17 Sep, 2022 @ 11:33pm 
nice job
Athreon 17 Sep, 2022 @ 8:09pm 
Once again, you are a champion and a scholar.
Deeyourelf 17 Sep, 2022 @ 7:56pm 
I like the snow leopard -> bear thing
I korean headcanon it as kind of like being like they use the soul of the snow leopard to bind the bear or something
Triarii  [author] 17 Sep, 2022 @ 7:16pm 
Hahahaha I know I know. I wanted the snow leopard and elemental bear to fit somewhere but couldn't find a place for them.

I had to pause for the Ice Guard too. They would've been a great evolution for the Kossar line but I don't think the Orthodoxy or the Patriarchy would approve of such... modern ideals.
Серафим Вэйлoр 17 Sep, 2022 @ 4:44pm 
Eh? How do you even transform a wild cat into a walking pile of enchanted ice? XD
Might as well exclude both of these units. One isn't an upgraded version to another, each is supposed to play a different role.
sny 17 Sep, 2022 @ 4:17pm 
<3