Total War: WARHAMMER III

Total War: WARHAMMER III

Guns of the Empire - SUBMOD - Radious Compatibility [Unofficial]
26 Comments
Tig_Basty_Boi 16 May, 2023 @ 4:26am 
@Reanimant Hey man, do you think you could possibly publish the fix you discovered for the units not firing? It seems this mod is not going to be updated further unfortunately.
GODofGREECE 9 May, 2023 @ 10:32am 
is this mod dead?
Genfærd 2 May, 2023 @ 10:50am 
After fooling around it seems the issue came down as the original mod's author pointed out to the animations, on Land Unit Tables, if "man animation" is set as the latest version of the original mod has it which is: "hu1c_wh3_kislev_gun_halberd", the Bergjaeger are able to fire properly.
Genfærd 2 May, 2023 @ 9:38am 
Hello! After going through my mods, I found out that having this mod enabled, renders the Bergjaeger Unit unable to fire. I thought I'd let you know.
4ydra 27 Apr, 2023 @ 11:25am 
Is this sub mod still alive?
Darius_DC 12 Apr, 2023 @ 10:43am 
Thanks man great job :steamthumbsup:
Any chance you will do the same for TW Millennium: Modern Warfare?

I need bigger guns in my ratious campaign :D
Red Panda 3 Mar, 2023 @ 8:42am 
Main mod updated, this ?
Louie04k 7 Jan, 2023 @ 4:52pm 
the ammo for some units is waaaaaay to high
[L9] Brownie 3 Jan, 2023 @ 4:46pm 
Not sure if its just me, but the upkeep on units is quite expensive compared to everything else.
Anne Flank 2 Jan, 2023 @ 11:05am 
Doesn't work anymore. At least not for me
Mr. Exter 1 Dec, 2022 @ 8:28am 
Hey I just tried the mod, no problems after the update. Although I would recommend you to update it anyway so that people see that it is updated and activate it in their modlists
Mr. Exter 26 Nov, 2022 @ 7:03am 
ay thanks cool cool
Ɖon | Morgrain  [author] 26 Nov, 2022 @ 6:29am 
If it needs an update, sure.

Since I've decluttered the files (only the tables needed are part of the mod), it's unlikely that there will be need for an update, except if the main mod adds new units or there is some sort of (new) incompatibility.
Mr. Exter 26 Nov, 2022 @ 6:05am 
Will you update this mod after the original mod updates too?
ToToFk 17 Nov, 2022 @ 5:53am 
@Ɖon | Morgrain thanks for allowing me :)

after 2 days of confusing how should the mod be edit or extracting and creating my own mod (also uploading to steam) I've done it on my own lol :steamthumbsup:
Ɖon | Morgrain  [author] 16 Nov, 2022 @ 12:54am 
Feel free to add another submod of this that adds 2x unit size. I love to see as many mods as possible about this game, so everyone can get the experience they want ;)
ToToFk 14 Nov, 2022 @ 7:46am 
Is it possible to make this into 2x unit size ?

I've done on my own edit (refer to your tables with modify only 2x unit sizes) and try out on my local but didn't upload it to steam workshop yet (seriously I dare not to take credit of yours mods, and I'm also not sure that my edit is work well or not so you might take a look and upload yourself :) here's the link from my google drive that I've uploaded my mod there https://drive.google.com/drive/folders/1aLsZqyNsPgGovgh1MobyNp5v5wAPPyQx?usp=sharing)
heer kaiser 25 Oct, 2022 @ 4:54am 
is this updated for the new version of the game?
Ɖon | Morgrain  [author] 29 Sep, 2022 @ 8:58am 
It doesn't change any buildings/garrisons. There are, however, GotE garrison mods out there, and those will be affected by this submod (unit stats will be optimized for Radious).
raptor265 29 Sep, 2022 @ 5:10am 
Thank you for this! Does it contain garrisons as well or just the units?
RazorChain 26 Sep, 2022 @ 7:33am 
Great job. You might want to up the HP of the Leadbelchers.
☞ PrimarcH ☚ 21 Sep, 2022 @ 5:21pm 
thks for the mod!
Boon: Eggroll 21 Sep, 2022 @ 1:33pm 
Dude I would love to know how to change unit tables so I could do this with other mods.
Ɖon | Morgrain  [author] 21 Sep, 2022 @ 12:27pm 
Thanks for the feedback! I updated many stats, as per the changelog (reduced upkeep and improved missile dmg amongst other things).
Imperial 21 Sep, 2022 @ 10:10am 
Just tried it on a new game and the upkeep costs don't seem to be changed, I only checked for Ersatzsoldier so I'm not sure if all the units are unchanged, but early game its not really worth picking them up because they're twice as expensive as archers