Total War: WARHAMMER III

Total War: WARHAMMER III

ash's 33 skills - multiplayer
62 Comments
Gary the Gaunt 19 Jun @ 12:14pm 
Please someone take over this amazing mod and let us know where is it!
Orchesthai  [author] 18 Nov, 2024 @ 12:02pm 
Sadly I do not have the time anymore. If someone else wants to take up the mantle, that would be appreciated.
Rusty Nuts 21 14 Nov, 2024 @ 4:19pm 
Is this getting an update?
Orchesthai  [author] 18 Jun, 2024 @ 11:04am 
@Warder no but feel free to make a sub mod if you want to
Warder117 17 Jun, 2024 @ 6:04pm 
Do these work with SFO?
Orchesthai  [author] 11 Jun, 2024 @ 1:38pm 
https://docs.google.com/spreadsheets/d/1H1gvTMWamwDabRRBYVwCsXzHCMjc3JwFgEibflIDhkg/edit?usp=sharing

I've hidden a lot of the tabs (for each specific skill) but I think you should be able to copy the sheet into your own google sheets to edit and it'll work. There are some notes in the first cell on a few of the tabs with a brief explanation.
Kauperwood 10 Jun, 2024 @ 2:44am 
Hi, been using this great mod for years :)

I've already create a patch for it in the past, but a cheatsheet would be nice. Could you please tell me where to get one ?
Thanks :)
Dog 30 Apr, 2024 @ 7:15pm 
Thank you for the greate support this mod is so awesome
Orchesthai  [author] 30 Apr, 2024 @ 2:54pm 
@The Bald Eagle - no I can't but I can supply a cheatsheet google sheets to anyone who wants to maintain their own submods for mods I haven't added compatibility for.

Basically you paste in one table of data - it spits out all the info you need for 2 separate tables - plus the data for the dubious extra skillpoints submod. So copy/paste 1 table then copy paste 2 (4 if making extra skillpoints submod too) tables and you're all done.
Orchesthai  [author] 30 Apr, 2024 @ 2:17pm 
Okay all updated. Should work nicely now with visible skills
Orchesthai  [author] 30 Apr, 2024 @ 1:53pm 
Bear with me, gotta fix some tables
Dog 30 Apr, 2024 @ 9:28am 
Could you update this so the New DLC lords get the skill too ?
TBEGaming83_YT 24 Mar, 2024 @ 9:15am 
can you add your skills to all the radious lords?
Chidorah 8 Oct, 2023 @ 6:36am 
Oh, I just noticed your message about the changes from update 4. For some reason I read "This mod should be compatible with most other mods" as "This mod should apply with most modded characters". So I thought you cracked the code or something. Was aware of the pain in using sub-mods, thanks for confirming that though.
Orchesthai  [author] 8 Oct, 2023 @ 4:18am 
@Chidorah - You'll need the character_skill_nodes_tables to create a node for the skill and then link that to the character_skill_node_set_item_tables to attach it to the lord.

Then as you say, because they are no longer tolerant, all lords/heroes from other mods need a sub mod for each mod. So now they'll only work if you have all the required mods active. Try to keep the table name so that the sub mod will load after the required mods.

You could choose to keep mixu's lords in the main mod, but then it will need mixu's to work. As not everyone wants to use mixu's, it's just easier to make a sub mod that has the reliance and keep the main mod for vanilla lords.

Hopefully that answers your question?
Chidorah 7 Oct, 2023 @ 7:43am 
Hey, modding question: How are you handling compatibility for modded lords since the character_skill_node_set_items_tables update? Used to just need the character skill node set, but the new table isn't tolerant so you need more than that right?
Orchesthai  [author] 30 Sep, 2023 @ 10:52am 
Addons have been updated so should work now
Orchesthai  [author] 30 Sep, 2023 @ 9:37am 
@Deo - I've made a great deal of changes to the tables so hopefully should resolve desync issues. It does mean my addons will not work for now until I update those to work with the changes.

@RC 38 Boss - These changes might mean you need to make some amendments to your mod, depending what you did with it
RC-1138 Brother Boss 25 Sep, 2023 @ 11:44am 
@Dubious Choices thank you

Kind regards Boss
Orchesthai  [author] 25 Sep, 2023 @ 11:41am 
@Deo I'm pretty sure I have an idea of what the issue will be, admittedly I tried a shortcut because I was short on time and in SP it didn't cause an immediate issue with my limited testing. It'll take me some time to sort out but I'll try to find some time over the next weekend or so... unless anyone else isn't having the issues?

The change as far as the mod is concerned makes little sense other than creating 2x the work
Orchesthai  [author] 25 Sep, 2023 @ 10:42am 
Go for it Boss :)

Deo - yes the ai use these skills but I haven't had much chance lately to fully test the MP compatibility. CA made quite a change so I had to update it for it to even work. I'll look at it as soon as I can get a chance.
RC-1138 Brother Boss 24 Sep, 2023 @ 7:24am 
@Dubious Choices I would like to ask your permission to use this skill tree for my LL lord mod. Kind regards Boss
Deo-te-Hero 22 Sep, 2023 @ 2:18pm 
does ai use these skills? it would cause desyncs everytime ai picks a skill
Orchesthai  [author] 3 Sep, 2023 @ 8:47am 
Hopefully update should work. I have not tested multiplayer yet and I have removed Mixu because CA changes would mean the mod is dependant on having Mixu. I'll create a sub mod at a later date for Mixu compatibility.
Ekothesilent1 3 Sep, 2023 @ 6:55am 
An update would be most welcome from such a gentlemenly author
urasik 2 Sep, 2023 @ 3:54am 
need update, without update it doesn't work
Bialowlosy 1 Sep, 2023 @ 8:56am 
after the update it stopped working
Palpitation 31 Aug, 2023 @ 5:13pm 
update?
warbossrok 9 Aug, 2023 @ 9:04am 
Some of these are super imba
Dog 19 Jun, 2023 @ 8:45pm 
Could u update this so the Grudebringer and Dynasty of the Dead Lords are included too ?
Dog 16 Apr, 2023 @ 6:14am 
thx for looking into it just confused me a bit :-) have a nice day
Orchesthai  [author] 16 Apr, 2023 @ 6:12am 
Okay I've had a look at that Dog and it is because they are classed as warmachines which are classed as chariots. The cannons are artillery.

This means the warmachines will be affected by the non-artillery range skills (rapid fire, ballistics training). This is also true of other factions such as luminark
Dog 15 Apr, 2023 @ 8:54am 
BTW Ranged skills seems to not apply to Chaos dwarf war machines / Dreadquake mortars when they are attached ? ALso the Gui also only shows Hellcannons
Orchesthai  [author] 14 Apr, 2023 @ 4:12pm 
Ah thank you slaughter I must have thought I'd popped it in and just missed it. It should be in there now :)
SlaughterLord 14 Apr, 2023 @ 12:51pm 
The Chaos Dwarfs seem to not have gotten the Skill that gives Extra hero capacity (adventurng party). Don't know if it is an oversight or done by design.
But still thank you for the quick update
Type_3_Screamer 14 Apr, 2023 @ 2:13am 
Dubious Choices, after further testing another spell,bray scream, has also accidentally been added which reduces his spells further. glad i can help :)
Orchesthai  [author] 13 Apr, 2023 @ 2:16am 
Warning to all, with the release of chaos dwarfs later today, when I update this I will implement some changes that will likely make this version not save game compatible and will bring it in line with the SP version now I have ironed out some bugs.

Type_3 thank you for bringing Malagor to my attention. I'm not sure why it changes his spells but will see what I can find out
Type_3_Screamer 12 Apr, 2023 @ 9:52am 
awsome mod however playing malagor this mod causes 1 of his starting spells to be devolve. this spell isn't in his skill tree and when his other spells are purchased you lose the use of penumbral pendulum in battle as devolve takes its slot. aside this amazing work :)
Orchesthai  [author] 7 Apr, 2023 @ 10:22am 
Hi all,

I have created the single player version which will work add the skills to Mixu's, access it here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2958946497

If you don't have Mixu's, the mod will still work, you just won't have the lords from Mixu. If you do have Mixu's then you're welcome.

There are some differences between that version and this so be aware.
thanks dubious, truly, for porting it
Nanoo 5 Apr, 2023 @ 11:16pm 
I loved this in WH2 and thanks for bringing this to WH3! I play only SP, so I'd love a SP version with Mixu's compatability :)
CalciumD6 4 Apr, 2023 @ 10:51am 
HI !skavens lords have vampires skills
海海的脆脆鲨 27 Mar, 2023 @ 3:43am 
hi. Can you add skills to the lords who receive the final rewards from Norsca?
Dog 26 Mar, 2023 @ 9:22am 
I would love a SP version esepcially once Chaos Dwarfs Unlock, would be awesome if you could get it running so we can enjoy OP Chorfs and if MP takes significantly longer and only hits maybe 10% of the users Focusing on Single Player seems better imho
Orchesthai  [author] 26 Mar, 2023 @ 5:28am 
It will take me a while to get a single player version but if a lot of you who want mixu's are happy with a single player version, I should be able to get that up and running eventually (before I fix the MP version).

The solo version would also have the tweaks I'm trying to work on in the MP version.

Let me know if you want a SP version of this mod. Admittedly the solo version is easier to sort out, desyncs are a right pain to fix mixed with the limited time I have and trying to get my testers on at the same time.
Dog 25 Mar, 2023 @ 11:14am 
Could u add the Skills to the TW Millennium: Modern Warfare Field Marshalls and the one Legendary Lord ?
Cloten 20 Mar, 2023 @ 2:53pm 
Hi. Only me not get the mod to work? all worked good yesterday.
Franky 15 Mar, 2023 @ 5:16pm 
Humble request for the Mixu lords to get these skills.
Уединение 4 Mar, 2023 @ 6:57am 
Thanks for bringing this mod over from TW2
Orchesthai  [author] 1 Mar, 2023 @ 10:55am 
Hi all,

First off apologies for getting back to you. I've been crazy busy since publishing this.

I have just checked the mod and looks like it should work as normal.

In regards to some skills showing, I am aware but I just haven't had the time to sort this out yet. I am also in two minds on whether or not I'll split off the bats/zombies. I'm sure most people choose not to use them but it would allow any of those units you recruit from allies to get a small buff rather than being incredibly useless... If you happened to ally with anyone that has those units anyway.

@EndyCore - yes it would be simple enough to make it work with Mixu's and SFO but it is very time consuming which I just don't have the capacity to do right now. However if someone wants to add that addition, I am happy for them to do so.

@NBFDCYY that's amazing! I'll try to link that or something here.