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But the food ink starts with a 600 Meal Lice (worth 850 as Liceloaf ingredient) to the maximum of a 6000 kcal Pumpkin Pie.
Substract a 800 kcal Mushbar for the ink recipe, actuall worth 1050 as Mush Fry and the comparison is even worse.
Just taking the two regular care packages, be it food or not they are generally still somewhat useful (and in case of animals can often be butchered still for more meat), So I'd say the reward should be 50% kcal better than regular (so it's still a bit of gamble so giving up two care packages with food included in the choices might not necessarily work out).
So effectively the current food ink rewards should be tripled to be balanced and make it a viable option
...or it might be mod incompatibility issue
PrintingPodRecharge.UI.BioInkSidescreen.SetInk (Tag ink) (at <b3341e6cf2f542cf8e80ea1b6a36d294>:0)
PrintingPodRecharge.UI.BioInkSidescreen.SetTarget (UnityEngine.GameObject target) (at <b3341e6cf2f542cf8e80ea1b6a36d294>:0)
DetailsScreen.Refresh (UnityEngine.GameObject go) (at <163b00539fc84d05a3b4534e8fc677c5>:0)
//some strack trace ommitted due to character limit
Global.Update () (at <163b00539fc84d05a3b4534e8fc677c5>:0)
Build: U54-652372-S
While the stack trace suggest this mod, better info cards is the one that is redded out during crash, so I am posting to both pages, apologies if it is not a specific incompatibility to your mod.
I believe the crash occured due to double clicking printing pod, but I have not been able to reproduce by spam left or right clicking either it or bio inks.
Parameter name: index
Build: U54-646843-SCR
- Updated to 2024 November QoL
Sandbox spawning of the inks is disabled, i will fix this soon, for now i just prioritized not crashing
Error in GameAssets(Clone).Assets.OnPrefabInit at (0.00, 0.00, 0.00)
System.TypeLoadException: VTable setup of type PrintingPodRecharge.Content.Items.BookI.BookVolumeI failed
at (wrapper managed-to-native) System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type)
at System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) [0x00000] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at System.RuntimeType.IsAssignableFrom (System.Type c) [0x00020] in <8ce0bd04a7a04b4b9395538239d3fdd8>:0
at GeneratedEquipment.LoadGeneratedEquipment (System.Collections.Generic.List`1[T] types) [0x00022] in <96bf83e479e841629616de31cacb5606>:0
- Fixed a crash when printing an inky duplicant
Documents\Klei\OxygenNotIncluded\mods\config\PrintingPodRecharge\settings.json
delete this file.
the game crashes with it on Random Dupe chance
don't crash if off
Documents\Klei\OxygenNotIncluded\mods\config\PrintingPodRecharge\settings.json
and reinstalling mod
- Fixed an incompatibility with other mods that added care packages, resulting in a crash to desktop