Total War: WARHAMMER III

Total War: WARHAMMER III

Chaos Resource Balance - Vassals Matter by the Redhorn
9 Comments
lthull 13 May, 2024 @ 9:20am 
This mod is underrated. Can you please check to make sure everything is still working right?
Tyrlkol  [author] 1 Dec, 2022 @ 8:11pm 
@chris

Sure, w/ a credit, np dude.

thanks for asking
chris_sansom 26 Nov, 2022 @ 3:12pm 
Hey - thanks so much for making this mod, it's excellent :steamthumbsup:

I've been tweaked some of the values for this mod for my own local usage - would you mind if I published my local version to workshop? I would make sure to fully credit you if so.
Bormo 7 Oct, 2022 @ 2:02am 
I had not seen that one and yeah that is a better solution thanks.
Tyrlkol  [author] 7 Oct, 2022 @ 1:44am 
@bormo those buffs are related to the "mark" ability.

like you mention frenzy for Valkia. Her units have frenzy because they are branded with the "mark of khorne," so normal marauders for example don't have it.

I don't know if you looked at my Chaos Tech Adjustments mod, but it partially addresses what you are talking about. It gives Chaos vassal units +12 charge, and Valkia vassal units specifically +8 bonus versus infantry, and I made a new minor regeneration buff that applies to Festus vassal units.

I'm also making a skill tree adjustment mod that includes vassal units. With all 3 mods together vassals should be usable and feel on flavor.
Bormo 5 Oct, 2022 @ 3:45am 
If its possible would you consider also making the vassal units retain the buff given to their faction by the player so frenzy for Valkia and poison for Festus and so on. Just seems like it would make sense that they would retain those buffs.
Ciaphas Cain 4 Oct, 2022 @ 9:01pm 
Righto! Thanks for getting back to me :)
Tyrlkol  [author] 4 Oct, 2022 @ 6:20pm 
@Lunatic Warriors of Chaos.

Part of the WoC mechanic is the inability to utilize most settlements (they can only build a single tier one building) So in the vanilla game some tier 1 resource buildings granted a stat to a couple of your units, giving you a reason to care about resources.

The Daemon factions don't have this limitation and can build normal resource buildings (and their own entire minor settlements) normally.

this mod just allows more diversity in the Warriors of Chaos roster.
Ciaphas Cain 4 Oct, 2022 @ 5:08pm 
Chaos as in Mortals of Chaos, and/or daemons of chaos? or both?