Left 4 Dead 2

Left 4 Dead 2

AI Stagger Claw Fix
162 Comments
R󠀡F  [author] 12 Jul @ 9:59am 
Chätschgi 12 Jul @ 9:13am 
Thanks! Finally, that was a really annoying bug for a long time, finally peace ;).

I’m thinking about a fix for the reload animation of the primary weapon.
If you know of one please tell me.

The issue I mean occurs when ever the old magazine is removed, and you switch weapons during the reload process, then switch back to the primary weapon. In this case, the entire reload animation shouldn’t have to repeat, as it feels unprofessional and wastes time in-game.

This also happens when the new magazine is already in the weapon and the gun has been ‘reloaded.’ If you don’t wait an extra second after the reload until the bullet count updates correctly and instead switch to the secondary weapon and back, the entire reload animation has to be repeated, even though the reload was already completed before the brief weapon switch.
Pwnage Peanut 10 Apr @ 8:45am 
Pretty good
Yapi 22 Mar @ 8:23am 
Thanks for clarifying all that and for the addon itself!
R󠀡F  [author] 22 Mar @ 8:09am 
Vscripts are always server side, and it does work on dedicated if its installed on the server.
Yapi 22 Mar @ 4:04am 
Is it server-side and does it work on dedicated server?
lllFlashlll 14 Sep, 2024 @ 9:23am 
when you shove a special infected and don't hear the shove sound you can be scratched if you hear it you can't be scratched. so that means back up if you don't hear it, hope this helps.
anormalgamer54432 8 Aug, 2024 @ 6:36am 
Whats that blood mod in the gif
loganoyarzun29 31 Jul, 2024 @ 7:31am 
Que buen mod
Zuki 17 Jul, 2024 @ 10:04am 
it work
Legoshi's Lover 25 Jun, 2024 @ 9:05am 
@masky that's called animation overlay. The attack animation is a separate animation from the stumble animation. If he plays the attack animation his arms and torso are gonna override the stumble animation bc it's a bigger priority.
Shakier 8 Jun, 2024 @ 1:48am 
@masky It is clearly not intended. How wouldn't it be a bug that they could hit you while staggering? Punishing you for doing a deadstop? Common sense.
Jericho 23 May, 2024 @ 2:02pm 
AI Stagger Consistency
masky 28 Apr, 2024 @ 11:03pm 
This isn't a bug, i've seen a staggering hunter slash with his arm .. while staggering.
Same with Jockey
3ggY 2 Apr, 2024 @ 3:13am 
when you shove and hear no shove sound they can still hit you. when you shove and hear shove sound they can't hit you until the stun time runs out.
Pluvillion 4 Jan, 2024 @ 7:41pm 
Back at it again with the Jockeys, you have to physically shove them rather than just stop them from jumping on your head because they can scratch you still. Not sure what that's even a thing because I don't think players could do that?
Pluvillion 4 Jan, 2024 @ 7:40pm 
Yeah, you should shove two times - but the way how they work is that if in the event you do manage to deadstop in a slope (or anything with elevation like cars or barricades), for some reason this "resets" the specials' stun duration when they land which allows them to immediately jump on your head. This is more evident with the Jockeys.
GS Mod In Play 8 Nov, 2023 @ 12:59pm 
Congratulations on making this major repair, as it is bizarre to take hits and take damage from special infected people without animation or during another type of animation in another situation, I believe this is unfair programming of the game.
Legoshi's Lover 21 Oct, 2023 @ 2:36pm 
It's hard not to play with this mod. It's really annoying killing Chargers, Hunters and Jockeys with melee because of this bug, so this mod is a godsend.
R󠀡F  [author] 24 Sep, 2023 @ 4:46pm 
@BLIИK They don't. GIF is from first version.
Bear 21 May, 2023 @ 5:54pm 
There should be a mod that fixes the witch shoving you whilst not facing you. That is beyond annoying.
[FB] Rondamon.exe 20 May, 2023 @ 8:31am 
buenisimo
:steamthumbsup:
anny 30 Mar, 2023 @ 9:46pm 
I dont think calling this a bug, more like intentional, as it reminds you to shove twice, not once
Bubnooccar 22 Feb, 2023 @ 5:23pm 
Yeah, this is an easy Gotta have this mod out of 10. everyone should have this, no joke. hunter stagger claw is the most annoying thing ever
Tarius [True Aftermath Stories] 12 Feb, 2023 @ 11:25am 
Will you do one for the tank so when he swings but you stagger him you don't take damage? or does this work for the tank too?
24 Jan, 2023 @ 9:18am 
bump because that plugin is amazing and im looking for a workshop replacement
Just A Jester 18 Jan, 2023 @ 6:46pm 
Finally a mod that lets me not get punished for doing good
一杯cup 15 Jan, 2023 @ 9:23am 
Can you fix the problem that spitter attack while spitting?
Placeholder 5 Jan, 2023 @ 8:36am 
Ah, I see. Thanks, I was worried that it meant something bad was happening, like overloading my low end computer! hehe
R󠀡F  [author] 5 Jan, 2023 @ 8:32am 
Every vscript mod does that, completely normal.
Placeholder 5 Jan, 2023 @ 8:22am 
When using this mod, the console keeps spamming "SCRIPT PREF WARNING". Is there anything that can be done to fix that please? Thanks :3
charity 31 Dec, 2022 @ 9:42pm 
@Mortred there's this cool little thing called fucking animation layers, everything uses them
Mortred 16 Dec, 2022 @ 11:33pm 
What makes me think it's not a bug is the animation. It's smooth, it's not glitchy at all. The animation looks exactly like one would expect if the developers had melee during stagger in mind.
There's one interesting thing about Hunter that seems unintentional. While you're midair, you can't melee. But somehow, it's possible to pounce a survivor and melee them at the same time. This allows you deal 25+6 damage in an instant. After 1000's of hours played as Hunter, I still haven't figured out the conditions that need to be met for this to happen, so I just hold melee button before I pounce and hope for the best. Sometimes it happens, sometimes not.
R󠀡F  [author] 16 Dec, 2022 @ 1:09pm 
It has to be a bug because if you play as SI yourself with full length stagger, you still cant claw until its done.
Mortred 16 Dec, 2022 @ 5:22am 
Some information for those who might wondering what is this all about:
The stumble animation is about 3 seconds.
When playing Versus, Infected regain control after about 1 second, both players and bots.
In Campaign, Infected play the entire animation, which restricts their movement and special abilities, but not their melee, which is available to them at the exact time as in VS. My guess is it's to dissuade players from melee spamming Infected to death.
If you're having a problem with Jockey or Hunter scratching you after stopping their pounce, it's not related to the above and not a bug. It's you not timing the melee properly. When you play Versus as those infected, you can scratch Survivors in the exact same way.
You're also completely free to use your melee as Infected near instantly after you get stumbled by Frag Ammo, explosions and Charger hitting a wall nearby. You can do it before you even return to 1st person view.
R󠀡F  [author] 12 Dec, 2022 @ 7:26pm 
i knew it there would a mod that changes SI skins ugh...
Dune Jumper 12 Dec, 2022 @ 6:43pm 
Interesting, if you combine this with wololo's Variety Packs the specials' skins revert to default every time you shove them lol
OnlyPVPCaterina-666 9 Dec, 2022 @ 11:55pm 
It's never gonna be perfect, Just like the game lol, The game is nothing more than a beta game that took 8 months to make, Can't expect much. Cant fix everything :winter2019joyfultearssnowman:
charity 9 Dec, 2022 @ 7:30pm 
it is rare yeah, but spitters tend to corner peek and immediately spit, so attempting to shove them out of the way causes damage
R󠀡F  [author] 9 Dec, 2022 @ 7:25pm 
@CHARITY This already takes care of the midair stuff for jockey and hunter. For rest, meh, not common enough since you aren't supposed to get close to spitter and boomer in first place.
charity 9 Dec, 2022 @ 7:19pm 
i'd like to see what @Mortimer suggested, disabling claw during certain SI special actions, such as vomiting, spitting, and the fact SI can still claw you when descending from being shoved mid-air
OnlyPVPCaterina-666 4 Dec, 2022 @ 6:23pm 
O sweet thanks, I didn't know this did that too, Thanks for the reply :steamthumbsup:
R󠀡F  [author] 4 Dec, 2022 @ 2:03pm 
This already works for jockeys...
OnlyPVPCaterina-666 4 Dec, 2022 @ 1:31pm 
Nice job, Can't wait for the jockey stagger claw fix :winter2019joyfultearssnowman:
chill 16 Nov, 2022 @ 5:45am 
wonderful mod,fix the worst bug in game:praisesun:thx bro
15 Nov, 2022 @ 4:17pm 
hit em with the 30 killstreak nuke. no more necro. thank you for the mod
JockeyField 15 Nov, 2022 @ 4:00pm 
"what a great mod, i sure hope the comments aren't arguing over an update that came out 2 years ago!"
Placeholder 9 Nov, 2022 @ 9:51am 
I've noticed that if you happen to be going through a level without being slowed down, idle common infected can takes ages to begin spawning on the map, allowing you to go a large distance without encountering them. Is there anything you can do to fix this, so the levels feel more full of infected? Thank you
Adolf Netanyaxu 1 Nov, 2022 @ 10:04am 
:D