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I'd really love to know some of the changed stats and multipliers
For ASA, a more stable and lighter version (where some dinos will be reworked through buffs rather than remapping) of this mod will be implemented in the future. But I don’t know how long it will take to port the existing changes to UE5.
I was thinking that excessive torpor should kill, like overdose of tranq, and combine it with different kinds of tranqs so you can make strong ones for huge creatures to take less shots but the risk of killing a smaller animal if hit with a strong one
This mod overhauls game mechanics. Removing it causes crash on server. You need to delete server's save after uninstalling the mod.
Great mod. Love the more realistic touch to dinos.
Any update on the Spino Stance change? It's the only dino I have a problem with. The quadrupedal stance just completes the Spino. Right now it don't match any other large predator in a fight. Would love an update on that, thx.
Unfortunately, the improvement of the dino behaviour is made through the remapping, so it's probably not possible to copy it into the new mod.
It would be a very cool lightweight mod people would absolutely love,i know i would. Merry Christmas
some features of Krakens Better Dinos will be missing and i believe immersive taming will have many problems, any modded arrow will also fail due to the bow&arrow being different items than vanilla.