Arma 3
[EUG] Detonators clacker enhanced
10 Comments
Eughenos  [author] 28 Mar, 2024 @ 3:00am 
@PHI, I created a server key ex novo, check it now. If the problem still appears, please contact me by dm.
PHI 27 Mar, 2024 @ 11:57am 
According to my server guy, he still gets the error message that the mod is not signed by a key.
Eughenos  [author] 26 Mar, 2024 @ 12:45pm 
@PHI Done it! Let me know if it is working great because I don't have ArmA3 installed right now.
PHI 26 Mar, 2024 @ 10:58am 
Is it possible to get this mod signed by a key? Would love to put this mod into our next modpack update but we can't use it, without a key :(
Eughenos  [author] 10 Dec, 2022 @ 10:04am 
Thanks you @Black-Jack!
Black-Jack 10 Dec, 2022 @ 7:36am 
Somebody get this mod onto the Steam front page ffs.
Eughenos  [author] 25 Nov, 2022 @ 11:34am 
Version 0.2

Fixed connection problems through ACE Menu Interaction.

Added the possibility to connect these Detonators to all the ACE Explosives!
Andrea Giuliani 25 Oct, 2022 @ 12:52am 
very well .. I hope the Bug is fixed, I like this mod:steamhappy:
Eughenos  [author] 24 Oct, 2022 @ 7:56am 
@Andrea Giuliani I found the problem and it's a ACE Explosive bug. I opened a bug issue report on ACE3 Github. I hope they will fix it as soon as possible.
Andrea Giuliani 13 Oct, 2022 @ 2:55am 
a nice idea but .... it doesn't work ... the detonator is not present in the interactive Ace menu when the explosive charge is triggered, only the timer is present