Stellaris

Stellaris

Democratic Authority Reworked for Stellaris Evolved [3.12]
24 Comments
Aþi 2 Aug, 2024 @ 7:16pm 
Yay!!! Thanks so much!!
Excellent job my man, you've saved my stellaris playthrough!
No longer will my council be ruined by jumped-up desires of being the chancellor!
Jame  [author] 2 Aug, 2024 @ 1:49pm 
This should be functioning properly now! It looks a little different, so let me explain.

The election type is considered still democratic. This is important because certain AI personalities care about that, like Democratic Crusaders. As such, it will say that your next election is only on ruler death.

However, the election event will still fire every decade like normal.
Jame  [author] 30 Jul, 2024 @ 2:57pm 
I'm looking through all the code here and I cannot piece together worth my life why there are elections when I've specifically disabled them.
This is going to not work until I can find that out, and it may be a bit.
Jame  [author] 30 Jul, 2024 @ 12:37pm 
I'll give it another look just to be absolutely sure. Sorry for the issues you've been experiencing because of this mod.
Aþi 29 Jul, 2024 @ 11:51pm 
Update: it *does* work, and the election does happen as according to the mod but it doesn't override vanilla elections.
It also doesn't match up with when vanilla elections are set
Aþi 29 Jul, 2024 @ 11:12pm 
Hiya, I've noticed that this mod doesn't seem to be working? The policy does show up in the policy screen but it doesn't seem to have any affect and the vanilla election panel still comes up as normal when you click it on the empire screen and when it comes up for the first time in a new game.

I tried this on my current playthrough and a brand new one and still had the issue.
This mod was at the very bottom of my modlist and was below stellaris evolved, the original democratic authority mod was not enabled and it was only this one.
Jame  [author] 29 Jul, 2024 @ 1:34pm 
Updated after a shamefully long delay.
fedekk2014 28 Jul, 2024 @ 1:56am 
update?
Jame  [author] 26 Dec, 2023 @ 2:03pm 
Hello danelsan,
Thank you for finding that out. I guess that's my reward for copying & pasting directly from other mods without looking closer.
danelsan 25 Dec, 2023 @ 5:49pm 
Hi! Next time you update, this mod likely needs a little fix on the "possible" code for both authorities in it, as you got "goverments" instead of "gover n ments" on all the inlines.

I changed that locally and that fixes both the issue Juhn mentioned of authoritarian democaracies and an issue I was having of empires mixing up regular and gestalt civics (since those were not blocking democracies either)
Juhn 8 Jul, 2023 @ 2:02pm 
Hey, I've found a minor incompat between your mod and Stellaris Evolved, for some reasons, it allows for authoritarian and fan authoritarian democracies. :b
Jame  [author] 4 Jul, 2023 @ 6:18am 
This mod should be loaded after Evolved, that's right. I'm not sure about how other patches interact with this.
There's an effort in the modding community to make a lot of requirements for authorities/civics/etc. work with inline triggers rather than have direct requirements. This reduces the error load, but has the unfortunate side effect of me having no further insight into what other issues might arise from it.
Since this mod copy+pastes existing authorities from Evolved (only democratic ones), it maintains their use of inline triggers.
ꜰᴀʏʙʀ 3 Jul, 2023 @ 4:07pm 
nvm, even without UMP I'm still having trouble. I'm betting it's the ~~Scripted Trigger Undercoat or even the ~~Ariphaos Unofficial Patch.

I'm supposed to load this after Evolved, right?
ꜰᴀʏʙʀ 2 Jul, 2023 @ 12:50pm 
I think the problem on my end was the Universal Modifier Patch.
Juhn 2 Jul, 2023 @ 6:20am 
Mmmhh, maybe the mod didn't updated :b. I had this issue with the previous version, I don't know for the last version. :p
Jame  [author] 2 Jul, 2023 @ 6:18am 
I gave it a test using Evolved and this mod, and ran into 0 issues on empire creation.
Jame  [author] 2 Jul, 2023 @ 6:07am 
This is very strange. This mod's Indirect/Direct Democratic authorities should be copy+pastes of Stellaris Evolved's authorities with minor changes that remove the vanilla baked-in democracy function. I'll investigate further.
ꜰᴀʏʙʀ 1 Jul, 2023 @ 11:46pm 
I seem to be getting an error during empire creation.
"Ruler has a Class that is not allowed for the selected Government Authority."
Only happens to Indirect and Direct Democratic Authorities.
Juhn 1 Jul, 2023 @ 6:36am 
Noice, it has happened :D
Jame  [author] 30 Jun, 2023 @ 6:02pm 
This is super embarrassing for me, but I haven't been notified of any messages all this time. An update will come soon.
Aþi 22 Jun, 2023 @ 4:10am 
Heyo! Mod's been updated and i would love to be able to use this mod again
Juhn 21 Jun, 2023 @ 6:35am 
Can't wait for that mod to update :D, I like that corruption event you added, can't wait to see it in game :b
Jame  [author] 9 May, 2023 @ 2:28pm 
Waiting for Stellaris Evolved 3.8 before I am able to update.
Jame  [author] 14 Mar, 2023 @ 2:11pm 
An update for 3.7 will come when Stellaris Evolved updates. Sorry for the wait.