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Nothing was changed in the settings in the latest patch.
Mod still changes the same value for the transfer duration
Its only missing the new setting, upgrade duration factor. :)
As mentioned in the description, new save would be the savest way!
Otherwise delete the cache/temp folder and the UBOAT - General.dat. (Appdata/LocalLow...)
But as said, it could be break your save.
I was referring to a game called Cold Waters, I would recommend it, had it not got dropped and left to the mod makers, other than that, It actually is a pretty good game.
There is public footage somewhere on the web of a Tomahawk missile being loaded onto a Los Angles nuclear submarine. No clue where you would find it.
That's with modern tech though, hard to say how long it realistically takes to load a torpedo onto a German WW2 submarine, the best they likely had at the time was hydraulic lifts.
On the other hand, ya gotta probably be careful loading a highly explosive warhead. With how unreliable the early detonators are (unless said detonators have to be enabled prior to use), it wouldn't surprise me if one went off every now and then due to an instance of careless handling.
Even then, 8 hours seems excessive.
On one game I have, a ADCAP (modern torpedo) takes 30 minutes to load.
Sincere thanks for this mod, I've literally spent more time at port stocking the U-Boat with supplies than I have out at sea. You can lose a week or two weeks of time depending on how empty you are, and due to this I wasn't able to get the reward for the Norwegian campaign, which is extremely broken but that's another matter.
Thanks again.
Torpedo loading in tube is different and not impacted by this mod. I think it's around 2-3 minutes in vanilla? Don't have exact figure at the moment.
Happy hunting!