Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

R2TR SCRIPTING TOOLKIT
44 Comments
ToonTotalWar 3 Oct, 2018 @ 7:29am 
Its ok i got this working now, I wish to add the Historical events in Wars of the gods mod and will creidt you guys accordingly, thanks
ToonTotalWar 3 Oct, 2018 @ 7:20am 
Does this mod still work as no event pictures appear in first turn?
Kagemusha 20 Mar, 2018 @ 3:19pm 
Is there a beginner's guide to this tool? How do you open it? Which files get modified?
justinsane11 9 Aug, 2017 @ 4:18pm 
and how are they moving around without military access? if they are your ally they have it
justinsane11 9 Aug, 2017 @ 4:17pm 
you don't want your allies to be able to move through your lands because it looks messy? i wish they could do that to you - yeah we will be your ally but because we don't like how the game looks when you move your character you cannot move through here
justinsane11 9 Aug, 2017 @ 4:16pm 
what the hell are you talking about?
VictorianMaid 5 Jul, 2017 @ 11:29am 
One more thing - is there any way to deny military access to allies? AIs moving around without military access...it looks so bad and makes game messy. It seems access comes with military ally.
VictorianMaid 5 Jul, 2017 @ 5:50am 
To stop AI malfunction, I think I should apply that change only to the player.
VictorianMaid 5 Jul, 2017 @ 5:44am 
Hi, I'm new modder and looking into your script files, in order to remove replenishment / recruitment capability from forces in certain stances. I want forces only recruit and replenish in settlement / dock / fortification.

Do you have any idea about how? I want to deactivate replenishment and recruitment in certain condition(stances).
ikuzmin007 20 May, 2017 @ 8:45am 
Hi! In DEI forced march was changed to patroling. Is it possible to restore forced march saving patroling? There is ability fire_volley. Does it work and why not? Is it possible to add parts of Attila map not exploited in Rome 2? Thanks.
Minion-J 22 Nov, 2016 @ 8:25am 
Presidente Castro, this looks like a fabulous tool. Question, with the scripting options we have available would it be possible to open up an event message upon capture of a specific settlement/region? Like how you get a ca movie when rome is captured, same thing but a message instead.
simpson85 17 Mar, 2015 @ 12:25am 
Hi,

if I change the start date of the main campaign, the kit don't work. Why?
ussafish 22 Nov, 2014 @ 6:31pm 
First off, I'm a mac user. I've managed to get the PFM and ESF editor working through wine, and I was wondering if you wouldn't mind uploading a non-steam link here or in the TW forums. I would love to use your wonderful tool to tinker with the scripting potential of Rome 2. Thank you, I would mean so much to me.
Rome II Total Realism  [author] 23 Aug, 2014 @ 9:00am 
@Gunther [Ja] - shouldn't be a problem I think.
Gunther [Ja] 23 Aug, 2014 @ 7:58am 
Hi,
Is it anyhow possible to use your wonderful kit with a non-english version?
Rome II Total Realism  [author] 24 Jul, 2014 @ 8:05pm 
@sanic heghog - yes you can.
@jobafret93 - what ?
JuanSolo 24 Jul, 2014 @ 8:02pm 
can i make sanic heghog mod witdis? mayb egguy and littlefox to go fast?
XxGrannyGamer_MyGrandsonsAFaggot  [author] 24 Jul, 2014 @ 7:25pm 
jobafret93... what? read the description. This is for mod developers.
Horatio33 24 Jul, 2014 @ 3:25am 
make it look real
Horatio33 24 Jul, 2014 @ 3:25am 
dose it do what the name intales
Rome II Total Realism  [author] 22 Jul, 2014 @ 9:21pm 
@Gen. J. Ripper - how about open sauce ? :)
Sporadic 22 Jul, 2014 @ 9:02pm 
Open-Source, such beautiful words from beautiful people! Have a Cookie!!
Mícheál Uí Eochadha 21 Jul, 2014 @ 3:49pm 
Thank you that would be very appreciated
XxGrannyGamer_MyGrandsonsAFaggot  [author] 21 Jul, 2014 @ 2:33pm 
Dracostar6: I've not looked into that area yet, but if I find anything interesting I'll let you know.
FederLordOfAll 21 Jul, 2014 @ 10:37am 
Just wanted to say a great big thanks. These will be so useful to so many people, and save much hard work.
Mícheál Uí Eochadha 20 Jul, 2014 @ 9:37pm 
First let me say thank you for your hardwork this is a great tool. I have a question, in your digging around have you figured out a way to set up chapter objectives and random missions for modded in factions? I'm tring tgo make a mod for the celts of the british ilses and can't figure anything out on it. Was hopeing someone with scripting knowlage might know
Rome II Total Realism  [author] 20 Jul, 2014 @ 8:30pm 
@Drange - not sure what kind of screenshot you want, considering this is a modding tool, not a mod itself :)
Rome II Total Realism  [author] 20 Jul, 2014 @ 8:29pm 
@The DüB - if you mean the Assembly Kit, well there's a lot more to it rather than graphic modding tools. :) Database eidting, especially startpos are much easier with the Assembly Kit. :)
Rome II Total Realism  [author] 20 Jul, 2014 @ 8:28pm 
@Hammer_of_the_Gods - the tool should not have caused any crash. You crash might due to whatever mods you're having which conflicts or your edit have cause the crash itself. :)
Sebidee 20 Jul, 2014 @ 2:13pm 
Lovely.
van 't Gezellige 20 Jul, 2014 @ 1:57pm 
Great idea... reminds me of the 'Mod Tools' promised in the first place (thanks again CA, j/k NO THANKS), except they were Graphics modding tools rather than anything as close to as useful as this idea.
χρ Drange 20 Jul, 2014 @ 1:18pm 
Any screenshots? =D
SimonPlaysGames 20 Jul, 2014 @ 11:12am 
U guys arethe best! thx :D
XxGrannyGamer_MyGrandsonsAFaggot  [author] 20 Jul, 2014 @ 10:06am 
Hammer_of_the_Gods, I'm going to need some further information to be able to fix whatever issues you are having. This script does nothing to graphics - I don't understand.

There are also no crash bugs that I'm aware of. There is only one relatively minor bug that I know of and will fix ASAP, but all that does is push the turn number an event message appears at a turn forwards.

Please can you pastebin.com me your r2tr_log.txt?
Ultra Instinct 20 Jul, 2014 @ 9:30am 
I'm still getting crashes. I followed the instructions in the wiki to fix it. Worked for a bit, graphics changed (improved), but still crashes. Fix the bugs.
Sherman 20 Jul, 2014 @ 8:40am 
mfw Total War center is down
Invicta 20 Jul, 2014 @ 7:39am 
Nice
Berserk Slayer 20 Jul, 2014 @ 6:23am 
Thanks guys, this is awesome :)
XxGrannyGamer_MyGrandsonsAFaggot  [author] 19 Jul, 2014 @ 10:53am 
The first piece of documentation, the historical events documentation, has been released here: http://www.twcenter.net/forums/showthread.php?659569-R2TR-Toolkit-Historical-Events-Documentation
Phalangitis 19 Jul, 2014 @ 5:06am 
great contribution to modding community guys thumbs up
JohnnyG1823 18 Jul, 2014 @ 2:57pm 
Cool:Hercules:
Wolfman (alive and kicking) 18 Jul, 2014 @ 2:49pm 
! :)
cedi 18 Jul, 2014 @ 2:48pm 
hell yeah! awesome!!! can't wait to try it! thanks a lot <3

(the link below doesnt work for me though)