Total War: WARHAMMER III

Total War: WARHAMMER III

By the Comet - Settlement Slot and Port Revisions (Updated for Patch 5.1.0)
19 Comments
ElJefeGrande  [author] 13 Dec, 2024 @ 2:49am 
I've updated it for Omens of Destruction 6.0.0

Seems to be in working order.
Beleth 8 Oct, 2024 @ 10:03pm 
This mode is used for Mixu mode, friends. The game itself already has this feature, so there is no need for the mod. But mixu mode gives 3 slots instead of 4 at level 2. This mode is mandatory if you use Mixu.
NeoKorp 30 Aug, 2024 @ 7:58am 
Does this need an update?
Norym 9 May, 2024 @ 5:02am 
it doesnt work midgame?
ElJefeGrande  [author] 8 May, 2024 @ 2:18am 
Didn't see any major flaws, so this one should be good for where we're all at on Patch 5.0.2
ElJefeGrande  [author] 25 Jan, 2024 @ 3:05pm 
Very possible conflict or overlap. If you want more building slots extended I would go with that. My mod frontloads the slots you get from tier 4 and 5 down to tier 1 and 2 so factions can actually get units/buildings/public order for better variety and development earlier on.
thefightintitan 25 Jan, 2024 @ 4:18am 
Would this be compatible with mods like building slots extended (which adds slots)?
RobbySin 6 Dec, 2023 @ 10:39pm 
Your last comment says updated but it isn't.
ElJefeGrande  [author] 25 Nov, 2023 @ 2:58pm 
Also updated for patch 4.1
ElJefeGrande  [author] 25 Nov, 2023 @ 3:22am 
Norscan ports were one of the few ports that were actually good. They are 200/400/800 like all the others but you can get them by tier 3.
Deviant 21 Nov, 2023 @ 2:12pm 
What about Norsca ports? No changes?
Bastilean 30 Sep, 2023 @ 2:10pm 
I endorse this mod :WH3_greasus_rofl:
ElJefeGrande  [author] 31 Aug, 2023 @ 9:39pm 
Updated for patch 4.0, if anyone finds any problems please let me know in the comments.
ElJefeGrande  [author] 17 Apr, 2023 @ 8:08am 
Updated for 3.0, changed Chaos Dwarf towers to like all other major settlements being 2/4/5/6/7 building slots. Gave outpost and factory ports the same income as tower ports.
ElJefeGrande  [author] 22 Nov, 2022 @ 10:10am 
Updated for 2.3

Going to take a look through what CA did for 10-slot settlements like Karak Eight Peaks, Sartosa, etc. for any potential issues.
ElJefeGrande  [author] 3 Nov, 2022 @ 8:54am 
It does not edit startpos, so you should be free and clear to overlap these mods.
Boldor 3 Nov, 2022 @ 1:13am 
Is this a startpos mod? Will it conflict with Mixu and stuff?
ElJefeGrande  [author] 1 Nov, 2022 @ 7:00pm 
Cheers, glad I could be of service.
LegosFreak 1 Nov, 2022 @ 6:52pm 
Thanks for this! Love this mod