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I will add links to your mods and your name so you get the credit.
Steam puts the mod into
C:\Program Files (x86)\Steam\steamapps\workshop\content\799600\2879431596
Cosmoteer seems not (always?) to be able to find this. A workaround is to copy the .png file of the ship's version you want and paste it into
C:\Users\USERNAME\Saved Games\Cosmoteer\76561198062118771\Saved Ships
Of course if you're using multiple drives, the roots of the directories may differ.
You can find the directory where the ships are supposed to be by going into Cosmoteer, and in the menu to import a blueprint, after selecting any you have, click on the top right the three bars menu and select "Open Folder".
Hope this helps!
If you have any suggestions on internal setups or anything be sure to let me know!
For the other guys who cant find the library:
- Go into Build mode (Klick Ship, bottom left the button) Like you would add something to your ship.
- Then in the "Box" bottom left there are the three lines.
- Then klick either overwrite or add layout to ship or something
- Then its opened the ship layout library.
> overwrite means, its using all materials from the existing ship to build that new ship.
> extend = if you want to add wings or something. It will not overwrite your current ship.
> you can delete the current layout if you need longer farming - it will otherwise always be visible in the building menu.
Click the small button on the bottom left interface window and change ship facing direction.