Victoria 3

Victoria 3

Shattered World - Every state a country
352 Comments
Caracus  [author] 26 Jul @ 3:24pm 
@Forsaken the first few months are slower than the rest as the game has to makeup lots of generic data for the countries like new characters and such
Kiwus 26 Jul @ 3:18pm 
@PizzTurk
Not to leech off this comment section but my sub mod for this mod has a setting for africa to be either playable or colonise-able!
Forsaken 26 Jul @ 5:25am 
I have 7800X3D and the game starts laggy from the get go. This is the only mod which is activated. Do you guys having a similar problem?
PizzTurK 25 Jul @ 2:27am 
It's a real shame that there are no colonies and nothing can be colonized.
greatorder 21 Jul @ 7:31am 
@TAS04159 That's because vanilla AI isn't too keen on this sort of thing. You'll need to get modding aggression values and implement a bunch of new AI types.

I've been customising this mod somewhat, I've bumped aggression up and then I'm looking to see if I can't promote the AI's use of the Expand Core Territory and Unify [Country] (And expand the number of countries it can unify into). Maybe mess with infamy a fair bit too to promote greater aggression.
TAS04159 20 Jul @ 1:53pm 
tried 3 different runs, ai never really forms into anything. unfortunate really
Caracus  [author] 20 Jul @ 11:44am 
Its fixed, was some leftover file that was no longer compatible
Caracus  [author] 20 Jul @ 11:20am 
Lol you are correct, those values are missing for some reason, I will investigate
greatorder 20 Jul @ 7:27am 
When I'm playing with this mod the SoL expectation is always 0, hover over the SoL and it should tell you the expected minimum. Unless something's gone a bit funky in my download.

I mean, it's never 0 because you get an SoL expectation boost from literacy and tech, but the base level is 0 on every class.
Caracus  [author] 20 Jul @ 7:00am 
@greatorder
I cant follow. What SoL requirements do you mean? I dont recall doing anything of that kind
greatorder 17 Jul @ 11:13am 
Out of curiosity, why is it you removed the SoL requirements in this mod? Uneducated aristocrats and peasants alike have no issue living on the floor of a mud house.
Sanosuke 11 Jul @ 3:52pm 
I miss Civilization Universalis so much

(even considering it had multiple bugs at "mid and late" game)
Ronald McDonald Trumpet 11 Jul @ 3:13pm 
fuck yeah ma nibba, reminds me of civilisation universalis
Caracus  [author] 10 Jul @ 12:38pm 
@Update to 1.9
(my delivery got postponed so I couldnt continue my irl renovation so instead this got renovated lol)
Ca$h $nail 9 Jul @ 8:45pm 
why does forming so many countries require pan nationalism? you should be able to form them without that late tech.
kebabblaster9000 6 Jul @ 6:50pm 
needs update
ElSantoAlemán 3 Jul @ 11:45am 
<3
Ashardalon 2 Jul @ 3:05pm 
Migration doesn't work at all with this mod. 0 migration despite 54 migration's score.
CptObviousKyle 28 Jun @ 3:38pm 
A note for the modder: Seems like states won't build trade centers unless they already have one built. So please consider adding one trade center, and maybe even one port to each country. Thanks
Caracus  [author] 23 Jun @ 6:38am 
It could def. use an update, not least since some map stuff changed a bit.
Will try to look into it this week but no promises
Rick 23 Jun @ 6:32am 
works yes, but any country attacks only revolution pls update
Ilja.Stutz 22 Jun @ 7:10pm 
we Really need an update.
just imagine the thousands of treaties u could do with every nation
alexcarchiar 25 May @ 3:30am 
I get pink face events, like below. The event has no name, and it is something like "Change the player's controlled country to New Zealand from Duchy of Sicily" (I am playing sicily). I tried to look into the game files, but I don't find a solution
Zyntax 15 Mar @ 5:25am 
Will this mod be updated with the changes to the areas around India? It contains empty lands.
rainshadow0 9 Mar @ 11:59am 
Is there a mod that would work with this for more formable nations? like after i make south Italian national state, a way to then form italy
greatorder 14 Feb @ 9:47am 
Ach, what I need to get is a mod like this that also adds the "Unify [country]" AI for every formable to make the AI more aggressive in forming larger nations.
Caracus  [author] 4 Feb @ 1:07am 
@Solitus not that im aware, you could easily edit the country files tho and make them decentralized again
@regarding your pink face events, that sounds like a vanilla bug to me, if you encounter that again I would need the event names since its not every event from what I read
Solitus 2 Feb @ 9:11pm 
is there a mod like this but it leaves all the decentralized powers alone? so it only breaks apart the existing places (doesn't form Uganda for example)
Pequod Captain Droppy 24 Jan @ 11:02pm 
@lathspel
Personally I tested this mod as a standalone without better politics and still had the issue.
lathspel 17 Jan @ 12:50pm 
Getting the same bug as both Droppy and BlemBoi, pretty sure its from better politics, and Pkingtiger in that comment section has the same issue.
BlemBoi 9 Jan @ 9:30am 
Getting the same issue as Droppy, what can be done?
Pequod Captain Droppy 5 Jan @ 5:21am 
Hello! Getting a bug where it keeps starting events with a pink face, expression varying, every few months. Shadong as starting country if that matters.
Caracus  [author] 26 Dec, 2024 @ 1:49pm 
Uh i mean decentralized*
Sir Tiberius 26 Dec, 2024 @ 1:46pm 
Ah I just had to edit the countries text file in countries definitions folder
Caracus  [author] 26 Dec, 2024 @ 1:46pm 
@Sir Tiberius, it could be as easy as opening common\country_definitions\00_countries.txt of this mod. Then do a find and replace all and just change it from recognized to unrecognized. That could be it, maybe more idk
Sir Tiberius 26 Dec, 2024 @ 1:21pm 
@Caracus I have a question how would you edit the countries to make them all decentralized?
Sanosuke 25 Dec, 2024 @ 2:40am 
@Kondo that0s why I said that if you know what to touch in the events files, you can just delete that one.
I would give you a better direction but I'm busy with other stuff, maybe try the modding discord ?
They will pinpoint what to edit faster than I can.
KONDO DEATH SQUAD 24 Dec, 2024 @ 8:16pm 
@Sanosuke It's not warfare, it's an event where Italian states annex each other. Its the one where you choose "We welcome our brothers" or something like that and annex the state. And it happens super early
Sanosuke 24 Dec, 2024 @ 3:41am 
@Kondo if you know what to touch, you can edit the events (if we are talking about an event that triggers that italian absorption, haven't played in a while), if they are just expanding too fast hmmm reduce AI aggro maybe, but that will make the game too easy, mind you.

Usually with this mod and aggro at max the are at least 3 or 4 military powers per continent that try to overrun neighbours in the "early" game.
KONDO DEATH SQUAD 24 Dec, 2024 @ 3:20am 
Can anything be done (editing or otherwise) about Italian states immediately absorbing each other?
Mon 25 Nov, 2024 @ 12:12pm 
:special: I fixed it for personal use and just wanted to inform Caracus how to fix the mod
Sanosuke 25 Nov, 2024 @ 10:30am 
Yeah I know, was just kidding a bit and having fun.

Good job updating the mod @Caracus
Caracus  [author] 25 Nov, 2024 @ 10:29am 
@Udated to 1.8.*

@Sanosuke they can hardly publish a fixed 1.8 version if I havent published that version yet ;)

@Mon thank you very much. I had an exlusion for the charater templates as that cause issues some patches ago if you didnt have the tags they are targeting. So I had to have a version of the default template which they changed enough from 1.7 to 1.8 so that some new characters created were missing values. Ive removed the exclusion now and wont need to maintain the default template anymore.
Sanosuke 25 Nov, 2024 @ 9:40am 
@Mon Rude to fix the mod without a link.
But I get what you did.
Which is really consistent with all the character mods having issues.
Ferrous 25 Nov, 2024 @ 7:00am 
Frigging schooled, Caracus.
Mon 25 Nov, 2024 @ 6:52am 
I fixed your mod, you are for some weird reason overwriting the character template folder, which causes a crash.
Caracus  [author] 23 Nov, 2024 @ 3:20am 
@Lillian this mod is still on 1.7 as I cant roll out the 1.8 version due to a vanilla bug it seems. So anything you might experience right now if you dont roll back to 1.7
Lillian 23 Nov, 2024 @ 2:32am 
i always get uncolonizable Areas which are actually part of a big nation in base game, but i cant colonize, or interact in any shape or form
Sanosuke 22 Nov, 2024 @ 9:42am 
Mods that modifies characters/people seem to be having the same 6 month into crash or 5 years of game into crash issue...
Not sure what is up with that or why it seems to happen too on shatter mods... but it's Paradox so probably something is borked in the vanilla game...
Caracus  [author] 22 Nov, 2024 @ 9:19am 
In theory I got an 1.8 version but it always crashes between 3-6 months into the game. Error log is inconclusive but always points to something with characters. Maybe its a vanilla issue, imma ask around^^