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I might take a crack at the FLC mod next
But at least i found out:
Expanded Roster Compilation
WHC War under Heaven
Crys Leaders (even the update mod)
Heroes of Legend
The great Ogrehaul
The black Sun fleet
we'z speshul da howlers
all are in need of update as of now, not meant so spam with this but rather help in reducing spam about update requests
maybe this helps someone out there right now.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3323521386
The only testing I've done is started a campaign, fought the first battle on the map, got to turn 3
And Steady Offence/Defence unlocked at level 1 gives your units +6 melee attack/defence, which is a no brainer early game.
Because a +2 just feels so small when you factor in other buffs that stack with it.
I have disabled mods 1 by 1 and my game works without this mod.
I see all of these comments, but me as probably a lot more people are not that skillful in fixing it on our own.
Please update.
We are stronger and more consistent than CA wishes they could ever be!
By the way, Cataclysm for Ulrika is a dead mod. I had it added to my Ulrika which is multiple heroes but currently only her as too much trouble to maintain the others and got tired of fixing it every hotfix. Not difficult to maintain, just a pain as I am a little disgusted myself with modding friendliness lacking.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3306453066
https://steamhost.cn/steamcommunity_com/profiles/76561198003022749/myworkshopfiles/?appid=1142710
For those like myself who are disabled (in many ways but alas) where modding like this is already a bit far above their capabilities... Would someone be so kind as to upload their fix as a temp mod? I love you kind souls and thank you in advance <3
Though some of us are broken human beings which medications make it nearly impossible to do life in the first place (let alone voice to text, and transfer to make a post!)
Download RFPM from github. Update RFPM scema. Open the mod pack file, and it will show you where the errors are as Yotom mentions. Using WH3 mod manager makes it easy to open the pack directly as well.
Change the below for each entry _00, _01, _02, etc. and save.
'wh2_dlc12_skill_node_set_lzd_red_crested_skink_chief_legendary'
the item becomes
'wh2_dlc12_skill_node_lzd_skink_champion_army_00'
'wh2_dlc12_skill_node_set_lzd_red_crested_skink_chief_legendary'
the item becomes
'wh2_dlc12_skill_node_lzd_skink_champion_campaign_00'
'wh2_dlc12_skill_node_set_lzd_red_crested_skink_chief_legendary'
the item becomes
'wh2_dlc12_skill_node_lzd_skink_champion_personal_00'
Instructions on how to fix for yourself while Cryswar is away are below posted by Yomtom who beat me to it after I was glancing through and stumbled across it last night falling asleep.
If you will run mods, I do suggest you all get basically familiar with RPFM for where Assembly Kit is too complicated.
I do WISH CA would be more organized and keep mod breaking hot fixes down to an every six month correction at that level unless critical.
1. In RPFM with the mod open go to character_skill_node_set_items_tables -> !crys_leaders_removal
2. Scroll or search for the skinks to find "wh2_dlc12_skill_node_set_lzd_red_crested_skink_chief_legendary".You'll see all the item tables refer to them as legendary like "legendary_army_01", "legendary_personal_01", and "legendary_campaign_01".
3. In RPFM go into the game files folder, search for the skinks in set_items_tables folder, and you'll see the item tables show "champion_personal_01" for the skink chief. Copy and paste from the game files all of the column that includes champion_army, champion_personal, and champion_campaign item lines to the mod item lines in step 1 & 2
4. Save, test the game with only this mod to see if it worked correctly (I didn't start a campaign, but allows it to load up and not CTD)