Garry's Mod

Garry's Mod

Fistful of Traitors (wild west cowboy ttt)
62 kommentarer
frequency 15. juli kl. 4:07 
amazing addon, what about buff for boots?
Le rat emperor 11. maj kl. 19:56 
Does anybody know of a sandbox version of this mod?
Ilyundra 25. feb. kl. 6:59 
Is it possible to spawn weapons in sandbox?
wget  [ophavsmand] 1. feb. kl. 11:52 
@ianthina
theoretically possible, just pretty difficult rn because of how much of ttt this addon changes

i could add a global variable that mostly toggles off the main features of fot (gun spawns, kicking, etc) but a few changes will still remain, what's most difficult to toggle in the middle of the game is the equipments in buy menu, which you'd have to handle yourself
ianthina 1. feb. kl. 11:24 
Would it be possible/reasonable for you to add a cvar that just disables all FoT changes? I have a mod on my server that lets players vote for what set of rules are enabled/disabled every few rounds, and I want to add this.
Pug 28. okt. 2024 kl. 16:06 
Is there a way to disable the accuracy mechanic? I've got some friends that have never played Fist full of frags and they can not get the hang of it but love the weapons
wget  [ophavsmand] 28. juni 2024 kl. 19:09 
@/kamo
this base is specific to the fof weapons though it's not impossible to use it for other stuff, albeit just kinda odd to use it for automatic guns
not trying to discourage you, just note that it's not designed for something like css guns

as for the rt scope, the sharps model actually just has a material where the scope is that points to an rt texture
so you'd either need to edit whatever sniper model you want to use in blender or do some cam.Start3D2D shenanigans to draw the texture over where the viewmodel scope is
idk how other weapon bases do it but you can probably look into how they do rt scopes
dw 28. juni 2024 kl. 13:45 
maybe this is a weird guy question but if i was going about changing the models to css weapons for a private version, how would i handle snipers with the rt scope system? is there any way i would have to implement it into the css viewmodels via material hacks or would i have to figure out implementing 2d scopes myself. the weapon base is ridiculously good compared to stock ttt guns but im just not a huge fan of FOF models
dD 20. juni 2024 kl. 6:11 
ну а так режим ваще пушка бомба питарда имба
wget  [ophavsmand] 19. juni 2024 kl. 5:34 
works fine for me
dD 18. juni 2024 kl. 10:30 
ЧАСТЫЕ ВЫЛЕТЫ Я ЕБАЛ
wget  [ophavsmand] 23. maj 2024 kl. 17:22 
@slop meal
looks to be an issue with ttt2, but should be fixed by the latest update, thanks!

ttt2 generally has a lot of random breaking changes with each new version which makes it kinda annoying to support (they LOVE arbitrarily renaming things for some reason), i had to do a bunch of bandaid fixes for this addon to work with the latest version of ttt2 (due to broken passive shop items, all weapons forced to the same slot, etc)

if you're not using ttt2 for its custom roles or other addons that require it, then i would recommend just uninstalling it (especially since it comes with a hefty -40% fps decrease)
Miserable Liberal Wife 23. maj 2024 kl. 16:37 
Listen server on x86-64, my client's on main branch. Here's the lua error we got

[ERROR] lua/ttt_fof/sh_whiskey.lua:12: attempt to call method 'SetPlacer' (a nil value)

1. unknown - lua/ttt_fof/sh_whiskey.lua:12

Most of our addons were just maps and Traitor items, none that really involved the healing station so don't think it'd cause any conflict.
wget  [ophavsmand] 23. maj 2024 kl. 15:28 
@slop meal
did this happen on a listen server or a dedicated server? did any lua error show up when this happened?
what branch of the game (main, dev, 64-bit) were the server and your client on?
can you link the workshop collection used by the server (if any)
Miserable Liberal Wife 23. maj 2024 kl. 14:14 
Encountered a weird glitch whenever playing with friends. Whenever someone who's got the Big Whiskey in their inventory dies their body just becomes a big error sign and people's weapons start glitching out and not showing on their screen. Completely went away after disabling the Big Whiskey
wget  [ophavsmand] 17. mar. 2024 kl. 18:04 
@DuekCapixaba
which branch are you on? main or dev or 64-bit? which os are you on? do you have ttt_fof_scopepip set to 1?
DuekCapixaba 17. mar. 2024 kl. 17:26 
so the sharps has a black screen scope
filterfeeder 24. feb. 2024 kl. 9:30 
excellent, thank you
wget  [ophavsmand] 24. feb. 2024 kl. 7:42 
@livno
seems like an issue with the 64-bit branch, it should be fixed when the latest changes are pushed to it
filterfeeder 13. feb. 2024 kl. 23:05 
the server ftp has srlion's hook lib, the collection is https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2882404297
only one guy reported his scope working today
wget  [ophavsmand] 13. feb. 2024 kl. 22:35 
@livno
that's the first time i've seen anyone report an issue like that, what other addons were there? did this only happen in one session or does it always happen?
wget  [ophavsmand] 13. jan. 2024 kl. 1:02 
@key lime pie's strongest soldier
ttt2 and cr changed how their sprinting work (because i asked them to fix some networking-related issues with them) which made the sprinting changes in this addon incompatible for now
you can set this cvar and restart the server to disable the sprinting changes:
ttt_fof_compatdisable_sprint 1
z23 12. jan. 2024 kl. 17:35 
Heyo, having an issue with this mod causing lua errors related to sprinting, even with it disabled in TTT2 and no other mods. Think ya could check it out for a quick patch? Will gladly send logs or such in messages, just wanna make stuff work, love the gamemode
SAW 11. jan. 2024 kl. 22:48 
this man will never make a sandbox weapons so shut up about
wget  [ophavsmand] 14. sep. 2023 kl. 0:45 
@Wade
it's disabled by default since i couldn't figure out a good way to balance it, the cvar is ttt_fof_fanning
Wade 13. sep. 2023 kl. 14:39 
can you fan the guns?
wget  [ophavsmand] 24. aug. 2023 kl. 19:22 
@Punished hunter biden
this is a TTT addon, not a sandbox addon
ChrisBenoitApologist 24. aug. 2023 kl. 10:36 
cant find the weapons
TheWarCake 6. aug. 2023 kl. 11:29 
Hey. I just wanted to ask if you ever planned to make Sandbox Variants of the weapons, snakes, and Sandbox + Standalone TTT variations of your Deadeye?
bedrotandpawjob 4. aug. 2023 kl. 2:00 
this mod is kino as fuck
2. juni 2023 kl. 10:16 
make sandbox weps
figardo 4. maj 2023 kl. 1:35 
can you add darkrp support i want to pay real money for these weapons
RobotPersik 3. maj 2023 kl. 7:32 
Another vote for a sandbox
Karel 30. apr. 2023 kl. 4:29 
sandbox please
Th3TopMuglet 27. apr. 2023 kl. 8:53 
the weapons should be on sandbox pls
thistledown, little mousedoll 26. apr. 2023 kl. 17:58 
how do you !!! fan the hammer !!!
ianthina 5. mar. 2023 kl. 6:18 
On the ammo display, i meant changing the + to a / so that it was communicated better.
wget  [ophavsmand] 4. mar. 2023 kl. 19:07 
@ianthina
for the deadeye, i'll try to see what i can do (either an option for a fire rate nerf or an option to make it visible in third-person while being held)
though personally i've found that it hasn't really been an issue, since it needs some setup and you kinda look obvious when setting it up and it's pretty easy to counter by just ducking behind any cover
idk how your group of players play, but from my experience there's typically few scenarios where you can get good value out of it, it's basically a weird sort of form of a frag grenade
wget  [ophavsmand] 4. mar. 2023 kl. 19:07 
@ianthina
since the guns in this mod have infinite reserve ammo, i do have it set up so that the function that returns the amount of reserve ammo (SWEP:Ammo1) always returns the clip size
for base ttt and ttt2 this works fine, and it also works fine for the latest version of cr from github that i just tested with, these all show the gun's clip size in place of the gun's reserve ammo
(displays "6 + 06" in both the ammo count to the bottom left and weaponswitcher to the bottom right)
idk why it wouldn't work on your version of custom roles but maybe the implementation in the workshop version is different
ianthina 4. mar. 2023 kl. 8:22 
could you add a Deadeye nerf convar? Like, a fire-rate multiplier, so you could set it to, say, 0.75 to nerf it by 25 percent from the current deadeye speed. Or maybe also a damage multiplier. As it is now, it is a really cool weapon that I wish could be used, but is ultimately too powerful. Sometimes you can take it out and kill a room full of people, especially with high capacity pistols like the mare's leg or volcanic pistol.

Also, is there a way you can make the ammo display different? On my server, I edited the hud so it would just say the number of bullets left, and the weaponswitcher so that it would show e.g. "6/6" for the Schofield instead of "06 + 00". This was on CR for TTT so maybe you do have that set up and it just doesn't work for CR.
Jimrambit 20. jan. 2023 kl. 6:22 
"This Server Ain't Enough For The Two Of Us"
wget  [ophavsmand] 13. jan. 2023 kl. 7:35 
@Vakama yes
Player 13. jan. 2023 kl. 5:47 
is this works in ttt2?
The1337Gh0st 4. jan. 2023 kl. 21:24 
@Rocky Stone Rogers no, these will only work in ttt
Rocky Stone Rogers 22. dec. 2022 kl. 12:27 
forgive me if this sounds dumb but can you use these in sandbox mod ?
DuekCapixaba 16. dec. 2022 kl. 11:40 
@wget dont worry its solved. i hosted an event with frieds with it and recorded. was very very fun and i was going to use the summer vacation to learn to wor on gmod and do gamemodes like these. when the video is finished editing i can send it to you if interested. for now i will like,favorite and prize this gem
wget  [ophavsmand] 14. dec. 2022 kl. 19:30 
@DuekCapixaba what other addons do you have installed
DuekCapixaba 14. dec. 2022 kl. 8:04 
the weapons some times are invisible
Louis The Gun Guy 29. nov. 2022 kl. 18:26 
pass the whiskey