Total War: WARHAMMER III

Total War: WARHAMMER III

Lost & Found Dwarfs: Earth Borer
150 Comments
sephiroxical19981202 5 Jul @ 3:51pm 
The new 360 missile block or directional missile block on this would be nice.
crusaderyn 24 Jun @ 1:19am 
@greenphoenix23 That's great to know you are still working for the project. Can't wait to see new exciting content! I would love to help you to test new project!
greenphoenix23  [author] 23 Jun @ 6:43am 
I know about the buildings. Just forgot to adjust it with building changes as they came. There are definitely a lot of quirks with the database, so it can be pretty easy to miss small details without the help of folks reporting bugs!

Thanks for the report!

Also, I am currently working on a overhaul to my dwarf mining content, including this one, so there should be some nice changes coming soon! Including a touch up to its visuals!
crusaderyn 23 Jun @ 1:31am 
@greenphoenix23 Would you please consider to change the Recruit Tunrs of Earth Borer to match the Gyrobombers? Both units are available from lvl 4 Engineering Building but Earth Borer's current Construction Turns is same as more powerful lvl 5 Thunderbarge.
crusaderyn 23 Jun @ 1:21am 
@greenphoenix23 Appreciate for the updated :steamthumbsup:.
Glad I can help. The issue is the logical structure of TW data table is not hierarchically thus the change the permission of lower lvl building won't automatically propagate to the higher lvl building key.
greenphoenix23  [author] 22 Jun @ 6:00pm 
@crusaderyn
Update is out with the building recruitment fixed! Thanks for the report. I had somehow managed to fix it in the main collection, but missed it here.
crusaderyn 21 Jun @ 10:57pm 
@greenphoenix23 I found there is a bug when the Dwarf Engineering Building Upgrade to V the new unit become unavailable from local recruit. Possible you only add unit permission for Building Level IV but forgot to bind the same unit key to Building Level V. Would you please take a look as well?
Illegal FQ 4 Mar @ 1:07pm 
update coming?
greenphoenix23  [author] 17 Sep, 2024 @ 5:01pm 
That sounds like a possible bug!
I'll check that out and get that fixed if so.
Doctor INZANE 17 Sep, 2024 @ 2:34pm 
Do you lose access to the Earth Borer if you upgrade the level 4 Engineering building to level 5? I have done this, and I no longer see it in the either the global recruitment pool or the local one.
Asur 30 Aug, 2024 @ 1:57pm 
thanks for the good mod
greenphoenix23  [author] 20 Aug, 2024 @ 10:10pm 
Updated for 5.2!
greenphoenix23  [author] 17 Aug, 2024 @ 5:41pm 
Updated!
luca.barbieri1 30 Jun, 2024 @ 6:43am 
hi, i would like to ask if this mod will be updated to the latest patch, thanks
Chassrow 7 Jun, 2024 @ 11:53pm 
@Red thx you that worked for me too =D
Red 5 Jun, 2024 @ 10:34pm 
I'm not sure I managed to fix things by throwing it up at the top.
Chassrow 5 Jun, 2024 @ 12:55pm 
@red which mod conflicted ? because i have an issue where i see both wheels spinning and the miners don t throw their charges i have multiple mods installed in my campaign could one of those be interfering with this mod ?
Keyofsouls 29 May, 2024 @ 6:52pm 
Huge fan been using the restored dwarf mods for awhile now but I was wondering if you might be open to tackling another abandoned group of mods specifically Macho Chunko's phoenix legion, Dragon legion and Legions of the Scarlet Empire mods. Pretty much everyone who was working to maintain them has left them behind or dropped modding. entirely and it really is a shame as they are some great mods.
greenphoenix23  [author] 18 May, 2024 @ 7:33pm 
Glad to hear it is resolved!
Red 18 May, 2024 @ 4:05pm 
works now
Red 18 May, 2024 @ 9:04am 
i'm starting to wonder if its a conflict... I'll check later
greenphoenix23  [author] 17 May, 2024 @ 11:10pm 
Manually deleting it from the workshop folder?
And I just verified that the model is working correctly for me.
Red 17 May, 2024 @ 10:08pm 
Tried that
greenphoenix23  [author] 17 May, 2024 @ 10:07pm 
I'll double check, but you might have to manually delete the mod files and then resub..
Red 17 May, 2024 @ 8:54pm 
and now a tiny wheel on the right is doing the same thing
Red 17 May, 2024 @ 8:42pm 
Sadly nope wheel on left side slowly orbits the unit even when idle.
greenphoenix23  [author] 17 May, 2024 @ 10:20am 
Let me know!
Red 17 May, 2024 @ 10:20am 
i'll give it a go when I am back home
greenphoenix23  [author] 17 May, 2024 @ 10:18am 
Sometimes Steam gets very picky about it.
Try unsubbing, closing Steam, then reopening the game before resubbing.
Red 17 May, 2024 @ 12:07am 
tried unsubbing and resubbing. Didn't seem to work.
greenphoenix23  [author] 15 May, 2024 @ 2:19pm 
@Red
Try unsubscribing and resubscribing.
The 5.0 patch messed with the skeleton I used for that model so I had to fix it. That is what it was doing before the fix.
Thanks for the report!
Red 15 May, 2024 @ 10:34am 
Seems to be an issue where these units throw their back wheels? Or they aren't properly attached. I was watching one move and the wheel came off the model and started going in a circle through the air and under the ground.
Lions and Men 7 Oct, 2023 @ 8:02pm 
Thank you for taking the time to respond and for your work. Looking forward to future versions:)
greenphoenix23  [author] 5 Oct, 2023 @ 1:00pm 
Thanks so much!

And I agree they are a bit overtuned.
I have plans to revisit all my mining units and mechanics in the near future to polish them up. Just have a few other projects in the pipeline first.
Lions and Men 4 Oct, 2023 @ 11:02pm 
This seems amazing and just a we a bit op. Any chance you can make a version with say 300 weapon damage (indtead of 600) and 130 armor (instead of 160)? I'm worried bumping into a late game army with several of these would be nigh unbeatable for some factions. Either way this is amazing work! Thank you!
greenphoenix23  [author] 2 Oct, 2023 @ 11:41pm 
Updated!
HaziTru 21 Sep, 2023 @ 1:58am 
Update please
mikelangelo70 2 Sep, 2023 @ 6:58am 
update please
greenphoenix23  [author] 15 Apr, 2023 @ 4:49pm 
Awesome! Hope you like them!
Big Sneeze 15 Apr, 2023 @ 4:32pm 
:BL3Thumbsup:
Thank you for your time! I just sorted out a bunch of mods I want to play without crashing the game and am looking forward to try your units on.
greenphoenix23  [author] 15 Apr, 2023 @ 4:29pm 
It is included in Lost & Found Collection, so no need to double dip. Glad you are enjoying it!
Big Sneeze 15 Apr, 2023 @ 4:25pm 
Oh I had no idea I can't have it with Lost & Found collection. Sorry!
greenphoenix23  [author] 15 Apr, 2023 @ 4:15pm 
@Big Sneeze
When exactly is it crashing? I just tested it and haven't found any issues.
If you have this and the Lost & Found Collection both enabled at the same time it might cause a crash. Otherwise, I would try unsubbing again, giving it a few minutes, then resubbing just to make sure it downloads the new version,
Let me know if that works or if there are more specific details to your issue!
Big Sneeze 15 Apr, 2023 @ 4:09pm 
This is currently crashing for me. Unsubbed and re-subbed.
greenphoenix23  [author] 8 Apr, 2023 @ 10:54am 
It can attack walls as listed in the description. :winter2019happyyul:
Boshty 8 Apr, 2023 @ 10:39am 
Can this destroy walls? If not, it really should considering that is what it is built to do :p
greenphoenix23  [author] 13 Jan, 2023 @ 9:26am 
Thanks so much! I'm glad you like it!
It was a lot of fun putting together. Plus big drills are always cool!
Gleen Cross 11 Jan, 2023 @ 11:54pm 
This looks pretty cool, it makes way more sense than adapting the steam tank for dwarfs (also, I remember there was a skaven mod that altered a steam tank for them as well, it looked so weird lol)
greenphoenix23  [author] 5 Dec, 2022 @ 12:15am 
greenphoenix23  [author] 23 Nov, 2022 @ 8:03pm 
Underground Advance bug is (mostly) fixed! War machines are less cooperative than infantry. Overall the issue is significantly less obtrusive than before. Will be working to get it behaving 100%, but here is it in much nicer condition.