Cities: Skylines

Cities: Skylines

ROADWAY - Figueroa 4 Lane Road Network
57 Comments
REV0  [author] 25 Jan, 2023 @ 5:15am 
CHA was supposed to have a fix for deck and pillar height if active, perhaps it's not working properly, I'd take it to CHA mod page and inform the author about the issue
stfq58 25 Jan, 2023 @ 3:22am 
Found the issue. Appears it is the Curb Height Adjuster mod. Not sure what setting is doing it though.
stfq58 24 Jan, 2023 @ 4:47pm 
I am seeing a gap in between the pillars and the road deck, I am also not seeing the arch supports. Not sure what is causing this, as the Tram version works perfectly fine
Uncrusty69 13 Jan, 2023 @ 8:21pm 
look great in my city. solid workshop item
Lazy Sheep Combat Form 11 Jan, 2023 @ 5:45am 
皇家翻译呢:steamhappy:
jooleshouse 12 Dec, 2022 @ 8:10am 
Great work, I just love these roadways and they work just as well in a European setting. Especially like the neo Art Deco styling on the elevated, bridge and tunnel sections. I imagine this solid chunkyness is not just for aesthetics in earthquake prone Los Angeles.
maidencrush 10 Dec, 2022 @ 6:14am 
noice
joaopedrocj 7 Dec, 2022 @ 10:50am 
I don't know why but, since the last update, i can't make tunnels or bridges with non vanilla networks. This pack included. Can somebody help me? I have not been able to find the solution.
REV0  [author] 19 Nov, 2022 @ 3:33pm 
No worries, thanks regardless for reporting it. Clip terrain issue is indeed tile related, if tile is not purchased and road has a tunnel, terrain remains un-clipped. It is the reason why it's recommended for map makers not to make tunnels outside 25 tiles area. This problem can be avoided if you have 81 tiles mod (not the old one, there's a remake on WS recently made as Bloody Penguin is no longer active). If you purchase all tiles, terrain clipping problem will be solved.

As for other potential issues, I'm aware there are some clipping related problems with base game, that was apparently known by CO and subject to be fixed on next patch. I'm not sure if *that* problem is related to this one though
Screams in the Morning 19 Nov, 2022 @ 3:23pm 
Apologies, I didn't realize that if you uploaded more images it would move them around. The images in in that same stack of pictures. Yes, it (both are) most likely just outside of the 25 tiles so I'm going to assume that this is the issue. I tried a bunch of things on the railroad, including re-creating it but only changing it from wooden tiles to concrete tiles (via a upgrade) and it finally worked.
Using the RTX tiled concrete networks I was able to hide the clipping for this and several other areas that were showing this. The save was from over 4 months ago and it's also possible that the game updates have corrupted portions of the save.

I much appreciate all the work that you (and all the authors/modders) put in. I thought it might be a bug otherwise I wouldn't have mentioned it.
REV0  [author] 18 Nov, 2022 @ 5:45pm 
Screen you posted is a tunnel, not a elevated change

I notice tunnel portal is missing and terrain is not being clipped. It might be related if:

A. If you upgraded the tunnel portal, and game being incompetent to spawn tunnel portal on other side - try to drag the network instead upgrade
B. No idea about terrain not being clipped inside tunnel - it might be related to probability A, or it's outside map boungaries, or you're in map editor, or AN is broken

Networks are not updated for a while and this was not reported earlier, so it's likely not network problem. I also checked them myself and these problems dont exist.

Let me know if you arrive to a solution
Screams in the Morning 18 Nov, 2022 @ 5:33pm 
Apologies if this is something specific to my build, but I'm seeing a lot of clipping from both the new road networks and the Railway 2 networks. I am subscribed to AN. The biggest issue is the transition from ground to elevated as shown here:

https://steamhost.cn/steamcommunity_com/profiles/76561198871425309/screenshots/?appid=255710
axelanius 18 Nov, 2022 @ 11:07am 
this looks amazing, how does it work? do we need a mod or anything?
johnwick 16 Nov, 2022 @ 2:01am 
Do you have a freeway version?
REV0  [author] 13 Nov, 2022 @ 3:01pm 
@accassius

I have a patreon but it's more for simple support:
you can find links in this asset:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1915750096
小九 13 Nov, 2022 @ 3:47am 
什么意思?
Cpu_man 11 Nov, 2022 @ 2:21am 
I love your mod's
TheIntern 10 Nov, 2022 @ 7:44am 
Wow, I've wanted to start a vintage American city for a little while and these are absolutely perfect for it
R'2R 10 Nov, 2022 @ 5:29am 
More of this please
accassius89 9 Nov, 2022 @ 1:06pm 
@Revo It's perfect now! Do you have a patreon or anything like that?
REV0  [author] 9 Nov, 2022 @ 10:21am 
REV0  [author] 9 Nov, 2022 @ 10:07am 
Update 1.2: Fixed node bugs causing gaps
accassius89 8 Nov, 2022 @ 9:49pm 
@Revo Thank you for the reply. I am attaching a link to a screenshot I took when I connect one of the NAF roads but it happens with any road I try to connect to the elevated segment. There is a local viaduct road similar to your asset that I want to recreate. it has off/on ramps which is what i was trying to make.

BTW thank you for all your amazing assets!

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2886315344
REV0  [author] 8 Nov, 2022 @ 1:28pm 
@bruno - I'll make unmarked version so you can customize lanes, it'll be after tram
@accassius - Send me roads causing the glitch so i can work with them to fix it
accassius89 8 Nov, 2022 @ 12:29pm 
@Revo will there be a fix for the way the elevated segment connects to other roads?
brunoglopes96 8 Nov, 2022 @ 11:38am 
Is there a version of this with yellow lines? Or any way of changing the colors within the game? I love it!
REV0  [author] 8 Nov, 2022 @ 7:06am 
There was an issue with the flags, I fixed it now, it should be fine - no requirement of any DLC
Sum Mai 8 Nov, 2022 @ 6:19am 
It says I have to have the Snowfall DLC to use this. Why does it not say anything about DLC in the description?
joaopedrocj 8 Nov, 2022 @ 5:50am 
I don't know why, but I can't build tunnels or bridges with this network pack. I have Network Anarchy (3.0 Beta), and I'm making sure the "bridge" ou "tunnel" buttons are applied, but the terrain follows the road and it builds normal roads. Somebody know what it might be?

Ps.: If the sollution is too obvious, I'm sorry. I'm not very good with PC stuff. But I swear I'm slowly learning!
ceryildiz 8 Nov, 2022 @ 5:49am 
"...and rendered tunnels..."
shut up and take my money! :)
REV0  [author] 8 Nov, 2022 @ 4:13am 
@RadicalEdward2 - No mods needed in theory, visual customizations require AN, that's it. If you dont have it, you wont lose anything.

@sirrliv - Maybe later, I consider it
sirrliv 7 Nov, 2022 @ 10:45pm 
Looks fantastic. Any chance of a version with Tram support in future?
RadicalEdward2 7 Nov, 2022 @ 7:47pm 
Do I need some sort of network mod for this to work?
Jonut 7 Nov, 2022 @ 6:16pm 
Hey, I'm doing a heavily-modded LA-based build and have some screenshots available on my profile. I'll definitely incorporate this and let you know once some screenshots are available :) Thank you!
BigHomieMelvin 7 Nov, 2022 @ 5:02pm 
bro pls do more, im begging bro
REV0  [author] 7 Nov, 2022 @ 8:28am 
Flooding issue can be fixed, it's the same problem with R1 release years ago. I'm curious about missing vehicles, can someone confirm that they disappear moment they enter tunnel portal and inside tunnels ? I had fixed that problem already during the development.
YUMBL 7 Nov, 2022 @ 6:17am 
This is beautiful
boggerdog07 6 Nov, 2022 @ 7:18pm 
Another top tier Network to add to the collection.
Thank you!
Sum Mai 6 Nov, 2022 @ 4:24pm 
It's not popping up in game.. I've tried multiple times
Lorenzo94 6 Nov, 2022 @ 6:17am 
The cars disappears before entering the tunnel. Also, if you create an underwater tunnel, the road will get flooded
sevenof9 6 Nov, 2022 @ 1:37am 
These are awesome
accassius89 5 Nov, 2022 @ 10:26pm 
I've been waiting for a road like this! It looks really good. Unfortunately the elevated segment doesn't seem to connect well with other roads. There's a weird tearing issue.
The Engineer Pop 5 Nov, 2022 @ 8:09pm 
Oh! Is the domain of your assets expanded to roads now?!
exothermic 5 Nov, 2022 @ 7:51pm 
yeah now I need this, but also need to buy ram
snowflitzer 5 Nov, 2022 @ 7:50pm 
as always top quality and an amazing asset. Thanks Revo
girlfromverona 5 Nov, 2022 @ 7:31pm 
This is so cool! Thanks!
Smokey McBongwater 5 Nov, 2022 @ 4:56pm 
Now I can make my actual neighborhood !!!!!
thomas.ahernandez 5 Nov, 2022 @ 11:50am 
i need more RAM! you keep making this huge network packs that are like crack ! i need moar!!!!!!!!! lol i love your work man im working on a big project that highlights and showcases your train networks
StarrWulfe 5 Nov, 2022 @ 11:10am 
--I got some of your buses~

Great work here! :steamthumbsup::steamthumbsup:

If you can make a tram only and road/tram version of this... OMG.
GrumpyZade 5 Nov, 2022 @ 9:25am 
I wish I can actually look at the pictures, but I'm sure it's another great asset