Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
For some reason, I got rank 5 abilities at rank 2. And the rank images are not displayed.
What could be the problem? What are the symptoms?
I thought that another Skirmisher mod also edits, BUT at the beginning of the code block you can see that the data is being forced to zero
`[Skirmisher X2SoldierClassTemplate]
!SoldierRanks=()
; CPT (5)
+SoldierRanks=( AbilitySlots=( \\
(AbilityType=(AbilityName="CombatPresence", ApplyToWeaponSlot=eInvSlot_Unknown)), \\
(AbilityType=(AbilityName="WOTC_APA_ExplosiveAction")), \\
(AbilityType=(AbilityName="WOTC_APA_FireAndFury", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
(RandomDeckName="SkirmisherTier2XComAbilities"), \\
(AbilityType=(AbilityName="LightningHands", ApplyToWeaponSlot=eInvSlot_Pistol))), \\
aStatProgression=( \\`
Information for those who will face the same problem.
In the description of the mod "[LWOTC] Proficiency Class Pack" it is written "the plugins for the faction soldiers are only needed in case you want to use them". I did not want to use the mod "[WOTC] Proficiency Class Plugin: Templar". But in the end it was this mod that broke my Templar.
Solution: comment out or delete the lines in the [Templar X2SoldierClassTemplate] block of the XComClassData.ini file or create a similar file in a local mod with a similar block copied from LWOTC
It is a requirment for [WOTC] Proficiency Class Pack
So you guys can just add in the "+" like this.
+AllowedWeapons=(SlotType=eInvSlot_PrimaryWeapon, WeaponType="gauntlet")
+AllowedWeapons=(SlotType=eInvSlot_SecondaryWeapon, WeaponType="sidearm")
dont know if it will work for you guys
"bDisableRespeccingTemplars = false"
My templar has no weapon:(
"+SoldierRanks=( AbilitySlots=( \\
(AbilityType=(AbilityName="WOTC_APA_RunAndGun")), \\
(AbilityType=(AbilityName="F_WatchThemRun")), \\
(AbilityType=(AbilityName="MZArcFuse", ApplyToWeaponSlot=eInvSlot_SecondaryWeapon)), \\
(RandomDeckName="WOTC_KPP_Shocktrooper_Deck_1") \\
(AbilityType=(AbilityName="Magnum_LW", ApplyToWeaponSlot=eInvSlot_Pistol)) \\
), \\"
but when i start up the game and promote a soldier to shocktrooper, the 5th row for the pistol perk tree doesn't show up. it's the same 3 rows plus xcom with no scrollbar to view the pistol skills. i'd appreciate the help.
the Assault technician, Field support, Combat engineer, Phalanx?
+bAllowAWCAbilities=0
should say
+bAllowAWCAbilities=true
2. Totally understand, figured I'd ask. I wish I knew how to try to convert myself so I would do it.
2. I dont really play with that class, so I cannot even begin to imagine how to LWOTC-ify it. Sorry
The two versions are just leftover from brainstorming phase. No plans of switching over, but since PCP 2.0 may drop in the future, we'll see then
1. How do you think this holds up in ModJam environment? I know PCP tends to veer towards a more even balance trend instead of the inverse curve, but obvs you also probably added a bit to them along with an extra rank.
2. Any chance, whatsoever, that you can take the Alchemist prof class that exists already, and port it to LWotC? Kiruka made an excellent chemthrower class in the Arsonist, but it would be nice to get one more inline with the PCP classes.
To disable the faction soldiers, please check the instructions in the XComClassData.ini file...
Can one use the adapted Proficiency Heroes without using the proficiency base LOWTC classes? And if not, could you make it so, please, even if as a different mod?
"The plugins for the faction soldiers are only needed in case you want to use them."
original from LWOTC and this?