Kenshi
Maimed World
109 Comments
Crazy Ivan  [author] 17 Jul @ 5:55pm 
I think you may be correct, i remember doing something specifically for them, but i will need to double check. Thank you for bringing it up, i will try to look for that over the weekend.
TheThornyKnight 16 Jul @ 7:02pm 
Noticed that Plastic Surgeons triggered the Holy Nation panic attack for skeletons today, so I removed them from my FCS. Not sure if they were missed on previous NPC clean-ups (I think Shinobi Thieves got an update before? Can't recall).
Crazy Ivan  [author] 30 Jun @ 3:38pm 
rinse and repeat!
Wrzaskier 30 Jun @ 12:20pm 
Broken Hivers are bad Hivers. Broken Hivers go into the furnace.
Wrzaskier 18 Feb @ 2:01pm 
Looks interesting. Gotta check this out
leonardodiasm 15 Jan, 2024 @ 5:06pm 
My thoughts exactly. Now it's perfect.
Crazy Ivan  [author] 15 Jan, 2024 @ 4:36pm 
My pleasure, that is exactly why I did it, it seem strange that the world and lore is based on robotic limbs yet none has it?? or even missing limbs. Vanity aside I believe that any little (me being picky) lore things aside, the mod makes the world much richer or shows the cruel state. You will find peasants and army injured or with prosthetics now.
leonardodiasm 15 Jan, 2024 @ 4:30pm 
Thank you for promptly addressing this. I believe that's the best solution, even if we have to import the game and some things may just disappear. By the way, thank you for this mod, it greatly improves my enjoyment of the game, and it just makes sense, lore-wise. It's a must.
Crazy Ivan  [author] 15 Jan, 2024 @ 4:15pm 
At first I was unsure but you are correct I never uploaded the correct model for the left arm. So the Thief Arm Left, has been removed from the mod and the Patch as I have no idea where that file is now. There should be no mo problems now, except that the existing ones on the world may disappear. I suggest importing the game to refresh the npc tables are proper limbs again.
leonardodiasm 14 Jan, 2024 @ 3:24pm 
Does this mod add left thief arm? This item doesn't exist in vanilla (only the rigth arm). Problem is, with left arm equipped, it becomes invisible, but it appears over the right arm (both arms show up, clipping into each other). I would like to know if this mod is the cause.
Manifesto 11 Dec, 2023 @ 4:51pm 
the pop up doesnt bother me just wanted to make sure it was still compatible i shall try you method
Crazy Ivan  [author] 11 Dec, 2023 @ 4:00pm 
I think I found the issue: you can use this mod alone and it works perfectly fine, BUT it will say that is in the wrong order as it seems by mistake is looking for references (NOT NEEDED) from Reactive World. Again you can use this mod alone but if the pop up bothers you, you need to subscribe to Reactive World and put it above Maimed World.
Crazy Ivan  [author] 11 Dec, 2023 @ 3:46pm 
Thank you, I know, I have no Idea why is doing that, there is no dependency set, nor It should, I tested it still works fine, but this issue is a clear mystery to me. I am going to have some free time soon, and I will keep digging to see where is that coming from.
Manifesto 11 Dec, 2023 @ 10:19am 
Coming up its missing dependency? never had this before when using this mod been using for years.
Crazy Ivan  [author] 3 Dec, 2023 @ 3:11pm 
Interesting, though I can see that happening under those circumstances. Not sure if I can do anything to reduce that. But I will take a look.
Fuedrakia 2 Dec, 2023 @ 2:46am 
So I have found that this mod causes constant CTD's on heavily modded games with multiple race mods enabled, which I would guess is due to how many NPC's its having to run through the random chance calculator that determines if they get robotic limbs or not.
Crazy Ivan  [author] 25 Nov, 2023 @ 7:20am 
Hi, is not only robo limbs, you will find people missing them, the chance for them to spawn is fairly minor and if they do, their limbs are of a lower quality, with that said, there are a few npcs that may be considerable stronger if they happen to spawn with 4 limbs. overall it makes the game different, not harder, in my opinion.
Gwynto 23 Nov, 2023 @ 3:42pm 
I love the Idea as the HUGE immersion boost, but im worried about 1 thing, is the people with robo limbs really frequent?, cause im worried it might make some enemy's OP
Crazy Ivan  [author] 22 Nov, 2023 @ 7:09am 
If you have subscribed and enabled Reactive World or not, then my mod should go to the bottom of your list. You don;t need Reactive World, but i still cant find why is listing dependencies.
If you are also going to subscribe to my Patch, for the limb prices, then first Maim World and then the patch.
doppelminds 20 Nov, 2023 @ 8:18pm 
The launcher says something about a wrong load order, but you aren't listing any dependency for this mod, where should i put it?
Crazy Ivan  [author] 6 Oct, 2023 @ 7:26am 
Hi H3L1-X, It should be up to date, when is that you see that? during gameplay or character creation?
H3L-1X 6 Oct, 2023 @ 12:58am 
Is this mod out of date? I keep getting invisible limbs on characters
Crazy Ivan  [author] 3 Aug, 2023 @ 3:55pm 
Hi, I am not sure as I have never used that mod, but for what I have read it seems to be doing about the same, maybe the way it is coded it's different, but that I don't know. Also I think the name of the mod is a bit misleading, as NPC cannot equip limbs on their own, they are simply spawn in to the world with a change of having 1 or more robotic limbs. My mod does the same but adds the chance that you will also encounter NPCs missing limbs, due to the hostile nature of the world.
Hope that helps.
Anrhaa 2 Aug, 2023 @ 7:56am 
How does this compare to 'NPCs Equip Robot Limbs'?
Crazy Ivan  [author] 25 Jul, 2023 @ 5:44pm 
that should have not happened, not sure if I can remove the the "Dependency" tag, but you should be able to run the mod no troubles without the other mod. I will look into it regardless.
Beltane 24 Jul, 2023 @ 10:25pm 
The launcher says this mod has a dependency on "Robotics Limb Base Skeletons", which adds more skeleton body types and is completely unrelated. Why? And is it possible to remove the dependency?
RooobinCRG 31 May, 2023 @ 1:26am 
Thank you sooooooo much for your effort
Crazy Ivan  [author] 30 May, 2023 @ 4:09pm 
I will test the part of NPCs buying them, but I still believe they would not equip them, also Limb shops are to few and spread out on to the world, but I will take a look anyway.
Crazy Ivan  [author] 30 May, 2023 @ 4:08pm 
I sounds really good, unfortunately Kenshi has a lot of limitations as in you can't create new scripts to make NPCs do something they were never programmed to. I been trying a lot to modify the behaviour and AI packages but it works when it wants to and normally not like you expect. On one of my tests, npcs began looting shops and getting killed by police immediately, only by adding the simple command of loot for food and stuff. ( it is literally called that). There are other AI behaviours but they don't seem to work and there is no way to tell them to remove limbs and using them, at least not in this game, maybe in Kenshi 2
RooobinCRG 29 May, 2023 @ 8:11pm 
That's a great idea, or they can purchase limbs, and the quality of limbs they purchase can be dependent on their wages. If a NPC is crippled and have difficulty getting to robotics shops, another member in their squad might go and buy limbs for them. As for NPCs who belong to a faction that has merchants, the merchants can bring them replacement limbs.
Crazy Ivan  [author] 29 May, 2023 @ 4:49pm 
Interesting, you mean npcs missing limbs looting bodies to acquire their missing limbs?
That gives me and idea. I can't promise that it would work but I will look in to it.
RooobinCRG 29 May, 2023 @ 2:09am 
Hello, is it possible to make maimed NPCs actively acquire robot limbs for themselves?
Crazy Ivan  [author] 22 May, 2023 @ 6:54pm 
I appreciate it, I honestly have no idea but i will look in to it.
NonExistantFlower 22 May, 2023 @ 5:37pm 
I already did, it runs fine it's just really annoying to have to click start twice. I was mainly saying that just as a bug report rather than an actual complaint
Crazy Ivan  [author] 22 May, 2023 @ 4:43pm 
An error message and then crashing? I have never experienced that. I suggest that if it is only on the launcher, try it anyway, as it may be just a warning.
NonExistantFlower 22 May, 2023 @ 4:39pm 
I use reactive world yet this still gives me an error message when i try to use it in the tab. Sucks because this mod is pretty decent for making city fighting a bit more fair
Crazy Ivan  [author] 16 May, 2023 @ 3:43pm 
Do you have Reactive World as well? in theory you don't need it, but the mod still looks for it.
Either way the game should run fine. Let me know if you have any other problems.
MartinRorschach 16 May, 2023 @ 5:16am 
I use only this mod on my list, but it still shows the mod is not in correct order?
Crazy Ivan  [author] 12 Feb, 2023 @ 5:58pm 
Believe i do understand, also yes, for what i have read, your are bound to have a lot of incompatibility issues between Reactive and Kaizo. My mod will surely override some settings on squads and NPCs probably breaking it. I have not used that mod myself, but if you do, let me know how good or bad it works with mine XD
Turt 12 Feb, 2023 @ 5:44pm 
Ah I see. Thank you for responding! I'm using Kaizo right now which I hear has some comparability issues with Reactive World, so I'm unsure on downloading it. I've used it in the past though and do enjoy it. I'm just trying to build a more permanent and stable modlist, so I'm trying to avoid as much incompatibilities as I can. If that holds any meaning in Kenshi lol
Crazy Ivan  [author] 12 Feb, 2023 @ 5:39pm 
It is a bit difficult to explain, but you don't need it, but if you don't subscribe to it, you will get several annoying error messages. My recommendation is that you subscribe to it.
Turt 12 Feb, 2023 @ 11:58am 
The description says this mod isn't dependent on Reactive World, but mod tab is saying otherwise. Do I need Reactive World for the mod to function?
Crazy Ivan  [author] 10 Feb, 2023 @ 7:50am 
I'm glad it worked out for you. I am afraid i do not have a Patreon yet, I been trying to set it up, but i'm always short on time. I had this idea of actually offering to accept mod request and go from there.
Ground Control 9 Feb, 2023 @ 6:32pm 
Ivan, i did what you said and it works now, thank you! Looking forward to seeing the missing limbs on this cruel moon. Do you have a Patreon?
Crazy Ivan  [author] 6 Feb, 2023 @ 5:06pm 
have you subscribed to Reactive World? did it worked now?
Ground Control 6 Feb, 2023 @ 2:30pm 
I was not Subed to Reactive World btw.
Ground Control 6 Feb, 2023 @ 2:30pm 
Ok, I will try what you said if it doesn't work i will let you know in the next couple of days, thank you for taking the time to respond!
Crazy Ivan  [author] 5 Feb, 2023 @ 11:15am 
Thank you Cucumber, I will double check that.
Ground, are you subscribing to Reactive World as well? make sure you load Reactive first and Maimed World after, try loading it at the bottom of the list, if you still get some errors let me know your mod list and I will check it out.
Ground Control 5 Feb, 2023 @ 12:44am 
No matter where i put the mod in the priority list it says "wrong order", obviously it works but what am i missing?
CuCUMber Sushi 4 Feb, 2023 @ 10:14pm 
Ninja and Ninja Guards should also not be able to spawn with Robotic Limbs as it is possible for them to be members of Shinobi Thieves.