Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
fix the possibility so it can't be broken :(
I'm waiting for the next episode.
The puzzles were for the most part intuitive and the whole thing flowed well.
I liked how the door angles gave the symbol order. Also the keys were in the 'right' holes, until the cube gave you a different color combination. And the flashlight/wall code was backwards, according the counterclockwise arrow on the lid . The panel frustrated me for a bit. I knew I needed the last arrow but it took me awhile to figure out the little key on the bigger key .
Nicely done!
Also, I initially thought that the code order from the scratch ticket was 34 4 49, since that would've made "three 4s" like the ticket said.