Project Zomboid

Project Zomboid

Herbal Medicine Plus
66 Comments
MangoAddict 20 Jul @ 10:25am 
I'm having a couple of issues with the mod.
Would it be okay if I included it in my server's internal modpack to address some compatibility issues on our end?
Leroy_D 28 May @ 11:38pm 
I commented there too, but does the charcoal in this mess with the ammo maker charcoal?
Anarugena 24 May @ 12:15pm 
B42 pls
The Dutchman 26 Feb @ 3:07pm 
@BitsBytes It absolutely does. its a vanilla item. Google isnt hard
BitsBytes 12 Feb @ 9:53pm 
Mod is non-functional, poultice recipes requires "herbal medicine" magazine that doesnt exist ingame.
Kins Araujo 23 Dec, 2024 @ 8:12pm 
b42 ?
Wolf1ch 4 Dec, 2024 @ 6:30am 
Working in MP? :bleach:
Darth_Alaks 2 Sep, 2024 @ 1:27pm 
Please tell me - should bowl of brew with antibiotics be boiled, for example in the stove? Or just leave it on the shelf and wait?
marcuzz 11 Aug, 2024 @ 2:45am 
Hey, antibiotics from moldy bread requires fresh bread. Is that intended?
spoon  [author] 30 Mar, 2024 @ 12:50am 
@Morgan Yes you can. This goes for the other mods you asked about too.
Morgan 28 Mar, 2024 @ 7:19pm 
May I add this in my modpack?
LazyKits 7 Feb, 2024 @ 1:21pm 
I've got this mod with a few others and was curious: can everyone using this mod still craft the herbal poultices? I've read the recipe manual and have the herbalist trait but the recipes for both the comfrey and plantain poultices are just completely missing from my crafting ui...
Ariasla 28 Jan, 2024 @ 9:53am 
Is this compatible with First Aid Overhaul and First Aid Expanded?
DVR3L1VN 24 Jan, 2024 @ 1:19pm 
Спасибо переводчику) Ксерокопия члена) :spiffo:
Aesiriel ✞ 20 Oct, 2023 @ 3:09am 
If the pack had aloe or some other herbal method of assisting in treating burns, it would be perfect. Possibly giving the mod that real world level of holistic vs. scientific.
Mo Gigmal 24 May, 2023 @ 3:02am 
red dead 2
Shadow 3 May, 2023 @ 4:57pm 
this mod unfortunally seems to break some stuff utilizing the own game wild garlic such as Sapph's cooking, cannot make anymore garlic bread using it, since wild garlic turns into a food item
404_coffee.exe 15 Apr, 2023 @ 6:42am 
can you make medical tea out of this?
BlasterNiner 9 Apr, 2023 @ 6:29pm 
Thanks man!
spoon  [author] 9 Apr, 2023 @ 1:20am 
@BlasterNiner @SirEmanuel I fixed it. It was my bad. I removed herbal painkillers and you get regular painkillers from brewing. Still left the item itself into the game and an extra debug recipe that lets you convert the old items to new without any cost. I made this change because after many tens of hours of gameplay and testing various things I discovered that painkillers are just with too simple general mechanic to have a need to be divided into two - at least in this kind of mod. I will make them more complex in my new health overhaul mod.
@nailgun If you have ever tested stuff with a dull face for countless hours then you'd know those numbers become living things and you write them down as such - if that makes sense :D
SirEmanuel 9 Apr, 2023 @ 12:32am 
I am having problems on my server, since the painkillers that I make with the mod cannot be consumed, what could this be due to?
BlasterNiner 8 Apr, 2023 @ 3:10pm 
Hey spoon, looks like there's a bug. I can't use the herbal painkillers. I'm playing on a multiplayer server.

Great mod, otherwise!
nailgun 1 Mar, 2023 @ 9:08pm 
2/10... also known as 1/5.
I think I was taught to reduce fractions in the 2nd grade. Better late than never, hope this helps you.
ParasiticSquid 27 Feb, 2023 @ 2:19pm 
@nIKNAKNUIE Wait, this needs a recipe book to use with primitive themed playthroughs? That.. is a super odd choice. If so there goes my plan to add this to a 10 years later modlist. Why modders force skill book recipe unlocks where skill unlock limitations would work just fine is pretty bizarre, even more so since this realism overhaul stuff to my understanding is suppose to be decently themed for primitive or 10 years later runs.

Just a odd choice if intentional so spoon should probably look into mod or sandbox options to toggle skill book needs for everything if it's not already a thing players can do.
nIKNAKNUIE 21 Feb, 2023 @ 1:14am 
This mod is great but it does not work for primitive builds as you need the recipe magazine to use it. I play without item spawns and am wondering if you can create a module to not need the recipe but just the skill level instead?
Super Necessary 20 Feb, 2023 @ 7:31pm 
is this compatible with More_Medical
흉내쟁이 17 Feb, 2023 @ 6:53am 
@DephtCore this mode Painkiller recipe result = PainkillersHerbal, Vanila Painkiller = Pills , not same.
DephtCore 22 Jan, 2023 @ 8:48am 
For some reason the herbal painkillers arent working. You can make them, however you can't take pills out of them (there is just not an option for it)
ShadetheSilent 17 Jan, 2023 @ 9:56am 
Am wondering about BargainSale's question as well. Seems like Immersive Medicine would definitely conflict, but what do I know, lol.
spoon  [author] 1 Jan, 2023 @ 8:08pm 
@200 часов на инвокере @Butirat See if it works now.
Boris-XP 1 Jan, 2023 @ 6:29am 
ru translation not work :\, "krokozyabli"
сынша лавы 31 Dec, 2022 @ 8:35pm 
theres something wrong with RU translation encoding
BargainSale 17 Dec, 2022 @ 3:34pm 
Will this work with Immersive Medicine? Probably not just making sure
Dharca Blackfire 16 Dec, 2022 @ 3:27pm 
@Spoon I am happy to see something that adds to first aid, so thanks for that
spoon  [author] 15 Dec, 2022 @ 8:32pm 
@Chaos-X-Edge That and to have a better chance to survive at low loot settings rural maps.
Dharca Blackfire 15 Dec, 2022 @ 6:18pm 
From what I am understanding in details and the screens shots this mods give a reason to want to level first aid and makes a less of a useless trait/skill, correct me if i am wrong?
spoon  [author] 14 Dec, 2022 @ 6:32pm 
@XpaDDer Added a thread.
XpaDDer 14 Dec, 2022 @ 6:28pm 
@spoon my bad, I was missing the ES folder lol, can you allow threads or you don't mind if I post it here in the comments? [code] hmm, this works here? [/code]
spoon  [author] 14 Dec, 2022 @ 5:59pm 
@XpaDDer Its quite simple. "Translate" folder needs to have a folder "ES" and in that folder you need two files "ItemName_ES" and "Recipes_ES". Check those files up in PZ folders and see how their specific structure is inside. Well, you'll figure it out :D
XpaDDer 14 Dec, 2022 @ 5:47pm 
@spoon I want to translate it to Spanish ES, but other mods have the names/description inside media\lua\shared\Translate - I see the recipes but don't know to make that work and thanks, lol
spoon  [author] 13 Dec, 2022 @ 1:32pm 
@XpaDDer If someone translates it then why not. Also congrats for the win!
XpaDDer 13 Dec, 2022 @ 1:24pm 
would you add translation support?
spoon  [author] 13 Dec, 2022 @ 6:51am 
@Nic_Spit Thank you!
Nic_Spit 13 Dec, 2022 @ 6:45am 
Alrighty thank you!! Great looking mod btw :)
spoon  [author] 13 Dec, 2022 @ 6:36am 
@Nic_Spit Nope.
Nic_Spit 13 Dec, 2022 @ 6:28am 
Does this mod allow farming of herbs? Like growing them yourself?
spoon  [author] 9 Dec, 2022 @ 6:07pm 
@Zeta Corvus I'll look into it. Thank you for the idea.
Chasing the Moon 8 Dec, 2022 @ 2:44pm 
I've always love doing herbalist runs / character concepts. Since you're already using honey for medical, it'd be cool to be able to use honey + sugar to coat wounds for preventing regular infections and speed up healing time.
spoon  [author] 3 Dec, 2022 @ 4:56am 
@wolf_brother there should be a recipe for that included
wolf_brother 2 Dec, 2022 @ 9:35am 
Any chance of an herbal beta-blocker equivalent?