Barotrauma

Barotrauma

K-07 Kasatka Mk II
63 Comments
Doomich  [author] 7 Apr @ 4:22am 
@Rastroff
Hey, there is a power switch on each drone's terminal.
Rastroff 6 Apr @ 11:20pm 
this ship looks so cool but sadly it's way too big for a 3 man crew :/
love what you did with the shuttles and drone launch bay really cool design

how does it go with the launchbay tho ? The drones after undocking don't seem able to move at all
Doomich  [author] 25 Mar @ 5:48am 
@Kyral
Well, probably the influence of many patches over a couple of years.
Things in the editor have been changed and it seems I no longer have enough knowledge and ability to fix something without breaking something else.

Due to the complex implementation, the submarine was initially not completely friendly to bots, apparently now it has only gotten worse.
I will change the description, thank you.
Kyral 25 Mar @ 3:38am 
bots can't repair the sub, they always end up trying to repair the drones and can't reach it, i had to get rid of the drones to unstuck them otherwise this is unplayable in solo.
the gate can glitch and fail to open/close properly if the sub is moving, resulting in a constant dock/undock loop which prevents the larger drone from exiting the sub cause it'll get docked by force to the gate area
Doomich  [author] 7 Feb @ 7:08am 
@Melly
T2 IIrc
Melly 7 Feb @ 6:52am 
What Tier is this? :0
name 18 Jul, 2024 @ 11:01am 
would be cool if the drones would patrol automaticly like that drone in that alien ship ssub
Doomich  [author] 18 Jul, 2024 @ 9:58am 
@name
"Bots semi-friendly as they can’t use some switches like batteries / heavy turret / nav terminal buttons / drone turret / etc"
name 18 Jul, 2024 @ 9:55am 
bot friendly?
ScoldExperiment 14 Dec, 2023 @ 1:49pm 
Got it, thanks for the advice.
Doomich  [author] 14 Dec, 2023 @ 1:28pm 
@ScoldExperiment
Hey, maybe you have both engines active and the batteries are off?
Engines create a load and the reactor needs time if no one controls it.
Try watching the load/output indicator at the top of the navigation terminal screen to understand what is happening in the power grid.
ScoldExperiment 14 Dec, 2023 @ 12:49pm 
Hey, for some reason when I want to direct the ship using manual, the power cuts for a few seconds. Is that overload or?
Doomich  [author] 14 Oct, 2023 @ 6:06am 
@樞仔
Oh, you can simply drag and drop the file directly into the editor.
樞仔 13 Oct, 2023 @ 4:07pm 
sorry.I use tool to extract shuttle. but I still cant Edit it in Barotrauma Submarine Editor,why?
Doomich  [author] 8 May, 2023 @ 12:36am 
@tp664066
Hey, hello!
You can extract shuttle files with this tool:
https://ignis05.github.io/baro-save-editor/SubTools
Just put the submarine file in and choose to export the file from the list.
Cheers
tp664066 7 May, 2023 @ 11:23pm 
Hello! I really like the boat you made. Can you provide shuttle boats and drones? Thank you very much!
Antiga 10 Apr, 2023 @ 8:13am 
I agree with a full crew, it could be as effective as a T3 vanilla. Or just about. Still, things like the supercapacitors and some of the layout decisions further lower the effectiveness of the sub.
Small-medium leaks can have a heavily cascading effect throughout the ship, due to the size of it. Large leaks will pull you to the abyss in no time. With a sub of this size, the default sonar doesn't give you much advance warning either, as the sub itself takes about half of the sonar. Anyway, no complaints, just saying :)
Doomich  [author] 10 Apr, 2023 @ 2:36am 
@Antiga
Thanks for the feedback, the interior is the main part of my designs.
Yeah, the sub is designed primarily for vanilla mechanics and 7+ multiplayer for comfortable gameplay, where a couple of people would patrol with drones, and the mechanic definitely uses his pumps in critical areas.
Cheers
Antiga 9 Apr, 2023 @ 8:58pm 
Shortly tried to use an edited version (On which I spend 1.5 days mostly just making the sub uglier) in a modded campaign, I had to give up on using this unwieldy beast. It's an awesome sub, but the size really hurts its effectiveness.
Internally, it's probably the best looking sub I've come across. Amazing work with the aesthetics.
Doomich  [author] 22 Feb, 2023 @ 5:20am 
[Au] killerofdestin
Tried moving some waypoints around a bit, but it doesn't seem to help much. I hate baro waypoints :\
killerofdestiny 21 Feb, 2023 @ 10:53pm 
tested it the ai works wonderfully except for bottom left ballast when they try to get to the thin part they just have a stroke
Doomich  [author] 21 Feb, 2023 @ 3:35am 
@[Au] killerofdestin
It should, but there may be some minor flaws.
Better to play a couple of random rounds with a full AI crew to try and see if it suits you.
killerofdestiny 20 Feb, 2023 @ 6:26pm 
DOES it work with ai ?
Doomich  [author] 5 Feb, 2023 @ 5:28pm 
@daaurpo
Blocking the hatch to the room
daaurpoj 5 Feb, 2023 @ 11:28am 
I mean the two next to the ladder
Doomich  [author] 5 Feb, 2023 @ 4:12am 
@Matt92099
750m

@daaurpoj
- Start button toggles Oxygen and Engineering/Med bay.
- Lighting switches lamps.
- Auto doors activates motion sensors at the doors to close.

Sorry guys, still lazy to rewrite the description, for some reason the workshop cut it off for my last subs.
daaurpoj 4 Feb, 2023 @ 6:55pm 
What do the buttons in the captain's quarters do?
Aether♢Astra 4 Feb, 2023 @ 2:58pm 
whats the range on the drones?
Doomich  [author] 21 Jan, 2023 @ 9:05am 
@[A.S.W]SHIROウクライナ
Тир 2 скаут, судя по таблице из вики ее можно будет купить уже во второй локации на исследовательской станции.
Запомни меня 21 Jan, 2023 @ 8:46am 
На каких станциях её можно взять после обновления?
Амбассадор 4 Jan, 2023 @ 6:36am 
А че описание не на русском а?
󠀡󠀡󠀡󠀡⁧⁧Kei 3 Jan, 2023 @ 3:07am 
i guess we just gotta wait for devs to do something
Doomich  [author] 3 Jan, 2023 @ 2:21am 
@Fei Jinping
Hey, I checked it again.
Well, bots can fix drone's supercapacitors, though sometimes they get stuck on the shuttle's ladder until you grab them, but I just don't understand how to fix that, waypoints are the most annoying thing in the editor.
In fact in this situation even the player character will get stuck on the ladder if the hatch is closed. You open the hatch but can't keep climbing down until you get off the ladder by stepping to the side. I noticed this situation a few updates ago.

For now, the only solution for me is to keep the hatch open, I'll update the shuttle so that the bots don't close the hatch when they pass through.
Thanks for your attention!
Doomich  [author] 2 Jan, 2023 @ 5:04pm 
@Fei Jinping
Damn, I thought I fixed it last time.. I'll check it out tomorrow, thanks.
󠀡󠀡󠀡󠀡⁧⁧Kei 2 Jan, 2023 @ 4:58pm 
the drone areas
they either dont open the doors or get stuck on the ladder
the devs need to add a new way point system for workshop creators smh
Doomich  [author] 2 Jan, 2023 @ 4:30pm 
@Fei Jinping where?
󠀡󠀡󠀡󠀡⁧⁧Kei 2 Jan, 2023 @ 1:25pm 
bots get stuck too often
Doomich  [author] 28 Dec, 2022 @ 7:26am 
@moonman9001
Have you started the reactor or batteries and pressed the start button on the terminal?
If that doesn't work, maybe you should just re-subscribe to the mod to download it again.
I have noticed several times that sometimes the wiring was broken after installing a new sub. Resubscribing fixes this.
TonyPepperoni 27 Dec, 2022 @ 4:20pm 
the ship wont power on can someone help?
Doomich  [author] 17 Dec, 2022 @ 1:31am 
@Updated:
- Added "Bots Should Keep Open" checkbox to automatic doors and hatches, so now bots won't try to close them while auto doors are off.
Doomich  [author] 11 Dec, 2022 @ 1:49pm 
@[A.S.W]SHIROウクライナ
Утилита Barotrauma Save Decompressor.
Гайд на английском: https://www.youtube.com/watch?v=zNAVmQDP-nw
Распаковывает файлы купленных подлодок и настройки кампании, потом можно просто закидывать нужный файл в редактор.
"Обновить" подлодку таким образом напрямую не получится, разве что проделать те же изменения в редакторе, но можно вместо текущего файла закинуть файл подлодки из обновленной версии.
Минус, понятное дело, что предметы из кампании тоже пропадут из-за удаления.
Запомни меня 11 Dec, 2022 @ 2:28am 
Привет, можешь пожалуйста объяснить как изменить файл подлодки, что бы в нашей компании была обновленная касатка?
blazrandom 11 Dec, 2022 @ 12:36am 
This is one awesome sub
Doomich  [author] 3 Dec, 2022 @ 2:30am 
@Skin of My Fore
Hey, each drone terminal has a switch to start the drone. The lamp on the periscope indicates the status.
Syn 3 Dec, 2022 @ 1:25am 
Hey author, I undocked the drones and opened the bay gates but I still can't move them. I tried moving them in all directions but they just won't budge. Any idea why?
Запомни меня 2 Dec, 2022 @ 2:24pm 
@Doomich
Благодарю, позже буду тестить, вдруг что отпишу.
Doomich  [author] 2 Dec, 2022 @ 2:21pm 
@[A.S.W]SHIROウクライナ
Вроде пофиксил вайпоинты, должны чинить и суперконденсаторы дронов и в шаттл спускаться нормально.
Странно, вроде тестил, ну сейчас все должно работать.
Единственная проблема что подлодка в сохранении не обновится и надо редактировать ее через декомпрессор сейвов, я ссылку ниже давал на утилиту.
Запомни меня 2 Dec, 2022 @ 12:51pm 
Если точнее электрик спускается на лестницу и остаётся там внизу и ничего не чинит и что бы он наконец приступил к работе достаточно подойти взять его и отпустить, и он сразу разбагивается и начинает чинить дроны, но без этой процедуры он просто сидит на лестнице. А до шаттла он вообще не ходит, говорит мол не может достать.
Doomich  [author] 2 Dec, 2022 @ 12:37pm 
@[A.S.W]SHIROウクライナ
Про таламуса наверное это из-за нижнего микро хула на кончике носа. Их там два, нужны чтобы генератор уровней учитывал и носовую часть где нет отсеков. Возможно нижний микрохулл из-за своего малого размера врезается во что-нибудь и конфликтует.
Удалю его, ибо верхнего должно быть достаточно.
Проверю вайпоинты дронов и шаттла, спасибо.
Запомни меня 2 Dec, 2022 @ 12:27pm 
UPD:
А ещё электрик увы не в состоянии провести ремонт шаттла.