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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2599504692
If anyone has a replacement solution...
Thank you for splitting out this helpful functionality!
he leaves to cherish his memory his wives cow 1, cow 2 and cow 5, his daughters, cow 3, cow 4, and his son and replacement, bull 2.
But why only hay? Can you make a mod, so that I could tame animals with any food they are able to eat. Even with lavish meals - if I choose to - why not?
I cannot fathom *why* this is not part of the base game. I can understand some logic with taming & training (you need to give the animal something special), but feeding downed animals? Come on!
On a serious note, I think Animals Logic or Animal controls or graze up has always stopped this from happening to me as one of them allows simple meals to feed animals (which includes pemmican); but you are right it's a silly oversight.
This is a nice solution for modern problems
I checked the files and noticed that it uses the V1.4 C-Sharp for both. Loading this Mod in my Mod-intense saved game caused every colonist to simultaneously spam the same error (something about a Thought claiming a non-existent colonist being un-buried) every millisecond. I had added this Mod and a Mod that added a sofa to my V1.3 saved game, and nothing else.
Even in 1.4 I've seen non-carnivore animals in a pen eat from the shelf full of hay. What exactly did they change in 1.4 that you are fixing?
also expensive Drugs.
Finally my Nurses have something worse to feed to sick people than corpses.
What do animals eat besides eggs?
Beer.
btw i think chicken eat eggs too... atleast i see video that feed baby chicken with his brother.
logic