RimWorld

RimWorld

Advanced Raiders (Continued)
15 Comments
тетеря, блин 16 Jul @ 6:32am 
on world generation:

<color=#66ffb5>[MeleeAnim]</color> Error generating texture report [Shock baton]: No textures found for path 'Things/Weapons/ShockBaton' (Verse.Graphic_Single)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
...

<color=#66ffb5>[MeleeAnim]</color> Failed to get texture report for MeleeWeapon_ShockBaton: No textures found for path 'Things/Weapons/ShockBaton' (Verse.Graphic_Single)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch2 (string)
...
{LINK REMOVED}
Рука blood 29 Sep, 2024 @ 6:12am 
how can i get ukuphila herb?
Kihtan 5 Feb, 2024 @ 12:24pm 
Thanks, reloded the game and it started working.
Mlie  [author] 4 Feb, 2024 @ 1:09pm 
Kihtan 4 Feb, 2024 @ 1:02pm 
Doesn't look like it, but maybe it just needs time too kick in.
Mlie  [author] 4 Feb, 2024 @ 12:38pm 
@Kihtan Should be fixed now
Kihtan 4 Feb, 2024 @ 11:02am 
Hi. Can you add zhivaya water in the drug policy list? It doesn't appear among others drugs like luciferium, and you can't tell pawn's to carry some with them, and drink it when it gets unmanned.
Kaschey 10 Jan, 2024 @ 7:47am 
Wow, this looks incredible! Just found this mod by pure accident - I hope it won't break anything when combined with "advanced raider AI" :D
Icaro 11 Oct, 2023 @ 7:40am 
You could add doctors to a new mod that only adds them with another things.:winter2019neutralyul:
The Hat 1 Oct, 2023 @ 2:17pm 
In regards to the ukiphila herb, how do you make colonists use it? I just had a colonist die who I am trying to resurrect, but when I click on him, it only lists burying, putting him in a cryptosleep casket or eating him.
kaczorski 26 Dec, 2022 @ 2:02pm 
This mod is criminally underappreciated! I've just had one of the best, most memorable raids in thousands of hrs: a beautiful synergy of Advanced Riders, Alpha Genes, Vanilla Expanded's Hussars and Enemy Psycasts...

Just one episode from this epic battle: on their way to my base, the riders wiped out bunch of traders waiting not far from my fortifications, typical Rimworld stuff I thought. Traders tragedy is my treasure and all that. Kill the raiders, tend to downed traders and send them home in a few days for a nice opinion boost. Of course, the moment they let their stock spill on the ground, it became lost property. No one could (and would) blame me for claiming it. I was so focused on those shiny spacer rounds, that it took me a moment to notice not all raiders swept by the beaten up traders. A few stayed back looming over them: clad in black from head to toe, their red eyes gleaming in the dark, shock batons ready to strike. (1/2)
kaczorski 26 Dec, 2022 @ 2:01pm 
Fun fact: I've been playing with this mod ever since saloid released it in October 21, but I've never seen pacificators actually pacificating anyone. All the while my pawns where fighting for their lives, these madmen battered their helpless victims, traumatizing every sane person in sight. They stopped only after the rest of their comrades started fleeing in a bloodied and broken mess. The sole surviving trader had a list of injuries longer than centipede's thorax. She got the best medical care and we fixed her old scars. Her mental recovery is going to be a challange but our Uplifter is ready and willing to help. It will take quadrums, but she will get better.

Mlie, thank you for keeping this mod alive and thank you to saloid for creating it in first place.


PS: I'm keeping the loot. (2/2)
DangLonsDo 30 Nov, 2022 @ 2:23pm 
can they ressist anti matter destruction of my nuclear option
kaczorski 27 Nov, 2022 @ 8:01pm 
You are amazing!
Hamacelos 27 Nov, 2022 @ 5:30pm 
any chance the pawn kinds can be added to biotech factions?