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Exception in RimWorld.ThinkNode_Priority_GetJoy TryIssueJobPackage: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 9C1C874A]
at ColonistsDeco.JoyGiver_HangingCeilingDecoration.TryGiveJob (Verse.Pawn pawn) [0x00030] in <c2399d3fd73146858f568c4df3b0dc74>:0
at RimWorld.JobGiver_GetJoy.TryGiveJobFromJoyGiverDefDirect (RimWorld.JoyGiverDef def, Verse.Pawn pawn) [0x00006] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at RimWorld.JobGiver_GetJoy.TryGiveJob (Verse.Pawn pawn) [0x0015d] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.AI.ThinkNode_JobGiver.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00000] in <630e2863bc9a4a3493f2eff01e3a9556>:0
at Verse.AI.ThinkNode_Priority.TryIssueJobPackage (Verse.Pawn pawn, Verse.AI.JobIssueParams jobParams) [0x00022] in <630e2863bc9a4a3493f2eff01e3a9556>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
It happens with both HangingCeilingDecoration and HangingWallDecoration.
logs: https://gist.github.com/HugsLibRecordKeeper/7081793437a98ab2aa3a02cd83c51542
Logs:
https://gist.github.com/HugsLibRecordKeeper/96107f7a7c7a531b49917970ad9e5bb7
Worst part is, cant get the right click menu to work either to delete this stuff once it happens.
Regarding the amount of decorations, you can set the max amount in the mod-settings.
I play with 700 mods and one of them is Real Ruins. Annoyingly, my pawns will take half the day to walk across the map to decorate a 14% marble table (poor) that's not even theirs ;A; (I made sure and it's not anywhere near the home area, nor is it claimed)
I'm also wondering if the decorations can be limited in any way? My pawns tend to place 4+ boar heads in every room...
I really like this mod, but... it gets a little frustrating when my pawns decorate ancient junk ruins. Or absolutely spam place the same decoration type over and over :(
Oh, maybe you know how i can fix it:
https://ibb.co/kXW1G3J
https://pastebin.com/WaWJYLuu
for making pawns lovable and having some sort of personality