Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I will keep it as you have intended with your mod. I will leave those other settings default. Your mods have become that extended layer of depth ontop of SFO and vanilla when SFO is out of commission. Thank you for response.
If I were to adjust the experience gained setting in the SFO menu to any option (example: experience gain is 50% slower) would that disrupt the function of this mod or would those slow down effects compound? If we aren't supposed to mess with those settings I am assuming we keep that setting default for this mod to work as intended?
Ty for your work.
I'm having an error when activating this mod with the lastest version of SFO (invalid database record 826154462 in table campaign_post_battle_captive_options_tables, pack file rare_powerful_veterancy_sfo.pack)
My previous campaign (Grimgor) was with pre-patch SFO and pre-patch this mod, and it was working fine, but now it doesn't seem to be on.
Note, since I'm reporting two issues. Previous campaign was pre-5.1 and before yesterday. The Tech Boyzzerror was reported for my new 5.1 campaign.
This time I did not disable it after the error and the error recurred every time I started TWWH3. So, after the first few times, I disabled it, started TWWH3, no error, exited, reenabled the mod, started TWWH3, no error.
Didn't have to unsub/resub, just turned it off in the mod manager then back on.
I don't know what causes it. 19 times out of 20 when the game starts there is no issue. This has only happened twice in 3 days.
Thank you for making. I really enjoy this with SFO and a couple of your other mods.
The following mods cause a crash to the database:
rare_powerful_veterancy_sfo.pack
The first invalid database record is
vmp_red_duke_01wh_dlc08_effect_tech_xp_gain_increase_bretonnia in table character_skill_level_to_effects_junctions_tables and pack file rare_powerful_veterancy_sfo.pack