Transport Fever 2

Transport Fever 2

UK Modern Signal Pack
34 Comments
Closet_Hunter 19 Apr @ 8:10am 
Hi Scotchbob - wanted to check if it would be ok to make a better signals script to work with your signals?
Kieranhendy 7 Dec, 2024 @ 9:47am 
Hi, I love this mod. I agree with the other comments about the shunt signals though I appreciate there is many limitations in this game in terms of signalling.

Something I'd really like, would be the option to have the premade gantrys set up in the same direction. Eg. Up, Up, Down, Down, rather than just the Up, Down, Up, Down that we have just now. I've been able to do this by manually placing the signal holder thing onto the premade gantry but it then leaves one unused holder facing the wrong way. I tried to manually make the gantrys but it's near impossible to line them up when the track is curved.

Anyway, love the mod and I appreciate the premade gantrys, they make life a whole lot easier.
45j54 17 Aug, 2024 @ 1:43am 
i only need this for the baner repeaters , TSRs and ESRs
mongolteiko 18 Feb, 2024 @ 6:39am 
Great mod. Don't know why I haven't seen it before now! [just sub'd]
Love the speed signs [with the diverging arrows]/warning of speed reduction/TSR/ESR/Banner Repeaters/Gantries/SPT's [Signal Post Telephones] etc.
Are you able to add a small TPWS grids and a normal one for speed/signal placement and a small square EWS magnet for the ESR/TSR/reduction of speed markers? Thanks.

My only criticism is that you do not get position lights [two white lights at 45 degrees] + a green aspect [or even a yellow]. You only get them on a red aspect as it allows you to pass the red and proceed at caution into an occupied section/platform [permissive working] or to do a shunt move behind a permanent red or main aspect to a limit of shunt sign etc.

Good job!
davidrussell52 12 May, 2023 @ 3:03pm 
Found it in assets, sorry I thought they would be in rail/signal on main screen. Also where do i find the signal to put on the gantries please.
davidrussell52 12 May, 2023 @ 2:40pm 
Hi any reason why this will not load when saved in game
Scotchbob  [author] 17 Apr, 2023 @ 3:38am 
@BigC2004 please share crash log then I can look into the problem.
Scotchbob  [author] 17 Apr, 2023 @ 3:33am 
@toonshorty please share the crash log and I’ll look into it. Same goes for other crashes ppl experience. Fixed some recent bugs to do with asset selection.
BCrossing 15 Mar, 2023 @ 11:55am 
Same as SpaceGuy... Maybe it's intentional?
SpaceGuy 14 Mar, 2023 @ 12:24pm 
might just be me but is there no overhead collis three aspect?
Toonshorty 16 Feb, 2023 @ 2:53pm 
I'm having a similar problem to @BigC2004 in that I'm getting regular CTDs with the beta. Happy to share log files if it would help with debugging.
BigC2004 8 Feb, 2023 @ 2:05pm 
since i added this mod, i have experience so many CTDs, particularly with the gantrys. is this because i still use the KK ones, the fact that i use the beta as i am unable to play without it, or the fact that this game is just generally unstable? at the moment, im not able to go more than 10 minutes doing something without the game breaking in some way. all the menus take ridiculous amounts of time to load fully, and simple things like signalling are almost impossible without either an extensive freeze while the game thinks, or a complete game failure followed by a CTD. each time it crashes, a different error is noted in the crash log, so im not sure what it is, absolutely not a dig at the mod, sure its great for those not experiencing my woes, but just wanted some info on how the game functions with this from everyone else. TIA
Quince99 27 Jan, 2023 @ 9:19am 
Has anyone experienced the numbers on the speed signs being visible through the back of the signs when approaching them from the rear?
Scotchbob  [author] 16 Jan, 2023 @ 11:33am 
@gwengineer - glad it got resolved.
Joriann 15 Jan, 2023 @ 9:24pm 
Issue resolved had a problem with the game installation its self and required a repair.
MonkeyHarris 14 Jan, 2023 @ 7:31am 
any more vms signals dormen and collis signals coming soon
Joriann 9 Jan, 2023 @ 11:16pm 
Unable to install due to missing files
Scotchbob  [author] 22 Dec, 2022 @ 9:09am 
@Jaffacake - I think this should be mostly resolved now. Thanks for the feedback.
Jaffacake 22 Dec, 2022 @ 6:06am 
Is it intended that the signal aspects have a lot of Z-fighting? Especially in the cockpit view, when you approach a signal a lot of the time the colour aspects Z-fight as they step up
Mike Mart 20 Dec, 2022 @ 11:03am 
Right, after moving few years into the future all is alright, thanks!
Mezzie  [author] 20 Dec, 2022 @ 11:01am 
@Jackie Shay - The signals will remain red until the game decides to initiate a switch to a green aspect, cycling through yellow + double yellow (where applicable of course) to green.
Mezzie  [author] 20 Dec, 2022 @ 9:56am 
@Quince99 - If I get the motivation to do so, I'll make a video on how to correctly place it all.
Scotchbob  [author] 20 Dec, 2022 @ 9:40am 
@Mike Mart - Figured it out. You cannot see any signals as the earliest they appear is 2007. Speed signs become available in the 1980's. You have identified a bug with the OFF indicator which I shall resolve.
Scotchbob  [author] 20 Dec, 2022 @ 9:11am 
@Mike Mart - I don't know why this has happened. Please try to unsubscribe from the mod close the game and then try and re-subscribe again. Not sure what else to suggest.
Mike Mart 20 Dec, 2022 @ 7:38am 
Hi, for some reason I can't use your signals. Firstly nothing appears in signals menu, secondly in waypoints menu I have one off indicator and the other is... like all signals at once, without any texture...
MonkeyHarris 19 Dec, 2022 @ 11:56pm 
will there be more signals
Quince99 19 Dec, 2022 @ 2:44pm 
Would it be possible to have a video tutorial or guide as to how to place these correctly and construct the gantry variants please?
MonkeyHarris 19 Dec, 2022 @ 9:59am 
will there be more signals feathurs and route indcators?
Jackie Shay 19 Dec, 2022 @ 9:32am 
Do the various color aspects work appropriately?
WatsonPD 18 Dec, 2022 @ 6:22am 
will be better if there are junction indicators
2 | T E R A B Y T E S.™ 15 Dec, 2022 @ 1:28pm 
superb!!
Reddragon792 14 Dec, 2022 @ 7:56am 
👍🏻
HexAyed 13 Dec, 2022 @ 4:41pm 
Also. Stop using the old 156 lmao
HexAyed 13 Dec, 2022 @ 4:40pm 
Ohhhh Yes!