Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Is that what you were asking? Just wanting to make sure I actually reply to the question.
However, I've also seen Legends Mode crash from time to time. I'm not sure if it's due to my mod, another mod, or just faults in Legends Mode itself. If anyone has this issue, please let me know - if it's with my mod, I want to figure out how to fix it.
Big thanks
Is the new update messing with it some? I notice other civilizations have random names and dwarve's names seem to be a lot more generic.
I'm okay with a few Urists here and there but I miss my batshit crazy ones.
I had a look on your files, I had hoped it would be easy to modify your name lists, but seems every name is listed 4-5 different places with code. A lot more complex than what I hoped for!
To add a name, is it just to basically copy the code around each name and add at the bottom?
As for places also getting these names, I think it'd be possible to stop that from happening. There's a specific command in the entity generation that culls names that have specific symbols (like "evil" for dwarves). If you added that command for locations and culled the symbol I added for additional names, that should do the trick.
Also, @Khorne, feel free to copy/paste parts of what I have if it'll help!
It would make it so much easier to see who's related to who in the fortress. After all last names evolved in human history exactly for this reason, as well as for the authorities to have better overview. Inherited last names would carry tradition and reinforce the player's relation to the dwarves.
With that said, name mods are actually fairly easy to make! If you'd like, take a look at files and see if that's something you'd like to do with more vanilla-esque names.
Do you plan a toned down version of this? Or does anybody know of a different name mod?
The smaller one made some very small changes to names - specifically, I wanted to get rid of a racist-sounding name. Hoping no one is sad for removing that one.
Again, this is my first mod, so there's a lot of work I gotta do to make it work better. But I'm happy with how it's going.