Garry's Mod

Garry's Mod

Crysis Physics Sounds Overhaul
28 kommenttia
k65569404 4.12.2021 klo 2.09 
good:steamthumbsup:
HolyKef 7.4.2020 klo 1.20 
best way to review a mod smash shit to the ground XD
4bit321 10.1.2019 klo 14.55 
is there a way to remove the ragdoll sound? its the only thing i dont like about this sound pack (other than that annoying wooden knocking noise that Dr IllumiNAUGHTY mentioned in his comment)
davey bones 6.11.2016 klo 3.24 
What's that explosion effect from?
Sladkosneda 30.5.2016 klo 6.15 
Whats that smoke effect when you drop the props? Can you tell me where i can get it?
jahpeg 10.5.2016 klo 3.00 
er lol?
empireOS 9.5.2016 klo 20.38 
I am unsure what the name is of the sound, but in DarkRP, when you right-click a door with the Keys SWEP, the standard source sound is for a hard knock on the door. But with this mod it makes the most disgusting noise imaginable. Because of this sound, I've had to remove the mod from my server as people were just trolling knocking with the horrible sound over and over again. Please fix this sound and I will happily redownload to use alongside your other Crysis sound mods.
Fumes 31.1.2016 klo 9.09 
Poe, i cant receive the link but someone made one
search Arctic's Vehicle Damage
turkey bacon halal pasta 14.1.2016 klo 16.33 
the combine have human voice when they die
LUKEY D FRESH  [tekijä] 10.8.2015 klo 15.25 
@Alchtor #Keinproblem maybe, but i would want a little something in return
ExoticMaps 24.4.2015 klo 17.31 
can try to make a car damage mod
Turbo Soggy 10.11.2014 klo 5.49 
Does this change fall damage sounds, bullet cracks and whips, or explosion sounds?
Turbo Soggy 10.11.2014 klo 5.21 
There are no body drag sounds. Probably because in Germany they are not allowed to have dead people ragdolls. No "playing with the bodies".
Chris Hansen With Dateline NBC 8.9.2014 klo 17.45 
bullet impacts and whizzing by sound fx?
ŸouŋgPũrpleĎragōnŚtarlŏk 9.8.2014 klo 12.15 
Cool! I adore you! More such cool addons
TheSwampylad 2.8.2014 klo 11.02 
finaly the physics sound real.
LUKEY D FRESH  [tekijä] 31.7.2014 klo 14.01 
yes, it does jonathan
ii_V310cjjty 31.7.2014 klo 8.09 
does it work with multiplayer
Nikolai MacPootislavski  [tekijä] 27.7.2014 klo 17.50 
space, i'll try making a video tommorow.
COMRADE_DOOT DOOT 27.7.2014 klo 9.18 
I might consider downloading this if it had a video...
Space Ed-Boy 26.7.2014 klo 9.33 
Any chance we could get a video? I'd like to hear them first because it might interfere with another one of the mods I have.
Gallium 26.7.2014 klo 9.27 
Great goes perfectly for with my flat map from BeamNG drive
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=291464185
Koldraxon 26.7.2014 klo 8.06 
@ [SCF] [ZC] ETGO, no, there's no Stage One Ceph in the workshop as far as I've checked.
There's only Stage Two ones (bipedal mechanized warriors) but no Stage Three either (Alpha Ceph, Incinerator thing...). The 'Normal Cephs' you speak of are Stage 2 (Bipedal, mechanized); Stage One are those flying things, giant vehicles, and warship.
Nikolai MacPootislavski  [tekijä] 26.7.2014 klo 6.04 
i'll make a video right now, frisky
Jergen Von Strangle 25.7.2014 klo 19.35 
could use a video
Drenamow 24.7.2014 klo 3.51 
@Koldraxon Do you mean the normal cephs you fight? If so they are already on the workshop go look if iam right..
Koldraxon 24.7.2014 klo 2.48 
Can you port the Stage One Ceph from the first Crysis please? Would like to have a more complete Ceph invasion force. : )
Drenamow 23.7.2014 klo 14.47 
Awesome :D: