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This doesn't have anything to do with custom weapons base. This mod doesn't even have scripts.
You're having a problem with another mod.
Thanks! I will credit you!
Sure, just don't forget to credit me.
I can make it separate models (which I will someday to avoid model conflicts with other clown models) but I can't separate the sounds and survivor voicelines.
Not possible since both mods change the same model, but you can use both mods together. Just ignore the conflict.
@Miggy
Yes, just ignore the conflict.
@Captain Meowzza
Only if you add a mission file to Wendigo's mod.
aka can you mash the two mods together?
There's no L4D1 clown, it doesn't exist.
The mod you want is "Noisemaker in L4D1 Campaigns", that doesn't change the clown in L4D2 maps, even Dark Carnival.
En la colección que hice del noisemaker creé un archivo de población para ver al payaso fuera de Dark Carnival.
Y por el conflicto no te preocupes, es porque ambos mods comparten archivos, como el de la música de horda. Podés ignorarlo.
- Noisemaker in L4D2 Campaigns + Clown.
- Noisemaker in L4D1 Campaigns.
Just use the noisemaker population and you'll see it. Easy.
If your population mod doesn't spawn the Clown outside Dark Carnival, you won't see the Noisemaker.
You need a population mod that spawns the clown in other maps outside Dark Carnival.
Con la opcion 2 no es recomendable usar los subtitulos porque sino le van a llamar policia al payaso en Dark Carnival.
@Godrick
It's not recommended to use the captions with noisemaker+clown, it will make survivors call cop the clown in Dark Carnival.
Also, it spawns in urban maps like No Mercy, Dead Air, Dead Center and The Parish, its rare (2% spawn chance), and it's intentional.
Con respecto al mod que nombraste, no tengo idea, no lo conozco, pero debe modificar algún archivo que mis mods también modifican. Tendrías que probarlo.
Es que no tenes que suscribirte a todos los mods juntos, solo a tres. Dependiendo lo que quieras:
Opcion 1 (remplaza al payaso en TODAS las campañas)
- Noisemaker Uncommon Infected - L4D2 Version o Noisemaker Uncommon Infected - L4D1 Version.
- Noisemaker UCI Voicelines & Captions.
- Noisemaker UCI Population, opcional.
Opcion 2 (remplaza al payaso en campañas oficiales, menos Dark Carnival)
- Noisemaker in L4D2 Campaigns + Clown.
- Noisemaker in L4D1 Campaigns.
- Noisemaker UCI Population, opcional.
cuando me suscribo a todos entran en conflicto y aqui mi duda tendrán algún problema al momento de jugar o ninguno y también algo mas el MOD de The improved Infected Common Extender entra en conflicto y quería saber si también tendría algún problema al momento de jugar
I had a hard time understanding what you wrote, can you write in spanish?
give me conflito nothing happens no?
Yes, you can ignore that, some files have the same names, like the horde theme.
Pretty sure that's the problem, just use one population mod.
I think it's because I'm using another population mod called the Complete extended population for common infected
Are you using the required population mod?
Nope, this doesn't work with Special Infected in Mercy Hospital.
Immersive common infected doesn't spawn the clown/noisemaker, so you wont see it.
You need a population mod that spawns the clown in other maps to see it, the required mod does it.