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Also I see you did try some zoning but... yeah it didn't quite work, sorry about that.
Job well done mate! I'm sure if the greats from back in the day saw this they'd be proud.
Good use of powerups when they're warranted, actually nice to see a decent serious map that uses the custom enemies. Funny and clever secrets, pill secrets are kinda overused and outstay their welcome though.
That being said there are a couple of problems: for starters the outdoor areas are... very laggy, this would really should have had some kind of zoning between areas like Croteam does in their (atleast TSE) maps to not render other courtyards of a map (See Grand Cathedral).
And kinda nit picky but there's a 'slight' delay before doors open when you trigger them.
This... This is a real gem right here. The opening feels very much inspired by Karnak Demo, the pacing is on point, no part ever felt too difficult or too easy (considering a good 30 minutes is just you with the single shotgun, quite rare to see)
You've somehow managed to fit 3000 enemies into a map and keep the enemy pacing so on point that it never really felt like you killed that many by the end. That you never really felt truely overwhelmed.
seems like one segment dident lower correctly so couldent acess the door
2) bug with crash: delete all mods that changes classic files of Revolution, crash happenes when game tries to spawn green Biomech on clean version of the game works fine
Screenshot (WIP) https://media.discordapp.net/attachments/893899456871821362/1085922133592506450/image.png?width=1383&height=669
Is it possible to put your map in split screen I don't want to die all the time and restart the map all the time?
Ощущения в основном положительные. Очень приятная глазу архитектура, баланс в сторону игрока не заставляет гореть и перезапускать одну и ту же секцию двадцать раз, секреты как легенькие, так и совсем ломающие лично для меня голову, но мне понравилось.
Из минусов отмечу:
- Прям очень не хватает Stain текстур на пол, песок, и тд, очень виден тайлинг текстур;
- Оптимизация, как я понимаю, всё-таки далеко не лучшая часть этой карты;
- Неожиданный конец меня на самом деле расстроил, казалось вот-вот будет какая-то кульминация...
As the whole package, i really like your map and it's had inspirations from Jester of Destiny's maps. i hope i can see your next Against the Gods map.
You a realli Gigachad Flopa Karakal
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