Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

MARCSUMM DEI Realistic Roman Legions "Formerly Noniac" - DEI 1.3.4 Updated
434 Comments
pepperst 15 Jul @ 11:12am 
I got the mod to work and it is great! In the future do you think you will ever do a version with 18 units instead of 9 for those of us who use 40 unit armies?
pepperst 10 Jul @ 6:06pm 
I have unlocked the Marian reforms and my baracks say they unlock the units but they do not show up for recruitment - any suggestions?
glennm0180nl 10 Jul @ 1:00pm 
error unit has no class key assigned!
Lykourgian 9 Jul @ 5:20am 
@Jon that is an issue with having too many mods, you may only have 35 individual mods on your launcher. Look up a tutorial on how to merge them with RPFM
Jon 15 Jun @ 8:38pm 
Hello friend does this conflict with AAA: Generals - Romans mod? I don't know why but when I run this mod and roman models extravaganza it seems to conflict with AAA: Generals mod because my roman general campaign models are missing arms, torso, etc.
Marcus Aurelius  [author] 14 Jun @ 10:54pm 
@Squanchy Turn per year mods conflicts
Squanchy 14 Jun @ 12:23pm 
Kudos for the response. I've passed marian reforms and can recruit generic legionnaires but when I go to recruit units from this mod they're still grayed out and indicating that I haven't reached marian reforms. Maybe Dresden's 12 TPY submod is conflicting? That's all I'm using.
Depgar31 10 Jun @ 2:22pm 
Can you make it work with Marius v Sulla?
kkkkff 7 Jun @ 4:54am 
X EquestrisIt does not have a distinctive eagle flag
Marcus Aurelius  [author] 5 Jun @ 1:02am 
@Squanchy --> No, on grand campaign it adds them at the MArian reforms.

Its for the other campaigne added by DEI --> Marius vs Sulla --> Marian legions won't be here because named legions weren't a thing at this time period.
Evan 4 Jun @ 12:10pm 
Does this work?
Squanchy 30 May @ 8:47am 
Thanks for keeping the mod alive. After browsing the comments and your replies I've surmised that the "Marian Legions" this mod adds will NOT be available at the Marian Reforms (Turn 100, Imperium 7) on grand campaign and will show up later. Any clarity on this would be appreciated
Tarquinius 29 May @ 3:54am 
Hey short question. Is it on purpose that there are no veteran versions for the marian legionaries? (havent reached imperial yet with this mod on) really love the nice models and dont want to use the vanilla ones since i have seen your models :P
Some Chinese Letters 2 May @ 9:08am 
Is it compatible with vanilla campaign? I mean, without DEI.
nigel 17 Apr @ 5:42pm 
would you be able to change the augustan units in imperator augustus to marian units for historical accuracy as armour featured in the augustan units only came into service around 9bc
Marcus Aurelius  [author] 25 Mar @ 11:18am 
@Ess No
Marcus Aurelius  [author] 25 Mar @ 11:18am 
@10sunbee --> Load order issue / Uncompatible mods
Ess 20 Mar @ 2:23pm 
Can you make same mod but for grand campaign only? not dei
10sunbee 15 Mar @ 11:27pm 
The unit name doesn't appear on the unit card. And I haven't even reformed the military system yet, so why can I recruit Imperial units from the beginning when I started the Grand Campaign?
【PROFESSOR ONYX】 10 Mar @ 11:27am 
Amazing mod but it would be awesome were it available without the DEI requirement :(
Achérôn 9 Mar @ 5:02am 
Hello ! Formidable work I'm currently using for my roman campaign.
Do you know if you could unable your mod to Empire Divided campaign ? I don't know if it could merge with Sol Invictus mod to make the units appear like 3rd century legionaries. It works well with all DEI auxiliaries which now have 3rd century looking but all roman legionaries units have the same aspects. I'm just curious about what it could create.
Thank you for your work.
xxJD190xx 13 Feb @ 2:58pm 
We need more Imperial Legions
lord cutler beckett 3 Feb @ 7:40am 
Motmeister: are you running mods besides DEI and this mod
Motmeister 3 Feb @ 6:28am 
Any help? Theyre just floating bodies for me without armor
Sorr🤖 23 Jan @ 3:11am 
nevermind was a load order issue
thanks for the mod sir fantastic units
Sorr🤖 23 Jan @ 3:01am 
i can recruit imperial units from turn 1 ?
LEGION 18 Jan @ 9:41am 
I got bored hope its alright with you changed all the units to 480/800 do you think if I changed the naval to the same it would break? I dont want to increase the number of boats since I've noticed them get stuck on one another. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3409297603
LEGION 17 Jan @ 5:48am 
either that or a X2 mod
LEGION 16 Jan @ 6:10pm 
This is an awesome mod. Is there any chance you can make it either compatible with a bigger unit size mod or make a sub mod with the historical 480 cohort size?
Marcus Aurelius 5 Jan @ 9:18pm 
mod sucks without praetorian guards
Marcus Aurelius  [author] 3 Jan @ 11:43pm 
@nigel they are
Marcus Aurelius  [author] 3 Jan @ 11:42pm 
Eldarion_Elessar Maybe
Marcus Aurelius  [author] 3 Jan @ 11:42pm 
[83rd]1in1class Yeah turn 100 imperium 5
Eldarion_Elessar 2 Jan @ 9:39am 
It works with the spanish translation mod?
[83rd]1in1class 29 Dec, 2024 @ 12:43am 
Turn 100 and Imperium level 5 is what DEI has. Does that sound right?
[83rd]1in1class 29 Dec, 2024 @ 12:37am 
@Marcus Aurelius I'm on turn 80 now and just got done doing the 2nd reform in the tech tree. Last one is the Imperial research. What turn does it happen in DEI?
nigel 28 Dec, 2024 @ 11:43am 
can you add the augustan units into the imperial reform as i cant use the augustan units in the grand campaign
Swoodie 27 Dec, 2024 @ 6:14pm 
Hey, so I absolutley love the models and the legions. I'm just having a slight problem I think? The icons or flags for the differernt legions don't show, so it's just the golden hand standard. I might have the wrong load order, I've tried changing it around. Any ideas?
Marcus Aurelius  [author] 26 Dec, 2024 @ 12:37pm 
You need to reach reforms in DEI
[83rd]1in1class 25 Dec, 2024 @ 3:42pm 
When do these units show up? I'm on turn 65 and have the buildings that say unlocked units but don't see them to be recruited anywhere.
Marcus Aurelius  [author] 10 Dec, 2024 @ 12:00pm 
@ChickenPeng it can work if you didn't triggered reforms i guess but im not sure
ChickenPeng 10 Dec, 2024 @ 11:44am 
Apologies if you've been asked this a million times, but how can I get this to work mid campaign, if at all? Thanks
Marcus Aurelius  [author] 3 Dec, 2024 @ 1:34pm 
wait for reforms or play campaign with reforms reached
GHOST 3 Dec, 2024 @ 1:18pm 
To be able to play with them i need to wait for the reforms or the units will be unlocked from the beginning?
rivulet 3 Dec, 2024 @ 1:03pm 
Thank you!!!
Marcus Aurelius  [author] 3 Dec, 2024 @ 8:12am 
@Quimble probably wrong load order or uncimpatible mod
Quimble 3 Dec, 2024 @ 8:11am 
So, I started a campaign, having not played DEI in ages, was inspired by Summary's old playthrough which I only found relatively recently and I am seconding the previous comment. Turn one I have access to them, as well as it states they have no class key set, which I assume is in reference to the class of citizen they require to recruit?
Albert Pietrosanu 28 Nov, 2024 @ 12:46pm 
One of the best units mods for these game. I just want to mention the recrut time for 12 turns per year not work as realkistic- and you can obtain units in one turn. If you can repair these will be a new bonus for these mode. Thanks fou your work you got my points for that.
CENTURION 26 Nov, 2024 @ 1:32pm 
@Marcus Aurelius Hi mate sorry to be a pain but im having trouble, ive found the military permissions folder where I can add the files to the mithridatic campaign but it wont let me add mith_roman to the military group as its not on the drop down list so I must be doing it wrong.