Total War: WARHAMMER III

Total War: WARHAMMER III

Marks of Chaos (NEW MOD REQUIRED)
68 Komentar
FullAutoAttack  [pembuat] 6 Jul @ 6:19pm 
@Blackshare

I'm not sure if this one works anymore:

Dark Elf unit upgrades
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3038624346
Blackshare 6 Jul @ 4:35pm 
anyone knows mod for unit upgrades for dark elves ? I wonder if there is any compilation or mod which would actually include all factions and not just few and forget rest.
FullAutoAttack  [pembuat] 22 Des 2024 @ 3:02pm 
CA broke it so thee arrows only work for the greenskins and woodelves.

The upgrade is now on the bottom right of the army UI.

For some reason you can add more than 1 mark and they stack so I'll have to sort that out.

!UPDATE 6.0!
Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916
CHIEFTAIN 22 Des 2024 @ 3:19am 
ty - this mod needs an update: the upgrade symbol doesn't show up (instead there's the function "merge selected unit"
FullAutoAttack  [pembuat] 15 Des 2024 @ 11:45am 
Я рассмотрю этот вопрос.

I'll look into it.
LEGION-V 15 Des 2024 @ 7:56am 
Не работает, нужно обновление
FullAutoAttack  [pembuat] 23 Jul 2024 @ 12:47pm 
Ok, that unit should have marks now.
FullAutoAttack  [pembuat] 23 Jul 2024 @ 12:06pm 
I'll check it out
Last_Misadventure 23 Jul 2024 @ 8:41am 
Thanks for making this mod :) I apologize if this is a mod conflict on my part, but I do not see the Marks upgrades for Chaos Knights of Nurgle. I have basically every other unit recruited and this seems to be the only one missing them.
FullAutoAttack  [pembuat] 13 Mei 2024 @ 9:06pm 
Okay,
So I redid the marks system so it increments better through the 3 ranks of rewards.
The rewards are higher but now the cost for the 2 of the marks has increased.

There are 3 ranks of Marks, from highest to lowest:

3k gold - LORD marks for units tier 5+ and all ROR units
2k gold - KNIGHT marks for units tier 3-4
1k gold - WARRIOR marks for units tier 1-2

Pricey but Chaos marks are pretty powerful.

All units in this mod (and soon my other mods) follow this formula
FullAutoAttack  [pembuat] 13 Mei 2024 @ 11:46am 
Ghorgon and berserkers added, thanks for pointing those out.

And yes, providing the names speeds things up considerably.
Hoppy 13 Mei 2024 @ 6:31am 
I noticed 2 more missing while playing as Skarbrand. The RoR Ghorgon & RoR berserkers. If it saves you a little time the units are: wh_pro04_nor_inf_marauder_berserkers_ror_0 & wh2_dlc17_kho_mon_ghorgon_ror_0. I went through the other chaos factions and didn't immediately see anything else.
드로우달스 13 Mei 2024 @ 1:41am 
Thank you for the new update.
FullAutoAttack  [pembuat] 13 Mei 2024 @ 12:38am 
Thanks Hoppy, those units have been added.
Hoppy 12 Mei 2024 @ 7:50am 
I noticed Tamurkhan's chieftain units, the RoR soul grinder of nurgle, and RoR plague drones don't have upgrade options.
CHIEFTAIN 12 Mei 2024 @ 12:53am 
will check!
FullAutoAttack  [pembuat] 12 Mei 2024 @ 12:45am 
If I missed any unit please let me know
CHIEFTAIN 12 Mei 2024 @ 12:12am 
thank you!!
FullAutoAttack  [pembuat] 12 Mei 2024 @ 12:03am 
Updated
usub/resub
von Clausewitz 11 Mei 2024 @ 10:08pm 
Can u update for thrones of decay? I love this mod
FullAutoAttack  [pembuat] 10 Apr 2024 @ 5:09pm 
Only units, no lords or heroes.
Warcommissar1 10 Apr 2024 @ 6:50am 
so this doesnt include daniel?
SukruYlcn 6 Mar 2024 @ 4:22am 
Thank you
FullAutoAttack  [pembuat] 6 Mar 2024 @ 4:14am 
CA's new patch changed the way rampage works which breaks it for the Mark of Ferocity.

I've removed the rampage effect for now while I investigate how to fix it and to compensate I've lowered the strength buff by 33%.
FullAutoAttack  [pembuat] 6 Mar 2024 @ 3:09am 
Yeah it looks like there are more parameters now for rampage to get it act like before.

I need a mod forum or someplace to ask these questions because right now its outside my skill set.
SukruYlcn 6 Mar 2024 @ 2:15am 
Oh sorry Its CA rampage rework, I think It should be fix if rampage only in frenzy attribute. how can I edit this I dont know
FullAutoAttack  [pembuat] 5 Mar 2024 @ 2:41pm 
I didn't change anything that would affect the marks - I wonder if CA changed the way rampage is triggered.

I'll look into it - if I can't find a fix I'll remove or change it to something else. For now you'll have to avoid it or overwrite it with a different mark.
SukruYlcn 5 Mar 2024 @ 1:29pm 
mark of khorne makes unit uncontrollable entire battle. It wasn't this way last patch. How can I fix that ?
FullAutoAttack  [pembuat] 18 Feb 2024 @ 7:41pm 
What faction?

Also the chaos dragon is in the SFO mod so I'll test it (after you tell me what faction you were using).

In the meantime (as a workaround while I look into this) see if disabling the SFO mod, recruiting the chaos dragon and reabling the mod works for you.
Zollern 17 Feb 2024 @ 10:28pm 
I think that mod is causing a crash with Chaos Dragon in SFO. When I recruit Chaos Dragon in the campaign, I get a crash. Of course, I also used the SFO sub mode.

However, this mode is a very good one.
(Sorry it's a Google Translate.)
InInE 4 Jan 2024 @ 6:37pm 
@FullAutoAttack All is good. Thanks for your time.
FullAutoAttack  [pembuat] 15 Des 2023 @ 8:34pm 
@InInE

I pretty much confirmed what you said below.

Unfortunately I don't think I can fix this but I'll look into it more.

A workaround is:
1. Before summoning the army, exit the game and disable marks of chaos
2. Load back into game, summon army, save and exit
3. Turn on marks of chaos, reload game and save

A pain I know but is shouldn't take too long.
FullAutoAttack  [pembuat] 12 Des 2023 @ 10:11am 
I'll look into it but I can't see how this would cause that error.
InInE 11 Des 2023 @ 9:18pm 
Somehow the mod makes Slaanesh's disciple army spawn with Lord only.

what I tried:
1. enable just this mod
2. play as Nakari
3. once the map launched, embed the cultist hero into army
4. hit spawn disciple army

Without mod I'll get 2-3 unit in the disciple army (+ Lord), but with mod on, I only get the Lord without any other unit in army
lthull 15 Okt 2023 @ 5:42am 
ok thanks
FullAutoAttack  [pembuat] 15 Okt 2023 @ 5:36am 
Mark of Tzeentch is only for ranged units - it will not show up on melee units.
lthull 15 Okt 2023 @ 5:19am 
Mark of Tzeentch not showing up in my Archaon campaign.
FullAutoAttack  [pembuat] 12 Okt 2023 @ 1:32pm 
Wasn't that for the beastmen?
Waimanian 12 Okt 2023 @ 1:10pm 
Are you going to add in the new tzeentch melee upgrade that DD made for Tzaangors?
FullAutoAttack  [pembuat] 3 Okt 2023 @ 1:17pm 
FullAutoAttack  [pembuat] 23 Jul 2023 @ 11:30am 
Yeah something was CTD the game and I've yet figured out why, for now its only for ranged units.
Nostalgia For Infinity 23 Jul 2023 @ 9:17am 
im back to not having marks of tzeench is that because of the roll back?
FullAutoAttack  [pembuat] 8 Jul 2023 @ 3:12pm 
Yeah it was crashing after a few turns - I've yet to figure out why.
Echo 8 Jul 2023 @ 2:45pm 
But that explains why I'm seeing the old values now.
Echo 8 Jul 2023 @ 2:44pm 
Aw, and I kinda liked the new balance point after the nerfs, haha.
FullAutoAttack  [pembuat] 30 Jun 2023 @ 3:08pm 
Alright I rolled this mod and my Radious all factions mod back, things should work as they did before my last update.

Please unsub/resub to both (if you use both).
FullAutoAttack  [pembuat] 30 Jun 2023 @ 12:59pm 
Ok looks like a mod conflict, the mod by itself and no others works.

So I'll be sifting though mods to find it but it might take a awhile - all other non-chaos factions should work as usual.
AfroSaxon 30 Jun 2023 @ 11:07am 
Works fine until turn 2, then same issue CTD, going to try unsub and re-sub all,or it's something else with mods.
FullAutoAttack  [pembuat] 30 Jun 2023 @ 10:46am 
Should be rolled back, please unsub/resub.
AfroSaxon 30 Jun 2023 @ 10:35am 
Thx :jawagrin: