Total War: WARHAMMER III

Total War: WARHAMMER III

Marks of Chaos (NEW MOD REQUIRED)
68 comentarios
FullAutoAttack  [autor] 6 JUL a las 18:19 
@Blackshare

I'm not sure if this one works anymore:

Dark Elf unit upgrades
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3038624346
Blackshare 6 JUL a las 16:35 
anyone knows mod for unit upgrades for dark elves ? I wonder if there is any compilation or mod which would actually include all factions and not just few and forget rest.
FullAutoAttack  [autor] 22 DIC 2024 a las 15:02 
CA broke it so thee arrows only work for the greenskins and woodelves.

The upgrade is now on the bottom right of the army UI.

For some reason you can add more than 1 mark and they stack so I'll have to sort that out.

!UPDATE 6.0!
Scrap Upgrade UI Framework by BAGHolder is currently needed for the scrap UI to show up
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3384239916
CHIEFTAIN 22 DIC 2024 a las 3:19 
ty - this mod needs an update: the upgrade symbol doesn't show up (instead there's the function "merge selected unit"
FullAutoAttack  [autor] 15 DIC 2024 a las 11:45 
Я рассмотрю этот вопрос.

I'll look into it.
LEGION-V 15 DIC 2024 a las 7:56 
Не работает, нужно обновление
FullAutoAttack  [autor] 23 JUL 2024 a las 12:47 
Ok, that unit should have marks now.
FullAutoAttack  [autor] 23 JUL 2024 a las 12:06 
I'll check it out
Last_Misadventure 23 JUL 2024 a las 8:41 
Thanks for making this mod :) I apologize if this is a mod conflict on my part, but I do not see the Marks upgrades for Chaos Knights of Nurgle. I have basically every other unit recruited and this seems to be the only one missing them.
FullAutoAttack  [autor] 13 MAY 2024 a las 21:06 
Okay,
So I redid the marks system so it increments better through the 3 ranks of rewards.
The rewards are higher but now the cost for the 2 of the marks has increased.

There are 3 ranks of Marks, from highest to lowest:

3k gold - LORD marks for units tier 5+ and all ROR units
2k gold - KNIGHT marks for units tier 3-4
1k gold - WARRIOR marks for units tier 1-2

Pricey but Chaos marks are pretty powerful.

All units in this mod (and soon my other mods) follow this formula
FullAutoAttack  [autor] 13 MAY 2024 a las 11:46 
Ghorgon and berserkers added, thanks for pointing those out.

And yes, providing the names speeds things up considerably.
Hoppy 13 MAY 2024 a las 6:31 
I noticed 2 more missing while playing as Skarbrand. The RoR Ghorgon & RoR berserkers. If it saves you a little time the units are: wh_pro04_nor_inf_marauder_berserkers_ror_0 & wh2_dlc17_kho_mon_ghorgon_ror_0. I went through the other chaos factions and didn't immediately see anything else.
드로우달스 13 MAY 2024 a las 1:41 
Thank you for the new update.
FullAutoAttack  [autor] 13 MAY 2024 a las 0:38 
Thanks Hoppy, those units have been added.
Hoppy 12 MAY 2024 a las 7:50 
I noticed Tamurkhan's chieftain units, the RoR soul grinder of nurgle, and RoR plague drones don't have upgrade options.
CHIEFTAIN 12 MAY 2024 a las 0:53 
will check!
FullAutoAttack  [autor] 12 MAY 2024 a las 0:45 
If I missed any unit please let me know
CHIEFTAIN 12 MAY 2024 a las 0:12 
thank you!!
FullAutoAttack  [autor] 12 MAY 2024 a las 0:03 
Updated
usub/resub
von Clausewitz 11 MAY 2024 a las 22:08 
Can u update for thrones of decay? I love this mod
FullAutoAttack  [autor] 10 ABR 2024 a las 17:09 
Only units, no lords or heroes.
Warcommissar1 10 ABR 2024 a las 6:50 
so this doesnt include daniel?
SukruYlcn 6 MAR 2024 a las 4:22 
Thank you
FullAutoAttack  [autor] 6 MAR 2024 a las 4:14 
CA's new patch changed the way rampage works which breaks it for the Mark of Ferocity.

I've removed the rampage effect for now while I investigate how to fix it and to compensate I've lowered the strength buff by 33%.
FullAutoAttack  [autor] 6 MAR 2024 a las 3:09 
Yeah it looks like there are more parameters now for rampage to get it act like before.

I need a mod forum or someplace to ask these questions because right now its outside my skill set.
SukruYlcn 6 MAR 2024 a las 2:15 
Oh sorry Its CA rampage rework, I think It should be fix if rampage only in frenzy attribute. how can I edit this I dont know
FullAutoAttack  [autor] 5 MAR 2024 a las 14:41 
I didn't change anything that would affect the marks - I wonder if CA changed the way rampage is triggered.

I'll look into it - if I can't find a fix I'll remove or change it to something else. For now you'll have to avoid it or overwrite it with a different mark.
SukruYlcn 5 MAR 2024 a las 13:29 
mark of khorne makes unit uncontrollable entire battle. It wasn't this way last patch. How can I fix that ?
FullAutoAttack  [autor] 18 FEB 2024 a las 19:41 
What faction?

Also the chaos dragon is in the SFO mod so I'll test it (after you tell me what faction you were using).

In the meantime (as a workaround while I look into this) see if disabling the SFO mod, recruiting the chaos dragon and reabling the mod works for you.
Zollern 17 FEB 2024 a las 22:28 
I think that mod is causing a crash with Chaos Dragon in SFO. When I recruit Chaos Dragon in the campaign, I get a crash. Of course, I also used the SFO sub mode.

However, this mode is a very good one.
(Sorry it's a Google Translate.)
InInE 4 ENE 2024 a las 18:37 
@FullAutoAttack All is good. Thanks for your time.
FullAutoAttack  [autor] 15 DIC 2023 a las 20:34 
@InInE

I pretty much confirmed what you said below.

Unfortunately I don't think I can fix this but I'll look into it more.

A workaround is:
1. Before summoning the army, exit the game and disable marks of chaos
2. Load back into game, summon army, save and exit
3. Turn on marks of chaos, reload game and save

A pain I know but is shouldn't take too long.
FullAutoAttack  [autor] 12 DIC 2023 a las 10:11 
I'll look into it but I can't see how this would cause that error.
InInE 11 DIC 2023 a las 21:18 
Somehow the mod makes Slaanesh's disciple army spawn with Lord only.

what I tried:
1. enable just this mod
2. play as Nakari
3. once the map launched, embed the cultist hero into army
4. hit spawn disciple army

Without mod I'll get 2-3 unit in the disciple army (+ Lord), but with mod on, I only get the Lord without any other unit in army
lthull 15 OCT 2023 a las 5:42 
ok thanks
FullAutoAttack  [autor] 15 OCT 2023 a las 5:36 
Mark of Tzeentch is only for ranged units - it will not show up on melee units.
lthull 15 OCT 2023 a las 5:19 
Mark of Tzeentch not showing up in my Archaon campaign.
FullAutoAttack  [autor] 12 OCT 2023 a las 13:32 
Wasn't that for the beastmen?
Waimanian 12 OCT 2023 a las 13:10 
Are you going to add in the new tzeentch melee upgrade that DD made for Tzaangors?
FullAutoAttack  [autor] 3 OCT 2023 a las 13:17 
FullAutoAttack  [autor] 23 JUL 2023 a las 11:30 
Yeah something was CTD the game and I've yet figured out why, for now its only for ranged units.
Nostalgia For Infinity 23 JUL 2023 a las 9:17 
im back to not having marks of tzeench is that because of the roll back?
FullAutoAttack  [autor] 8 JUL 2023 a las 15:12 
Yeah it was crashing after a few turns - I've yet to figure out why.
Echo 8 JUL 2023 a las 14:45 
But that explains why I'm seeing the old values now.
Echo 8 JUL 2023 a las 14:44 
Aw, and I kinda liked the new balance point after the nerfs, haha.
FullAutoAttack  [autor] 30 JUN 2023 a las 15:08 
Alright I rolled this mod and my Radious all factions mod back, things should work as they did before my last update.

Please unsub/resub to both (if you use both).
FullAutoAttack  [autor] 30 JUN 2023 a las 12:59 
Ok looks like a mod conflict, the mod by itself and no others works.

So I'll be sifting though mods to find it but it might take a awhile - all other non-chaos factions should work as usual.
AfroSaxon 30 JUN 2023 a las 11:07 
Works fine until turn 2, then same issue CTD, going to try unsub and re-sub all,or it's something else with mods.
FullAutoAttack  [autor] 30 JUN 2023 a las 10:46 
Should be rolled back, please unsub/resub.
AfroSaxon 30 JUN 2023 a las 10:35 
Thx :jawagrin: