Empyrion - Galactic Survival

Empyrion - Galactic Survival

TrineoXL Modular Carrier
22 Comments
Stan2112  [author] 12 Oct, 2024 @ 5:48pm 
@Ramzay There are some deco pieces the stick up above deck level towards the rear of the carrier. Try removing them.
Ramzay 12 Oct, 2024 @ 6:27am 
Very nice, though I"m having issues getting the Minotaur AT CV to dock to its top. Not sure what the issue could be.
Paramike 21 Jun, 2024 @ 3:29pm 
Haha, understandable! Maybe I'll take a stab at it, but it's not going to be pretty if I'm going to do it.

I'm happy we don't have to litter each and every ship with solar panels anymore at least.
Stan2112  [author] 21 Jun, 2024 @ 6:50am 
@Paramike Yeah, it's on the list, the ever-growing list...
Paramike 21 Jun, 2024 @ 4:51am 
A RE2 version of this would be great!
Stan2112  [author] 2 Jan, 2024 @ 10:54am 
@Exal TY for the kind words. I just park my SVs on top near the front bridge door for easy access.
Dendro 1 Jan, 2024 @ 6:04am 
Hello Stan, i want to thank you for this incredible work. From all the modules carrier i found on the workshop, this one is the most beautiful in my opinion, i really like the design. I have one small problem with it, where can i dock my SVs when the dropship module is itself docked to the carrier ? I didn't find any obvious SV docking area.
Dragonmede 28 May, 2023 @ 10:43pm 
I've been playing with the Trineo XL on the Anvil Server, Season 6. It is definitely adaptable. I've highly modified mine to be a fully enclosed mobile base.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2982146292
hallister 18 May, 2023 @ 12:51pm 
I've been playing with the Trineo in the RG 2.0 alpha, and (accidentally or otherwise) this thing is going to work extremely well with the new plasma parts (good bye ugly solar panels). I ended up extending the back 2 blocks to allow room for 3 large plasmas, and using the drive engine bays for small plasmas.

With the changes to CPU and thrusters, you can easily get this thing into heavy lifter territory within the new RG 2.0 Core9, all with enough room to run your constructor without power, like the original. Still quite a bit of block work/texturing to clean it up (which I suck at) but man this thing is going to be one of the few carriers that crossover fairly easily.

Either great luck or Stan can see the future.
jdrafton 12 May, 2023 @ 5:46pm 
Hey Stan, Love the Trineos System. I have created a [REFORGED] Level 15 Industrial Production Module comes with 1 Deconstructor, 2 Small Constructors, and 3 Advanced Constructors. For Storage has 6 X 640k Container Controllers plus 20 Color coded and speed sorted Cargo Boxes. Docks to most all carriers with forward docking pads and bottom docking pads. Ready for Teleporter when extra convenience is desired. Hope you like it here:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2960405425
hallister 9 May, 2023 @ 10:45am 
Absolutely love this carrier and finally have one right-sized for single player. The only thing I honestly miss is having a garage for easy HV access, so I ended up turning one of bays into an open HV/SV hanger. I only ever use 3 bays anyway so this thing is literally perfect. Well done!
Raxxiorr 10 Apr, 2023 @ 6:29pm 
haha yes, i found that out xD but thank you for reply ^^
Stan2112  [author] 10 Apr, 2023 @ 6:09pm 
@Raxxiorr Sounds like you've hit the Steam limit on subbed blueprints (it's 2-300). You'll need to unsub from some old ones for your latest ones to show up in-game unfortunately.
Raxxiorr 10 Apr, 2023 @ 1:04pm 
These keeps happening to manyBP's...i sub to them and they dont show up in my list ! :( whyy :O
Jᴧgᴧ 10 Feb, 2023 @ 10:00pm 
@OzzieWorm - Just add an iCUBE on top if you need more storage, problem solved.
OzzieWorm 4 Feb, 2023 @ 8:35pm 
I discovered that - and plan to make that my primary storage in that regards.
Stan2112  [author] 2 Feb, 2023 @ 9:31am 
@ozzieworm I don't plan on making further revisions to this for the time being. The Production Module has 4x 640k arrays though...
OzzieWorm 2 Feb, 2023 @ 4:02am 
Any chance of bumping this to 640K container array (or two arrays?)
lyken4 10 Jan, 2023 @ 10:20am 
Awesome ship!
Stan2112  [author] 10 Jan, 2023 @ 6:17am 
@loish TY for the comments. Solar panel count is simply how they came out with symmetry after the copy/paste to add the extra bays.

@Nortonis If I feel ambitious, I'll add a plastic version as unpublished and link it. No guarantees though since Anvil Season 5 starts this week.
Nortonis 10 Jan, 2023 @ 4:53am 
Wow look at this beast, what a ship. Yeah a "plastic" version of it would be nice also, for ppl keeping it out of harms way with shield.
Loish 9 Jan, 2023 @ 10:04pm 
The timing on this couldn't be better. I've really enjoyed your 2 bay model and was starting to feel a bit constrained. Was browsing some of the Helios options but now I don't have to. For my personal play style (mobile base, living at a star), I did a replaceblock and changed the steel hull to plastic. That dropped the mass from 3.83 kt to 2.10 kt.

I noticed this was short 1 large solar panel (23 instead of 24). Wasn't sure if this was intentional or just an oversight. Anyway, this thing is amazing ... fantastic build.