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I couldn't understand how to use this code
private _logic = createVehicle ["Weapon_Empty", getPosATL _target, [], 0, "CAN_COLLIDE"];
_logic attachTo [_target, [0, 0, 0]];
[_logic] call zen_modules_fnc_moduleAttachFlag;
I really don't want use ACE......
I didn't add any new scripts or modules just by opening ZEN's Attach Flag module from the ACE interaction.
If you want to put any flag on a vehicle, you can easily refer to it by looking for any flag in the editor, placing it, naming it flag_1,
and writing the syntax
setFlagTexture flagTexture flag_1
in any vehicle's init.
This is the method I personally recommend.