Total War: WARHAMMER III

Total War: WARHAMMER III

Ranger's Truly Hybrid Skyhawks
16 Comments
UltraRanger  [author] 29 Mar @ 1:15pm 
@Vildanis You sure the 6.1.1 hotfix hasn't fixed it? If it's just outdated table you don't need to worry about it much
UltraRanger  [author] 29 Mar @ 1:15pm 
@JungleJim'68 sorry I don't have the faintest idea about SFO
Sevieret 29 Mar @ 5:29am 
please update)
JungleJim'68 21 Mar @ 8:31am 
Great mod, are you able to make it compatible with SFO?
modmodmod 3 Jul, 2024 @ 10:33am 
Skyhawk despite being a Tier 4 unit, was a trash unit due to its low armor piercing damage.
I've always thought about reworking it, but you have a great mod. Thank you, I will test it.
abaka 14 Jul, 2023 @ 8:48pm 
@UltraRanger Their price is normal, but the bonus against large targets should be taken away. They shoot almost in a straight line like gunpowder units, and they can also penetrate several models in a straight line, as a result, it turns out that large units evaporate almost instantly under their volleys. Due to the appearance of armor-piercing in their shots, they will cope well with cavalry even without a bonus against large targets.
UltraRanger  [author] 14 Jul, 2023 @ 5:28pm 
@abaka Let me think about adjusting the values a little bit. I'll maybe make them more expensive as well.
abaka 10 Jul, 2023 @ 7:31am 
I tested this mod in the campaign and quick battles and I can say that they are just too strong and versatile. The mere addition of armor-piercing already makes them too strong for the money, and the improvement in firing range and ammunition makes them completely insane. And an advantage against large targets? For shooters, this is an ultra-rare ability and for good reason: any large squad (including lords) is killed in almost three volleys. In their current form, they are doing the Avelorn sisters in terms of efficiency. These guys need a little more armor-piercing so that they can turn not only light infantry and shooters into minced meat. Nothing more.
UltraRanger  [author] 18 Jan, 2023 @ 10:25pm 
Em there's no lore basis for it?
Sikhi Jedi 18 Jan, 2023 @ 3:30pm 
would you consider making them unbreakable
UltraRanger  [author] 16 Jan, 2023 @ 11:42am 
Good to know I wasn't the only one having the same question 😂
Ciaphas Cain 16 Jan, 2023 @ 9:36am 
Ah excellent, I've always felt like what was the point in Skyhawks - this will do nicely!
UltraRanger  [author] 15 Jan, 2023 @ 3:55am 
Updated. Reduced their upkeep to 300, 25 higher than Shadow Walkers.
UltraRanger  [author] 15 Jan, 2023 @ 3:49am 
The range buff alone would make them much more efficient though. I just hate the default 100 range, outranged by goblins...?

Oh yeah it's a screenshot taken in custom battles so the campaign upkeep increase mentioned in the description didn't show up. I'll think about maybe lowering it.

Let me think about the squad size change part. I wanna keep them as "mistwalker shadow warriors but better" so wanna keep their default squad size, but let me test.
Immane 14 Jan, 2023 @ 3:12pm 
I personally will be keeping your numbers but increasing the squad size from 60 to 80
Immane 14 Jan, 2023 @ 3:10pm 
Not OP, you barely changed anything. The variance in how good units are in campaign is way worse than this one is
Since it's not in the photo, the upkeep has been changed from 275 to 400. I would consider this a tad high (but who really cares its campaign), compared to the high elf gold standard, sisters of avelorn