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If you do want to use Sigmar's Heirs together with any mods that add EMP units (e.g. "Expanded Roster" for EMP, Rayes' units/Zerg93's/Deer24's/ChaosRobie's etc.) - I think "Sigmar's Heirs LITE" (Beta) by @chopchop is what you should look at first and then figure things out from there:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3179981583
Hope this helps some folks.
In my humble opinion, I think this submod here is a great solution if you do NOT INTEND to play the Empire yourself (or you're totally about minimalism I guess). I absolutely do not recommend this if you like to play with a lot of mods as an Imperial faction!
Be aware that this mod HIDES the VANILLA building chain (which SHs moves to the right side while adding the "Provincial Recruiting" chain) - while EVERY MOD on the workshop ADDING MODDED UNITS USES THOSE - for the untis to show up as recruitable. I post this here as it's as it's a recurring "OMG I was not aware of that, DAMN SON!" moment whenever I help folks with their Imperial mod setups.
it told me to build front building, but it not exist even
Also any mods that add units only through vanilla military buildings, you ofc won't have campaign access to those units. You just gotta play one of the empire factions not affected that are listed above, which now have access to vanilla military chain again.
Maybe even add a warning prominently in the title of this mod? Cult of Sigmar and Border Princes will also have the same issue as they rely on the vanilla tab, correct?
This mod would be a staple for players who can afford to run LOTS of mods when they DON'T play an Empire faction - it makes AI armies look more loreful and regional. The original point of Sigmar's Heirs, isn't it? :)
IMHO it really should be possible to run this without almost insta killing factions like Marienburg, by Sigmar!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2922827102
Sol said that Xoudad & Willemsen made the horse and two of the head models and textures, updated by him
For example, I want to replace the Swords of Ulric (Swordsman) with Teutonic Guard.
I will clearly point out that this is your achievement
I have obtained Sol's permission before. I hope I can get your permission
I understand Multiplayer isn't necessarily supported, but just in case:
In Coop/Multiplayer campaigns, you cannot recruit any vanilla units OR guns of the empire units from the provincial barracks/altdorf unique barracks or other vanilla recruitment buildings.
It means that on turn 1, you can only recruit reikland swordsmen.