Slay the Spire

Slay the Spire

The Packmaster
372 Comments
sunless 28 Jun @ 5:39am 
it is good
alfasherlock626 24 Jun @ 6:30am 
some of the best community collaboration i seen for a deck builder
Biohazard 29 May @ 8:28pm 
If you know the HugYou Colors mod where it allows you to have a second character back up your run, and you choose The Packmaster as your support, it kinda immediately crashes the game
(Gk) Erasels  [author] 24 May @ 3:14am 
Beat the heart on A20. All packs of that run will unlock the rainbow hat and basic hat if you don't have it already.
OctavianHero 24 May @ 1:14am 
been playing this mod for quite a while and still loving it. I still have one question. How do I unlock rainbow hats? some are some aren't I didn't get what is the criteria.
Jemmay 13 May @ 8:42am 
@modargo

Oh okay! I must've misremembered. Thanks so much for clarifying that for me as it was driving me crazy trying to figure out what was "wrong" with my game!
modargo 13 May @ 7:32am 
It's always worked that way! For both base game cards like Armaments and cards like the ones in the Blacksmith's pack, in-combat upgrades are temporary. Only effects like Lesson Learned, Smithing Potion, or Knighthood give permanent upgrades.
Jemmay 13 May @ 1:10am 
For some reason upgrades applied by cards from the blacksmith's deck disappear at the end of combat-is this an intended mechanic? I'm pretty sure in earlier runs they were permanent. Upgrades applied via the campfire or smithing potions still stick around, so that's working as usual. I've tried reinstalling the game, swapping my mod load orders every which way, only running the packmaster modpacks, and googling the issue to no avail and any assistance would be appreciated!

Current mods and load order:
ModTheSpire, BaseMod, StsLib
Together in Spire
Packmaster and expansion
Colored map
Spicy Shops
Ouroboros 6 May @ 6:45pm 
@Modargo
That worked like a charm, thank you!

But now I'm filled with an unending paranoia I may have lost some good mods under the premise they were broken. Oops.
modargo 6 May @ 5:22am 
That error is happening because your copy of the StSLib mod is very out of date. Try unsubscribing and resubscribing from StSLib to force it to update (Steam is supposed to automatically update mods but sometimes it doesn't work properly).
(Gk) Erasels  [author] 4 Apr @ 1:20pm 
We didn't make an unlock system because it'd be iffy whose work wouldn't be able to be seen by players until they've played the character a bit. Everybody wants their contribution to be seen and played with.
The hat system is what we came up with for progression and personally I think it's a great solution.
Doodleblah 4 Apr @ 10:01am 
I'm fairly certain you don't have to unlock packs, having an unlock system would be a really cool idea actually 👀
Mystery 30 Mar @ 2:14pm 
great mod, only question is how do you unlock packs
JohnnyBazooka89 26 Mar @ 9:13am 
@Light

in main menu go Mods, find The Packmaster -> Config, and select 4th option. (Allow selecting None multiple times (...))
Light 25 Mar @ 3:45pm 
how do I only have 2 packs enabled? Whenever I do the custom select and change one from "random" to "none", the one I already had set to "none" gets set back to "random" so I'm permanently stuck with 6 packs.
YoXIXoY 14 Mar @ 1:08pm 
Does it work with modargo's alternative acts? (the abyss) for example
(Gk) Erasels  [author] 13 Mar @ 10:39am 
@sinadona as Poison mastery generates a potion it is tagged as a card that can't be randomly generated in combat to prevent stalling for meta benefits.

New packmaster update with a big rework to the Witches Strike pack by Silver was just uploaded. The pack tried going into too many directions so it's focus has been slimmed down, concentrating on the new Arcane orbs which synergize well with the pack's new focus on playing a lot of skills. Check it out if you want!
sinadona 10 Mar @ 2:43pm 
The card More Explosion doesnt give the card Poison Mastery when A Grand Legacy is one of your packs
LWX 8 Mar @ 6:38pm 
Hello, where is the accuracy card for shiv build. Shiv build feels useless without an accuracy or two.
(Gk) Erasels  [author] 7 Mar @ 7:15am 
Please post the relevant part from the log in the Bug&Crash Reports thread so we can help you. If you don't know where to fidn them, look at the description, there's a part that explains it under "PLEASE SUBMIT A CRASHLOG IF YOU REPORT A CRASH"
Black Lotus 7 Mar @ 6:56am 
I don't know what's happening, everything goes fine until right before the game starts and after choosing pack master and a lot of things from the Downfall list.
It just closes the game window and the log window.
Kivael 26 Feb @ 12:14pm 
No problem friend <3
Smeelio 25 Feb @ 3:17pm 
@Kivael thanks very much!
The_One_Tumbleweed_Rolls_By 23 Feb @ 7:39pm 
Since there are skins, we need a skin that is called "Pack-Man" and looks like a variant of Pac-Man from the arcade game :sts_snecko:
Kivael 20 Feb @ 2:29pm 
@smeelio It does work with together in spire, it is actually VERY fun with it :D
Smeelio 20 Feb @ 2:22pm 
Does this work with the Together in Spire multiplayer mod? Would love to play this with my friends
Doodleblah 20 Feb @ 5:50am 
another banger update yet again! I am pleased into the breach got reworked, it seemed kind of outdated design-wise.
Dj0z 17 Feb @ 3:40pm 
Yay! Glad I could contribute to this greatest of mods once again.
(Gk) Erasels  [author] 17 Feb @ 9:48am 
New big update is out. It contains a rework for the Into the Breach pack by Enbeon to make its design more focused and removing some of the cards that didn't work quite work out.
Furthermore, we have the New Blade Storm pack by JDodi, focusing on supporting attacks. As always it also contains some small bug fixes, translation fixes and so on.
The new packs are currently not translated for ZHS, we're on it.
Doodleblah 17 Feb @ 9:00am 
This is still the best mod i have ever played, to the point where I exclusively play as packmaster now. I think that of my 450 or so hours I have in this game, about 250 are playing as this character! I nearly have all the rainbow hats too :)
pgames-food 4 Feb @ 3:51pm 
"christopher_aaby 11 hours ago : Beware of installing this mod - it's so much fun, and so varied, you may never want to go back. :steamhappy:"

yeah packmaster is cool :)
christopher_aaby 4 Feb @ 4:43am 
Beware of installing this mod - it's so much fun, and so varied, you may never want to go back. :steamhappy:
SonOfEnosh 3 Feb @ 8:31am 
Keep the standards high because this is THE mod for the game. Can't wait for updates! Well done!!
Kivael 19 Jan @ 1:14pm 
I have only had packmaster for one day but if anything happened to him I will kill everyone in this room and then myself.

I think this is going to be my all time favorite character, he solves every problem I have with characters in Slay the Spire and has so much variety, also the art for him is god damn adorable.
(Gk) Erasels  [author] 18 Jan @ 2:24pm 
Yeah we're still reviewing and accepting new packs, however as we have close to or more than 100 packs now, the standards are a lot higher. There's a bunch of packs in development that have gone through multiple feedback rounds.
glennvtx 18 Jan @ 2:03pm 
I Have A Question, Are You Still Accepting New Packs? I Feel Like Anyone With Free Time Could Make One?
JETFIRE 10 Jan @ 1:32pm 
This is my absolute favorite mod. It has such incredible replayability that I'm eager to start a new playthrough immediately after finishing one. Each time feels like a brand new experience.
(Gk) Erasels  [author] 3 Jan @ 11:10am 
@kidrambo4d there is no support for ripping cards on steamdeck iirc
glennvtx 31 Dec, 2024 @ 7:03pm 
Pretty good mod! I wish someone would add the "extra materials" or whatever card to regular defect, (from the orbs pack) it would be decently balanced and fun!
Little Rascal 29 Dec, 2024 @ 12:01pm 
How do I reset ascension and hat progress? Uninstalling and reinstalling the mod doesn't do it for some reason.

Even new characters have fully maxed ascension on Packmaster.
kidrambo4d 25 Dec, 2024 @ 8:27am 
How do you rip cards on steam deck?
lacami 29 Nov, 2024 @ 3:32am 
someone recommended this mod to me and it's very nice! thanks to everyone involved in its development :)
(Gk) Erasels  [author] 24 Nov, 2024 @ 12:35pm 
Newest update adds a new pack along with various QoL changes and a few bug fixes!
The Doppel Pack by Chaofan, based on the new Time Walker character also made by them. Turn your cards into orbs, making them grant lasting effects!
(Gk) Erasels  [author] 17 Nov, 2024 @ 12:42pm 
@Fgdfgfthgr feel free to point out the issues in the Bug&Creash Reports thread and I can ask one of out translators to take a look at them.
Fgdfgfthgr 17 Nov, 2024 @ 2:13am 
中文翻译的bug挺多的……有不少卡的中文描叙有bug,比如熵,都可以拿,次元之门3里的一些牌……
KloserLB 14 Oct, 2024 @ 10:04am 
It seems your advice solve the problem. Thanks
(Gk) Erasels  [author] 14 Oct, 2024 @ 9:53am 
Nope, if it's not showing up unsubscribe and resubscribe. Steam may have accidentally corrupted the jar when it updated it.
KloserLB 14 Oct, 2024 @ 9:50am 
Sorry, but did you erase the Expansion Pack? Because I can't find it
穿越未来 29 Sep, 2024 @ 9:50am 
我认为是当前创意工坊最具创意和活力的MOD,我之前觉得对A20来说,一些以充能球为核心的扩展包太难与其他拓展包联动导致难度偏高,现在把和尖塔我第四喜欢角色相关的卡包禁用之后已经开始乱杀了。
underwriter (RU) 18 Sep, 2024 @ 6:26pm 
кто нибудь, переведите это....