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Is this mod just not compatible with complete retextures maybe? Sorry if this has been asked before. I'd be surprised if it hasn't
I still am 90% sure that I had it working at first. Maybe I had EyeGenes2 enabled
The only other possibility is that I mistook the slit eyes from something else for these ones somehow. I'll take another look but I would love if this could be patched!
Thanks for the amazing mod anyway! I'll work around this problem if you can't/won't and in the meantime.
https://prnt.sc/Wrk2JfDiP-c7
@jennifer rose, Thats odd as my eyes should simply turn off with facial animation and simply just replace the eye colour, I think this is an issue, I will look into this more.
I had thought [LFS] Genes Expanded - Eyes was NOT compatible with [NL] Facial Animation - WIP but I did some testing and they ARE compatible (rendering correctly) but for some reason this mod additionally places ANOTHER PAIR OF EYES on top of the correctly rendered eyes.
Here is a screenshot... https://imgur.com/a/iNJUWiA
@Larry the Lockie Could you please fix this? Because I LOVE the creative new eye colors, I freakin' need them!!!
Avaloi
Beliar
Erin's Auronya and Shisune
Obsidian Expansion Tortle
Pillux
From Alpha Genes: Fleetkind, Helixan, Animusen, Taukai, Mycomorph, Drakonori
VRE: Insectors
Euglena
Corracall
Big and Small More Xenotypes Abomination and Lamias
Because they already use their own eye genes:
Alpha Genes: Efreet and Malachai
Obsidia Expansion Ceratons, Mothoids and Archna
Rimsenal Askbarn and Uredd
But thanks for the suggestions :), as for the Genies I thought they were plain from humans so I gave them some lizard eyes :D.
The red eyes of the hussars are a special sign “don’t come near, he’ll kill you!” But your mod makes red eye shades a common occurrence. It would be very cool to introduce a special xenogen for the hussars, creating very scary eyes of a special shape, so that everyone would be afraid! Only for them!
The Dirtmoles' eyes have varying greys, But I did notice that the base game grey eye colour remains. So, I will push an update soon to remove them as a default. Thanks for picking that up. It's much appreciated.
Hussars receive an innate red eye gene, but in the game red eyes are created by xenogen.
Dirtmoles get new eye colors, but their eyes still have the gray pucks from the vanilla game.
Highmate's cat eyes are also innate, not xenogeneic. (The same can be said about skin color)