XCOM 2
Mission History Logs
57 Comments
Beat  [author] 5 Feb @ 6:54pm 
There's a disconnect between the tactical and strategic layer so some of those things are not possible.
Hulkminator 3 Feb @ 1:52pm 
Already mentioned in the other mod but it would be awesome if it recorded kind of everything that happens, in the avenger with every event, and in battle too, when someone gets injured, flanked, killed, loadouts before battle, etc...
I tried to make it myself, but never did a mod and honestly i have no idea what i am doing, and of course nothing is working.
Dragon32 3 Jul, 2024 @ 1:41pm 
Well I'd obviously disagree but it's your mod
Beat  [author] 3 Jul, 2024 @ 1:24pm 
Its such a minor thing that its not worth the time to go in and fix.
Dragon32 2 Jul, 2024 @ 2:38pm 
@Beat
These lines look like it:
MissionHistoryScreen.uc
StrDetails = StrDetails $ "\nNumber of times XCOM has encountered this Chosen"@Data.NumChosenEncounters;
StrDetails = StrDetails $ "\nXCOM's win rate against this Chosen"@(Data.WinPercentageAgainstChosen*100)$"%";

XComGameState_MissionHistoryLogs.uc
ItemData.Enemies = "ADVENT";

"Chosen" is "chosen" currently and "ADVENT" is "Advent", it's the latter that started me looking.
Beat  [author] 2 Jul, 2024 @ 2:01pm 
@Dragon32, what exactly do you want to change? The chosen are referred to as their class through string manipulation and Advent is a hardcoded string.
Dragon32 2 Jul, 2024 @ 4:50am 
Hey Beat. Just starting a new campaign and trying this out. I notice that there's a bit of text that's in the UnrealScript that, IMO, I'd like to change. E.g. "ADVENT" is "Advent", the Chosen can be referred to as "chosen" etc.

Not sure if you're planning on extracting some of those strings to the localisation files or whether you'd be willing to change the code if I posted what I see here.
Beat  [author] 23 Apr, 2024 @ 7:01pm 
Apologies, it is no longer compatible with LWOTC. I thought I had updated the description to reflect that. It has been discussed in the comments.
stinkee 23 Apr, 2024 @ 3:57pm 
not working for LWOTC?
Beat  [author] 26 Jun, 2023 @ 9:10pm 
If you look at the image previews, the top half is additional to what the basic one has. Furthermore, when you click into an entry, there will be some slight changes and the image will be different.
Zigg Price 26 Jun, 2023 @ 7:36pm 
I found the WOTC one before I noticed this one. I have TLE, so I could use either. Does this one have anything that the "more basic one" does not?
tiktaalik 14 May, 2023 @ 8:43am 
Not working wit lwotc anymore? Goddamn it!!
Planewalker 31 Mar, 2023 @ 8:34am 
Neat! =)
Mandy the Cybersphinx 30 Mar, 2023 @ 9:09am 
Rad. Sounds great!
Beat  [author] 29 Mar, 2023 @ 2:30pm 
Yes. I'll consider it.
Mandy the Cybersphinx 28 Mar, 2023 @ 8:07pm 
@Beat when I said 'history on the Geoscape' I meant like, 'scanned here from x day to y day' and things like that, 'recovered z as a result' or some such. Does that make sense?
Beat  [author] 28 Mar, 2023 @ 6:54pm 
Nihilist Penguin 27 Mar, 2023 @ 9:41am 
Sorry to hear that. Would you mind sharing the codebase, like a git repository, in which previous version can be seen?
Beat  [author] 27 Mar, 2023 @ 7:31am 
Yes, it is currently incompatible. Furthermore, I don't think I'll be able to make it compatible from the research I've done.
Nihilist Penguin 27 Mar, 2023 @ 6:06am 
It is incompatible with LWOTC as of this moment, current version updated on 5th of March, right?
Skarsatai 2.0 6 Mar, 2023 @ 9:57am 
was both. ongoing campaign and new one. Sorry to answer late, you get my modlist (i am the one with 1200 running :-) )
MrMister 6 Mar, 2023 @ 8:55am 
SInce @Skarsatai didn't specify whether the CTD was on a fresh campaign as well or they only tested on an ongoing campaiogn.
MrMister 6 Mar, 2023 @ 8:54am 
Just out of curiosity, since I know that when I reported the CTDs the first time you tried making it LWotC-compatible I was using it on a pre-existing campaign, but could you release it again so I can test it with a fresh campaign? Maybe that's the problem.
Beat  [author] 5 Mar, 2023 @ 8:41am 
I've disabled LWOTC compatibility while I try to figure out what's going on with the crashes
Beat  [author] 4 Mar, 2023 @ 9:15am 
@kill_the_hippy would you mind sending me your mod list? via a pastebin or similar method.
Skarsatai 2.0 2 Mar, 2023 @ 2:31am 
lwotc no. CI with squadmanager
Beat  [author] 28 Feb, 2023 @ 11:27am 
Are you running LWOTC? If you are, do you have Squad Manager installed?
Skarsatai 2.0 28 Feb, 2023 @ 10:46am 
I have them all
Beat  [author] 28 Feb, 2023 @ 8:13am 
Can you tell me what DLC you have enabled? I've tested it myself and never experienced a CTD.
Skarsatai 2.0 28 Feb, 2023 @ 5:32am 
after your lasrt update I have loading CTD (crash to desktop) and if the game reaches the main menu the savegame crashes too (CTD). I tested it x times. After deactivating the mod no loading crash and no savegame crash. With modupdate feb-27 looks like the mod brings the loading process into an unstable status.
Beat  [author] 26 Feb, 2023 @ 4:24pm 
Alrighty so I was unable to repro the bug with it crashing mid campaign at the end of a mission. However, I did notice a few issues which I will warn in the comments.
RustyDios 18 Feb, 2023 @ 3:52pm 
shorthand used in the game files for the Tactical Legacy Pack DLC ...
@R+5 18 Feb, 2023 @ 3:27pm 
TLE?
Hiro 5 Feb, 2023 @ 11:17am 
Both Highlanders enabled and [WOTC] Squad Manager ignored.
Beat  [author] 5 Feb, 2023 @ 11:02am 
I'll have to investigate this on my own to see what's going on.
Hiro 5 Feb, 2023 @ 9:59am 
Nope. I installed mid (lwotc) campaign and it was working fine. Also the names of the squads you are mentioning were fine.
Beat  [author] 5 Feb, 2023 @ 8:23am 
@kill_the_hippy So before I reverted the LWOTC support, You were not getting crashes when installing mid campaign?
Hiro 5 Feb, 2023 @ 12:01am 
Hey, it was working fine for Lwotc before the revert and before the new WOTC version.
Beat  [author] 4 Feb, 2023 @ 3:12pm 
Reverted
Beat  [author] 4 Feb, 2023 @ 3:06pm 
I'll have to revert the support for LWOTC
MrMister 4 Feb, 2023 @ 3:05pm 
Since the update, it causes CTD on mission end on LWOTC, similar to the ones caused by Sensor Fences if you destroyed a sensor fence, but cannot be circumvented by reloading.

I tried 5 times different ways with the mod on, then finally disabled the mod and didn't crash.
Beat  [author] 4 Feb, 2023 @ 10:16am 
@Altar, check now if its compatible with LWOTC. Should be.
Altar 1 Feb, 2023 @ 9:02am 
Hey, this is really cool ! Is there a chance you make it compatible with LWOTC directly instead of the squad manager ? I just started a campaign with LWOTC and all squads are written "XCOM" instead of the actual squad name.
Beat  [author] 27 Jan, 2023 @ 7:30am 
Also by a bridge with CI do you mean if its compatible with the covert infiltration mod?
Beat  [author] 26 Jan, 2023 @ 8:32am 
Can you clarify what you mean by history of the geoscape?
Mandy the Cybersphinx 26 Jan, 2023 @ 8:10am 
Love this. Hey, is there any chance this could be extended to cover history on the Geoscape? Just figured for those of us who do RP streams and the like it'd be kinda nice to be able to pull the history of where we moved the Avenger to, so on and so forth. Also - any chance a bridge with CI is forthcoming?
Beat  [author] 26 Jan, 2023 @ 7:21am 
Thank you.
RustyDios 25 Jan, 2023 @ 6:35pm 
CTD = Crash To Desktop
A common term for describing a game ending bug
Fannidan13 25 Jan, 2023 @ 6:34pm 
Crash To Desktop
Beat  [author] 25 Jan, 2023 @ 6:17pm 
What is a CTD? I tested several times in a new campaign no issue.