Crusader Kings II

Crusader Kings II

Western Pacific - Australia, Oceania, and South East Asia - a0.24.1
24 Comments
vidke28 31 Mar @ 11:04am 
I love the mod, but it crashed some 30 years into the game no matter what for me
mrstation 19 Sep, 2023 @ 9:26am 
islam lords seem will have brothel law changes to brothel_law_1 automatically after year 1300.
mrstation 5 Sep, 2023 @ 7:42am 
If there is already a culture unit building in castle, then a taoist control, convert and build a ca_ammo_depot there, the castle will not have riflemen until delete the culture building in savefile or move the building below the ca_ammo_depot
mrstation 1 Sep, 2023 @ 6:02am 
If there is a king A, and A's kingdom has a independence dejure county controlled by count B.
I declare war to B using grand invasion CB, after I win, I will usurp A's kingdom title automatically and A and all his vassals will be my vassal.
mrstation 25 Aug, 2023 @ 7:54pm 
general opinions in culture exchange project does not work too. I don't know if retinue maintenense cost modifier in castle buildings really works.
mrstation 25 Aug, 2023 @ 7:32pm 
disease resistance modifiers in castle buildings do not show in total disease resistance. I don't know if it works.Same as national tax modifiers, like in center bank, etc.
mrstation 25 Aug, 2023 @ 7:24pm 
retinuesize_perc in army professionalism laws do not work. Law level 2 and 3 only reduce levy size and vassal opinion.
soop 5 Jun, 2023 @ 4:37am 
add more islands to the pacific! and they dont have to be exactly proporitional on the map in terms of size, like how venice is made bigger for the sake of clickability, also please add a polynesian religion manaism, and seperate the cultures rather than generic. the pirate religion being EVERYWHERE in the pacific feel a bit silly.
Zombaxx  [author] 10 Apr, 2023 @ 9:59am 
***New update 4/10/2023
If black flags are appearing on your map in the new update you may need to clear the flag cache on your computer as a huge amount of flags were added, to do this navigate to <your documents>/Paradox Interactive/Crusader Kings II/Western Pacific (not to be confused with the separate 'mod/Western Pacific - Steam' folder) and delete the GFX folder.
Dan van Dante 27 Mar, 2023 @ 3:41am 
Thank you for your hard work.
cjc90909 23 Mar, 2023 @ 9:02pm 
its good:steamthumbsup:
Zombaxx  [author] 25 Feb, 2023 @ 7:30am 
@Willis if a kingdom or empire bigger than 250 realm size has a ruler with horrible stats and horrible traits the mass peasant unrest event is more likely to occur
Willis 21 Feb, 2023 @ 9:17pm 
What triggers the realm_too_big_minor tile event?
Zombaxx  [author] 15 Feb, 2023 @ 7:53pm 
@Chitose thank you, if you end up fixing your home provinces in the localization files send it to me and I will add it to the mod
Chitose 15 Feb, 2023 @ 1:18am 
Ahahaha this does amuse me a lot. Even though the province names are randomized, this mod still provides me a phantom of my homeland and the surrounding areas in CK2.
Brilliant mod.
Zombaxx  [author] 8 Feb, 2023 @ 9:07am 
New update 2/8/2023 with bug fixes, 6 new bookmark characters to help explain more about the political situation and lore in game, new loading screens, and localization changes.
Zombaxx  [author] 3 Feb, 2023 @ 4:05pm 
@Faron Yes, the mod takes place very far in the future and features lite-Sci fi content even though it is otherwise in a mostly medieval setting. The Sci fi content is provided through the off map empire, a former colony of Earth which settled the Tau Ceti star system, who sent a multi generational voyage across the starts to investigate what happened to earth after it went dark from communications 1000 years ago. More details about the logistics of that are available on our discord, and will be explained in a boomark character in a future update.
Grosvenor 3 Feb, 2023 @ 2:49pm 
Is anyone gonna talk about this mod having clones Sci-Fi content even though this is supposed to be on earth
Zombaxx  [author] 1 Feb, 2023 @ 11:42am 
@mrmoglin89 Australians and New Zealanders don’t have middle eastern or Indian portraits on my end with all portrait pack DLC enabled. Most likely the fallback portraits when you don’t own specific dlc are middle eastern or Indian. The Polynesians use the Sunset Invasion portraits, and the indigenous of Australia use the African portraits. Even without portrait packs the Victorians and a few others should still also not have middle eastern or Indian portraits because they use the English portraits, the fallback for which should be Saxon without any portrait DLC, and the Bogans use the Celtic portrait which should fall back to the Irish portraits. If you would like for me to investigate any culture in particular let me know. Thank you!
mrmoglin89 1 Feb, 2023 @ 9:57am 
why do nearly all the Australians/New Zealanders have a middle eastern / indian appearance except for the ones in perth and darwin?
jvsip 1 Feb, 2023 @ 3:18am 
@Zombaxx thanks g
Zombaxx  [author] 31 Jan, 2023 @ 7:58am 
@Valkyyrx The map mods Solar System and Middle Mars take place in the same in game universe as Western Pacific known as Cyber Kings. There are currently no submods specifically for western pacific, but my Modern Units submod for JATE probably works with it. Most vanilla mods should work with this unless they rely on specific provinces from vanilla existing, because on the backend most of the code is renamed vanilla stuff to try to ensure maximum compatibility with the greatest amount of mods. If any do not work, it’s probably an issue with the loading order and either Western Pacific or the mod you are trying to use with it need to be renamed in your files to adjust the loading order (For example, if both mods edit the same succession laws file, the file will only be loaded from one of the mods)
jvsip 30 Jan, 2023 @ 3:12am 
what other mods go with this
sotos_kl 28 Jan, 2023 @ 11:22am 
looks cool