Total War: WARHAMMER III

Total War: WARHAMMER III

Closer to Army Books : A Soft Infantry Overhaul
18 Comments
Mumion der Unsterbliche 9 Jun @ 2:12am 
Update ?
Mumion der Unsterbliche 25 May, 2024 @ 2:53pm 
YES ! MORE !
Mumion der Unsterbliche 10 Mar, 2024 @ 8:19am 
Update all Units Please .
Happy_SunnyDay 17 Sep, 2023 @ 7:27am 
Yay, great, thank you!
Artaros  [author] 2 Sep, 2023 @ 2:11am 
@Mumion der Unsterbliche
Updated the mod to be compatible with 4.0
i also scaled down the Tzaangors to be the same as Normal Beastmen Gors stat wise (as they were a bit overtuned in vanilla and were, in lore, just normal Gors marked by Tzeentch).

Is there any other melee infantry unit you would like me rebalance ?
Mumion der Unsterbliche 2 Sep, 2023 @ 1:55am 
News ?
Mumion der Unsterbliche 11 Jun, 2023 @ 4:42am 
Cool ! MORE !
GoodSir Twiztid 19 Apr, 2023 @ 3:55pm 
other than what i mentioned you have answered my question. so i think thats about it well thanks man for your work
Artaros  [author] 19 Apr, 2023 @ 2:45pm 
@GoodSir Twiztid
I had, in fact, a few ideas for edits, but none concerning the Chaos Dwarfs so far.

I usually don't try to touch the stats of the units too much when they already fulfill their expected role from the tabletop game and from my tests the Chaos Dwarf Warriors already perform really well for their price (both variants are essentially Dwarfen Longbeards with the armour of a normal Dwarf Warrior, but it doesn't prevent from being just as nigh unkillable).

Personally I think they are doing fine as is (I even find the Chaos Dwarf Warriors regiment of renown to be OP, As I saw them reduce pretty much every elite infantry unit of the game to smitherins with their bombs, including Ironbreakers and their Regiment of renown).

Still, thanks for sharing your experience, if you have any suggestion I'll be happy to hear them.
GoodSir Twiztid 19 Apr, 2023 @ 12:45pm 
aye i love the idea of the mod and i been using it sense pre 3.0 and i noticed some things that dont look correct like how the chaos dwarfs have 85 Armour even in the vanilla game this is an oversight in lore the chaos dwarfs are supposed to be a very tanky race. i fix this by editing some units in your mod for complete personal use but the main question is do you have any plans on further editing the units?
Artaros  [author] 13 Apr, 2023 @ 12:18pm 
The latest update only fixes the errors the mod suffered from the release of the Patch 3.0.
The changes to the Chaos Dwarfs infantry will not be released until I have a way to properly test them.
Thanks for your understanding.
Ciaphas Cain 23 Mar, 2023 @ 1:53pm 
I'll have to test them out then, see what's what - I know that they suck against normal units compared to archers
Artaros  [author] 23 Mar, 2023 @ 1:34pm 
@Mortarch of Blood
They are not armour-piercing in vanilla, but they have a better base/ap damage ratio than archers if my memory serves me well, I also remember that they have better range than handgunners.
Ciaphas Cain 23 Mar, 2023 @ 12:43pm 
That's just made me wonder if Crossbowmen have armour piercing....do they? If not I might have to do something about that - since that's the reason they exist lol
Artaros  [author] 23 Mar, 2023 @ 1:54am 
@Mumion der Unstersliche

When I said "other units to be rebalanced" I meant "other melee infantry units" which is the focus of this mod. Sorry for the Confusion.

But that might be ground for a new mod in the same vein as this one.
Keep in mind that i'm a beginner, and ranged stats are completely alien to me at the moment, it might take a while for me to even figure out how they work, let alone plan how to properly change them. If i get into it will take a long time.

Thanks for the feedback anyway, I hope you have a good day.
Mumion der Unsterbliche 22 Mar, 2023 @ 10:26pm 
Ranged units please adjust.
Artaros  [author] 22 Mar, 2023 @ 12:19pm 
With the changes of Greenskins Changes, the mod officially enters full release.

While "Closer to army Books" is now considered complete it remains a beginner project from an awfully inexperienced modder and as such your feedback is more than welcome to help improve your experience with it : if any changes I made seem too much, not enough or if you want other units to be rebalanced as well, feel free to leave a comment.

Thank you.
Ciaphas Cain 27 Jan, 2023 @ 6:11am 
Sounds interesting! Will be good to see Marauders of Norsca etc actually go decent damage against state troops.
Only other thing I can think of is the quality of training that would have an effect on battle vs untrained, undisciplined troops. Then again, slight tweaks to stats per level of training should reflect that.... Will be good to see how this mod performs!