Transport Fever 2

Transport Fever 2

Lausanne - Sion
165 Comments
Kartografix  [author] 14 Jul @ 3:31am 
@RGB]_janl92[NCIS
Die Map startet im Jahr 1850. Es sind nur die wenigen Straßentypen verlegt, die im Map-Editor für dieses Jahr angeboten werden. Daher liegt es wahrscheinlich an einem Mod. Es gibt von WernerK ein Tool, mit dem man Straßen löschen kann - vielleicht funktioniert es damit.
[RGB]_janl92[NCIS] 30 Jun @ 2:05pm 
Geile Map. Aber seit einiger Zeit kann ich die Autobahn nicht mehr verändern oder abreißen. Ich habe alle meine Mods aktiviert, die ich regelmäßig nutze. Wenn ich allerdings ohne Mods(ausser die erforderlichen) die Map lade, dann geht es wieder.
Kartografix  [author] 27 Apr @ 10:25am 
@mmcomes2u
Ich wünsche dir viel Freude mit der Map.
mmcomes2u 23 Mar @ 4:22am 
Vielen Dank für diese sehr schöne Karte. Ich hoffe mein PC kommt damit noch klar, aber ein Versuch ist es allemal wert. Es gibt wohl kaum vergleichbare Alpinkarten.
Kartografix  [author] 20 Mar @ 8:26am 
@Hans Dampf
You're welcome. Have fun with the map on your new season on YouTube.
Kartografix  [author] 20 Mar @ 8:25am 
@TrainLéo
You're welcome. Have fun with the map on your new lets play on YouTube.
Kartografix  [author] 3 Mar @ 12:36am 
@Vaporz__
Many thanks. You're welcome.
Kartografix  [author] 3 Mar @ 12:34am 
@DangerPaws
These fine, narrow terrain elevations were automatically generated based on data from Open Street Map. The user of the map can thereby recreate the original routes.
Kartografix  [author] 3 Mar @ 12:28am 
@GrinReaperHUN
They are all in use. Natural Environment Professional and Alpine Climate are required for the textures. You can find the bridges and castles in different places on the map. The water textures are needed to represent the narrow rivers.
Kartografix  [author] 3 Mar @ 12:25am 
@dawidos85, @PR, @revenya
Please excuse the late reply. Have you been able to install the map in the meantime? In the instructions you will find information on how you can integrate the current version of Natural Environment Professional and where you can get this version.
GrimReaperHUN 2 Feb @ 11:47am 
Why are those mods are necesseary for this map?
VLAD_DROPPA 29 Jan @ 9:12pm 
Holy shit the attention to detail here is insane, well done, best map on workshop by far!!
revenya 28 Jan @ 11:52pm 
Hey i have been wanting to play your map for a while but ive tried to download and use NEP2 more than a dozen times, ive used every tutorial i could find and followed it exactly but it never seems to work. do you have any ideas on what the issue could be
Hans 19 Jan @ 2:46am 
This is simply the best map I've seen in TPF2 so far. It's beautyful, hats off!!
PR 29 Oct, 2024 @ 6:00am 
emm,Lost of "Natural Environment Professional 1.1“......
dawidos85 27 Oct, 2024 @ 11:12am 
Natural Environment Professional 1.1 gdzie ten mod znajdę ?? Bo brakuje mi go aby uruchomić mapę
DangerPaws 23 Sep, 2024 @ 6:39am 
A beautiful map but it's kind of annoying to have to "fix" the terrain everywhere where the railroads were deleted from as it very clearly shows a nasty ridge where everything was (tracks, stations, etc...)
Kartografix  [author] 28 Jun, 2024 @ 2:45am 
@Sesadre, @tryxs
Unfortunately, I have no influence on the behavior of the little rivers which are depicted with "water-roads". If they no longer belong to the user, the AI ​​will build houses next to them.
tryxs 26 Jun, 2024 @ 12:56pm 
the maintenance cost of the roads are extortionate what is making this happen as im only using railway at the moment?
Sesadre 26 May, 2024 @ 3:53pm 
nevermind, it's the little rivers
Sesadre 26 May, 2024 @ 8:59am 
truly a beautiful map, I have 1 question though, are there roads in the beginning of the game that the player owns? I'm getting paid for road maintenance despite never building any and it's making starting a game quite the challenge for a casual player like me
Kartografix  [author] 16 May, 2024 @ 10:46am 
@Pilot_Levin
Ich habe dir eine Freundschaftsanfrage gesendet. Wenn Du diese bestätigst, kannst du mir über Steam einen Screenshot der Fehlermeldung schicken.
Pilot_Levin 15 May, 2024 @ 6:12am 
i can't figure it out i have installed it but it shows me a red true sign what do i have to do ?
Kartografix  [author] 13 May, 2024 @ 10:51am 
@Avocado
You're welcome ;-)
AVOCADO 10 Apr, 2024 @ 9:57pm 
Just wanted to say fantastic map. Thanks for taking the time to make this. :steamthis:
Tantigel 26 Mar, 2024 @ 2:41am 
Hi Kartografix, Thanks for getting back to me. I would rather continue this conversation in private - please email me at the address in the comment of 17 March or accept my friend invite. However, in the meantime, to reassure you about the work involved, I am looking for a real world height map only based on a small area of the UK. I would then take on all the detailing work. I am only looking for a Large map (10 x20 KM) and I would pay you for your time.
Kartografix  [author] 24 Mar, 2024 @ 3:02am 
@The Bowlers Holding (Part 3)

I now know a lot of tricks to solve many problems, but I have even put a new project that I wanted to do for myself on hold for the time because of the effort involved (you can find a preview here: https://www.transportfever.net/thread/13014-sammelthema-screenshots-und-videos-von-euren-tpf2-welten/?postID=411926#post411926; this map would have an even higher resolution than Lausanne - Sion).

But you are welcome to send me which region interests you via Steam.
Kartografix  [author] 24 Mar, 2024 @ 3:02am 
@The Bowlers Holding (Part 2)

The water must be brought to a single level. The elevation data from different countries must be combined. The gaps have to be interpolated. The map section has to be rotated, and a new variant of the Alpine Climate-Mod was needed to apply the snow to the correct heights. Then the Open Street Map Data has to be integrated and the streets had to be drawn - and last but not least, the fields had to be drawn and the trees had to be automatically added to the correct heights (otherwise it doesn't look realistic).
Kartografix  [author] 24 Mar, 2024 @ 3:01am 
@The Bowlers Holding

Yeah right. One of the commenters said that Urban Games should pay me to build such maps ;-) Of course that would be a nice job! You would also know what Urban Games is planning for the next release and maybe even be able to influence that ;-).

I have confirmed your friend request and am pleased that you like the quality of Lausanne - Sion so much that you would like to commission a map for another region. But I'm afraid I can't offer you much, because it really took a lot of time to build this map - even if it's only a map, it was countless hours.
Tantigel 17 Mar, 2024 @ 9:59am 
You commented last year that you would like to be paid for making maps like this - Well I would like to pay you for a specific project I am struggling with and have decided to commission someone else to do the hard stuff. I have sent you a friend invite under my steam name - The Bowlers Holding. Or email me direct on tdobson46@gmail.com
Kartografix  [author] 28 Feb, 2024 @ 9:43am 
@mast1806
Ich kann das bei mir nicht reproduzieren. Du könntest dazu vielleicht einen Thread im Forum www(dot)transportfever(dort)net eröffnen. Vielleicht hat dort jemand eine Idee.
mast1806 25 Feb, 2024 @ 9:01am 
Eine wunderschöne Karte! Auf der Autobahn z.B. zwischen Vevey und Montreux hat es keinen Verkehr. Sie scheint nicht aktiv zu sein. Kann man das ändern?
Kartografix  [author] 24 Feb, 2024 @ 12:25am 
@LorusTheConjurer
It will certainly be a region with high mountains again, but I haven't decided on a specific region yet.
LorusTheConjurer 18 Feb, 2024 @ 7:35am 
Hello, this map is really the best, congratulations! Can we expect more maps of Switzerland like this? That would be really exceptional! Like LAUSANNE-BERN or LAUSANNE-GENEVA...
Zlaayer 13 Jan, 2024 @ 6:21pm 
Is anyone else having issues downloading Natural Environment Professional? I use this link and when it redirects me I get a message that says the site can't be reached. I'm in California using Google Chrome.
Kartografix  [author] 10 Jan, 2024 @ 2:30am 
@rico-91
Change HUD Icon filters as you like, on this see point 1 on https://www.transportfever2.com/wiki/doku.php?id=gamemanual:userinterface#hud_icon_filter
rico-91 8 Jan, 2024 @ 2:05pm 
I have the same problem like @Fjäll.
Overlord 25 Dec, 2023 @ 5:40pm 
@fjall it is in game settings you can toggle on/off every visual thing like money, town names, industry and many more. Look in the ingame menu or press numpad 9 (I think) just go through the ingame settings until you find it.
Fjäll 25 Dec, 2023 @ 1:46pm 
Town names and other icons like industry icons arent showing. Its like im in "photo mode" when I try to play this map. Its beautiful but I cant really play it. Any suggestions?
Kartografix  [author] 23 Nov, 2023 @ 12:13am 
Youtuber "OX-Gaming" launched a new series based on "Lausanne - Sion:" https://www.youtube.com/watch?v=ta-I9u2FTc4
Kartografix  [author] 4 Nov, 2023 @ 2:42am 
Lausanne - Sion has reached 5.000 Subscribers ;-)
Kartografix  [author] 20 Aug, 2023 @ 8:29am 
@KingofWaschlappen
I think the next map will be smaller ;-)
Neri 10 Aug, 2023 @ 1:28am 
First of all grat map you made here. Sadly i cant play it, because of to much lag. Maybe there will be a samler version in the future for people with no so good PC's ;)
Kartografix  [author] 11 Jul, 2023 @ 1:29am 
@GeorgePatton
Many thanks. This would be indeed a very nice job, getting paid for building Transport Fever maps ;-)

When i did the roll out, the map was designed to be used with an industry mod. You can add more refinerys in the sandbox mode.

Maybe i will release a second version of this map with rails. Then, maybe, i will add industries as you proposed.

What do you mean with "need 200 kph"? I have no influence on the rail-types you can use.
GeorgePatton 9 Jul, 2023 @ 9:04pm 
Kartografix - great, beautiful map. Running laser scans with natural environment mod is the way. Transport Fever team should pay you to make their maps.

I would suggest that for the oil refinery near Aigle that you make it 2x or 4x refineries so there's enough capacity for other industries, if there is only to be one location for realism sake. Also, need 200 kph in 1970 for the beast BR103.1, because I'm only seeing 160 kph track at that time.
Kartografix  [author] 20 Jun, 2023 @ 9:41am 
@Overlord
The railway lines that exist in reality are imprinted on the map as fine, narrow terrain elevations. These elevations are generated on the basis of open street map data,
It would be too much work to draw these lines by hand.

It would also be too much work to draw the fields so that these elevations are left out.

If the tracks were drawn, all users would be more or less forced to recreate them. If users would prefer their own track layouts, they would have to paint over the drawn tracks.
Overlord 18 Jun, 2023 @ 10:53am 
If I may ask for some improvement in your next map - using let surface painter under the imprinted terrain where rails should go? Basically every grass/field texture is poping through the rails. When I use the painter to fix it I destroy the surface schemes which are already painted and it doesnt look good :(
2nd thing - if you are going to show players where the real life rail goes I think it would be better to paint it. In your map there is a lot of grey "stripe" textures and its great for laying roads and also it doesnt cost money (becaue you dont have to flatten the terrain) :)
Thank you very much.
Kartografix  [author] 18 Jun, 2023 @ 8:23am 
@Syntax
Many thanks! My next map will have a scale of 1:1 to be closer to reality ;-)
Syntax 17 Jun, 2023 @ 1:49am 
this map is amazing, looks like in real life. I never saw such impressive mountains in such detail for Transport Fever 2 - just amazing. Thank you for this masterpiece.