Dwarf Fortress

Dwarf Fortress

Advanced Spinning
6 Comments
Droseran  [author] 3 Jun, 2023 @ 9:12am 
The added plants would have to be spun using the vanilla recipe. If I added those recipes in this mod they would show up in all games, even if the other mod wasn't installed. A mod could be made to add recipes for those plants using this mod as a template, if anyone wants to do that. I do not currently use any mods that add new plants, and making companion mods for all of the mods on the Steam workshop is something I don't believe I could effectively maintain.
Arcturas 3 Jun, 2023 @ 6:21am 
How would this interact with mods that add plants? Will it add options for all spinnable plants? will the added plants be not-spinnable?
Droseran  [author] 31 Jan, 2023 @ 12:54pm 
It should work as long as it's placed below anything that uses [CUT_ENTITY:]. If you have another mod that changes the dwarf's entity, try placing this afterwards.
daniel 31 Jan, 2023 @ 11:58am 
This doesn't work for me. The new options aren't available. Does it need to be somewhere specific in the load order?
Count 28 Jan, 2023 @ 8:42pm 
Wonderful, thanks!!
mohard 27 Jan, 2023 @ 2:32am 
Should be in vanilla!