Solasta: Crown of the Magister

Solasta: Crown of the Magister

The Society - Cursed Lands Of Voldamir
53 Comments
Cold_Blood_au  [author] 25 Jan, 2024 @ 3:12pm 
Hi, when you picked up the armour in the room near the exit did you identify the armour? Did you get a quest step complete when you picked up the armour. If not you may have side stepped the coding in the quest. Unfortunately Solasta is very specific in the steps for a quest. Worst case if you have the plate armour, it is the award you get for completing the quest.
johndewitch 23 Jan, 2024 @ 3:37pm 
So I went in to buy some stuff and this shopkeeper went on about this gang that stole his armor and would i mind terribly offing them all and getting his armor back. So I did. But when I went back he keeps telling me I haven't finished but i went back down and there aint no one alive down there and i looted everything. One thing is I never talked to that Captain chap it mentioned in the script. Do I need to talk to him first and did I break it by offing everyone first? Or do I need to kill all of them planet wide?
Cold_Blood_au  [author] 8 Aug, 2023 @ 9:12am 
new campaign is in the works have started developing it
Cold_Blood_au  [author] 8 Aug, 2023 @ 9:11am 
Hi thanks for the feedback. Yeah not sure why that keeps glitching cant seem to fix it will have another look. Have been on pause lately in developing it, however will likely release an updated cursed lands - voldamir version incorporating new travel mechanics and harder fights shortly.
FireElemental 7 Aug, 2023 @ 6:27pm 
I am really not trying to throw shade
FireElemental 7 Aug, 2023 @ 6:26pm 
The two campaigns are excellent! Tho there is a inf money glitch in the beginning of the Voldamir campaign. You can talk to the arena match NPC and get 100 gold every time. On top of that You can do the arena as much as you want... so that is an XP glitch. I do love these mods! but wanted to give some feedback (and I assume I am not the first). Friend me! I would love to get a part 3 (or part whatever)!!!!
Cold_Blood_au  [author] 23 Jun, 2023 @ 3:13am 
Hi thanks for the feedback.....glad everything worked.......I am currently working on a sequel to the original. I have been thinking about going back into this one and updating the fight difficultly.
dudefurnowski 22 Jun, 2023 @ 8:34am 
I finished the mod, became quite easy after my paladin got the cloak of displacement, way too early in the game, and generally speaking the encounters are quite unchalleging. Some of them are also just an annoyance that makes things longer than needed: in the orcs caves, in the castle and in the final part of the adventure, where there are less encounters but all of them are very trivial. The final fight was also a cakewalk, and I mean both the O. guy and the big baddy in the magical place. I played with a suboptimal group, with a warlock and a druid a rogue and a paladin.
dudefurnowski 21 Jun, 2023 @ 3:12am 
Hello, I tried again, this time everything is working like a charm.
Just a very very minor issue: i talked with the priest at the cemetary before talking with the gal in the tavern giving the quest, so now the quest in the journal remains open. But it's just a journal thing, the quest went perfectly fine
Cold_Blood_au  [author] 6 May, 2023 @ 11:36pm 
I have just done a complete test of the first section having completed Rath and checking all the variables with no issues everything works as planned.

Not sure why you are having the issues @Rustythorn.
Cold_Blood_au  [author] 6 May, 2023 @ 11:01pm 
Hi. I am unsure what or why this is occurring. The exit south from Voldamir town should give you the option of the village south or travel to Telfar and an encounter map. The exit form the village south takes you directly back to Telafr city northern entrance.

It sounds like the version has not updated. If you unsubscribed and re-subscribed I can only assume that there is some lingering data that is corrupting the changes made.

I will go back and conduct another trial to re-confirm it works.
rustythorn 6 May, 2023 @ 10:02pm 
nope that did not help
rustythorn 6 May, 2023 @ 9:53pm 
and i'm still getting 'game over' when exit south that used to lead to dark lady. maybe i'll try to unsubscribe and resubscribe
rustythorn 6 May, 2023 @ 9:14pm 
i should say i cleared all three areas of undead including rath and the evil priest.
rustythorn 6 May, 2023 @ 9:12pm 
for bertrude, she says i need to finish helping the church, but if i go an push the button in the room behind her she says "oh my your alive...." which one should i use?
rustythorn 6 May, 2023 @ 9:10pm 
the caption of the guard quest disappeared from my quest log
rustythorn 6 May, 2023 @ 9:09pm 
still can't complete kill rath quest. i cleared both areas of undead including rath and the evil priest. the quest says "inform the priest of your success" but when i talk to them nothing happens.
Cold_Blood_au  [author] 3 May, 2023 @ 2:00am 
@rustythorn - both options should have switched variable to nothing, but i have added in an additional variable to try and fix the infinite money. Exit fixed as well.
rustythorn 2 May, 2023 @ 9:47pm 
i can still get infinite rewards from completing 'clear out the kobolds' quest. i'm picking the 'no no we don't need a reward' option and now the exit south that used to lead to dark lady [after a "random encounter" now ends the game
Cold_Blood_au  [author] 1 May, 2023 @ 10:14pm 
@Rustythron, thanks for the bug finds. I have managed to fix the infinite rewards bug. The Rath one should have completed, not sure why, but I have added a redundancy in so now there are two triggers to complete the quest.
rustythorn 1 May, 2023 @ 8:12pm 
found a bug and i'm unable to finish a couple of quests. you can get infinite rewards from completing 'clear out the kobolds' quest. i think i've done everything for 'kill rath' and it says go inform the priest of your success but that does not finish out the quest, similarly with the guard caption quest
Cold_Blood_au  [author] 21 Apr, 2023 @ 9:51pm 
@rustythorn...thanks hope you enjoy it
rustythorn 20 Apr, 2023 @ 8:22pm 
just started, already off to a good start: merchants at the beginning, too many user games drop you in the middle of no where and you can't get more arrows till after you have fought a 100 foes
Cold_Blood_au  [author] 31 Mar, 2023 @ 4:08am 
cheers ill take a look, its a game mechanic with the trigger area and how the characters walk through should be no more than 2 at a time
dudefurnowski 30 Mar, 2023 @ 5:41pm 
Hi, I got into a bug. I suppose it happened because I pressed the button and entered the arena before talking to the dark lady. Still, when the arena got activated after talking with the dark lady my first challenge was 3 bugbears, 2 hobgoblin and a brown bear all together. After three tries I still prevailed with first level characters, but I was obviously very lucky and that difficulty was not intended. Which was made clear when the second challenge was just a ordinary hobgoblin with a shield :)
benjamin_gerardo 29 Mar, 2023 @ 4:23pm 
That's good because in my game, I made a mistake in reading the quest and went south, ran into that gang and managed to wipe them out starting at 2nd level. Of course, I was playing in explorer mode so not that hard.
Cold_Blood_au  [author] 25 Mar, 2023 @ 8:06pm 
@123 - Cheers for the feedback, I have just gone in and updated the campaign to add a restriction on going south until post Voldamir.
Vespa 25 Mar, 2023 @ 12:08pm 
Yea the quest wont advance past "Enquire about the Silver Tongue Gang". They are all dead in town. Tried going through the maze / dragon area again and returning to talk to the Dark Lady but nothing updates. Can't complete module and upload toons. Loved the story just to bad I can't complete.
Vespa 25 Mar, 2023 @ 11:43am 
The mob count and difficulty was good. Once you get the thorns spell the mobs almost always kill themselves. Maybe make that first random encounter on the road to Veritas a tad harder so that people like me don't go the wrong way by mistake lol.
Cold_Blood_au  [author] 25 Mar, 2023 @ 12:14am 
You have actually completed the campaign then. The only thing left would be to return to the Dark Lady and the campaign would end. Hope you enjoyed the story line and campaign overall. If you were able to complete the town of Veritas at a low level I will have to increase the difficulty.
Vespa 24 Mar, 2023 @ 9:03pm 
I went into the city and talked to the first guy and got a dialog that made them all aggro. So i killed them and then went into the first building on the left which took me underground. I cleared everything including the dragon. There is no one left in town. I went south first from the Inn because that was the exit that was used in part one of the module. The first were hard at first but not un-winable. I did not realize I had gone the wrong way until after I completed the Voldamir quest lol.
Cold_Blood_au  [author] 24 Mar, 2023 @ 6:25pm 
@123 - Not sure why you went to Veritas first. Did you just kill the village people in Veritas or did you go underground? If you go into the houses or the Inn you will be able to go underground and complete the quest.
Vespa 24 Mar, 2023 @ 10:08am 
So I've been playing your module and I'm stuck. I first went to Veritas and killed everyone before going to Voldamir. Now I have the quest to goto Veritas after fininshing Voldamir and everyone is dead. There is no one left in town. Any way to advance ?
Cold_Blood_au  [author] 23 Mar, 2023 @ 8:25am 
Thanks for the feedback
charles_watkins 23 Mar, 2023 @ 8:12am 
Finished at level 10 and had a good time. Your decorations are really good and the campaign is well structured. The dungeon layouts were well done.

I played on Cataclysmic but still found the fights way too easy. Voldamir had only 3 ghouls with him and went down on the first round. The Silver Tongues at the end lacked the numbers to make them a challenge. The Arena was never a challenge.

I like the premise and look forward to more missions and learning something about the Society.
Cold_Blood_au  [author] 21 Mar, 2023 @ 10:17am 
@benjamin - one of the guards outside the door has the key - Dice Key
Firfurz 21 Mar, 2023 @ 4:02am 
@rlglea3 I usually solve that issue by enabling the shortcut that allows you to regroup the party (Usually, ctrl shift R). If you're using the extension that allows for 6 players. there should be an option in the settings of the mod for it. It can be used even in combat in case you're ganked right after teleporting and the remaining 2 in your party are left behind. Haven't tried it myself here, but deffo will and it's worked for me in other campaigns.
benjamin_gerardo 21 Mar, 2023 @ 2:56am 
Hey, stuck in the Kill Voldemir quest, can't find the two cubes that will unlock two of the doors on the ground level.
Cold_Blood_au  [author] 15 Mar, 2023 @ 6:43am 
which quest? Is it post when you return to Bertrude before heading back to Telfar?? I have a fix in place that I added to rectify the variable issue that only occurs with some play troughs for some reason. If it is then go to the backroom at the Bearded Dragon there is a plate to step on and reset the variable to continue
martyn jones 11 Feb, 2023 @ 5:57pm 
Yah!
Cold_Blood_au  [author] 11 Feb, 2023 @ 4:13am 
@jones.martyn Thanks for the feedback, glad you enjoyed it. I am working on the next adventure as I type.
martyn jones 11 Feb, 2023 @ 2:45am 
8) Captain Heather Merran (outside the Arena) is my favorite NPC. Every time I visit her, she gives me 100 GP.

9) The Inn at Veritas is unlit. The Silver Tongue guys are human, so they had a terrible time trying to attack my dark visioned team. The humans should have lit their tavern much better, if only to see which tankard is theirs.

I just finished. The ending happened suddenly and unexpectedly, and my immediate emotional reaction was disappointment that it was all over. You had a very good structure going, and I was looking forward to playing more missions. I saved the characters with my fingers crossed that I'll get to use them again.

Thanks,
Cold_Blood_au  [author] 10 Feb, 2023 @ 8:43pm 
@jones.martyn Thanks I have updated all your recommendations including map locs for shops weapons for creating now have long blade and war axe and the priest at cemetery should now appear and should fix any other issues on that Quest line. Version 1.1

There are a couple of game mechanics that I cant get around at present like the taking of money for items, it is the same if you get your weapons enchanted its says 400 but if you dont have the money it will still work. Up to the player if they want to game the campaign or not.
martyn jones 10 Feb, 2023 @ 6:36pm 
6) I like that you have shops to buy just about everything, but it would be helpful if the map had each shop labelled, so it wouldn't take me any time to find and go to the one I wanted.

7) I'm having trouble progressing some of the quests:
"Speak with the Priest at the Cemetry" There is no one at the cemetry.
"Go and find the Einar Priest in the Church" There is an Einer Church, but I can't enter it (door inactive). The only church I can get into is Misaye, but it does contain an Einer Priest, but he isn't talking to me. When I talk to the Misaye priest next to him, he just tells me that there are still undead below and I haven't killed the undead lord yet. I've searched that level several times and there's no undead there now (I killed Rath, which was a tough battle with a L3 party).
I'll be leaving that town with both those quests uncompleted.
martyn jones 10 Feb, 2023 @ 6:21pm 
4) My party has two monks in it, cleric, wizard. Monks don't use longswords or battleaxes, and my cleric already had the Holy Hammer of Misaye, so I was very unsure whether to ask for the sword or axe, especially because I didn't know exactly what sort of sword or axe was being offered: longsword, shortsword (which monks can use), two-handed sword, etc. Similarly with axes. I would have appreciated if the offered choice stated "Blue Dragon Longsword and Blue Dragon Battleaxe."

5) In the Inn rooms where you let us long rest, it would be nice to have a chest to keep our possessions in. Tidier than what I do now, which is just leave them on the floor.
martyn jones 10 Feb, 2023 @ 6:20pm 
A few little comments:

1) Re returning Grimlock's armor. I had found it, but had left it in the sleeping room in the Inn. When I talked to Grimlock I got the return quest done and it said I lost the armor, but because it wasn't in my inventory, I didn't really lose it.

2) Similarly for getting the Blue Dragon Sword/Axe made. When I went back to the maker with the two flowers, axe, and diamond, I no longer had the 300 gold (I'd used it to buy the diamond). Nonetheless, he made the axe for me. All of my gold (about 19 GP) was taken, leaving me on zero, but it was a very cheap deal.

3) For the Blue Dragon weapon, shouldn't you have asked for a Primed Longsword or axe?

continued...
Cold_Blood_au  [author] 10 Feb, 2023 @ 12:40am 
@Jones.martyn.....I had tried the gate; however the coding to add a gate to stop is fairly complex with changes in variables consistently on top of those that are already changing every time you enter.
martyn jones 9 Feb, 2023 @ 10:51pm 
I kicked myself for not realizing what he was for, especially because after about the 4th or 5th battle, the 'arena bug' caused more and more no-shows by the enemy, making me go around again and again to hopefully get an opponent. The 17 battles I fought probably involved over a hundred teleports into and out of the arena.

I wasn't too upset, as I was clocking up easy XP and some good loot, but you might want to make talking to that guy even more obvious -- perhaps having him control a gate, and not letting the party through until they've talked with him (remember to allow for the occasions when no enemy turn up in the arena).
martyn jones 9 Feb, 2023 @ 10:50pm 
Re the "prove yourselves" Arena battles after talking to the Dark Lady for the first time...

I didn't bother talking to the nearby guard between battles, I just did the 4 battles one after the other as quickly as I could. After the 4th, when I went back to the Lady, she said I hadn't proved myself yet, so I went back to do another battle.

I'm a slow learner, because I clocked up 17 battles before I had the brilliant idea of talking to the guy I had to keep walking around every I wanted another battle. He congratulated me for proving myself once, and asked if I was ready to try my second challenge.

continued...
Cold_Blood_au  [author] 6 Feb, 2023 @ 1:53pm 
I only ever play tested with 4. If the teleport spot going in works with four the opposite one at the arena should also work as it uses the same mechanics.